Today’s release of 0.59.2 was highly anticipated by a number of players affected with UI bugs and game crashes introduced in 0.59.1.

Unfortunately, it seems that 0.59.2 has fixed little to none of these bugs, as Sightings is still going blank and the game is crashing more than it used to.

We’ve compiled a data mine of the new version using our automated data mining tools, and the report is looking rather slim. The only notable thing we found is inclusion of two new sponsor codes:

.SALAMANDER
.PLANCHA

There has been another text fix, but nothing noteworthy. Here’s the output of our data mine:

It’s not yet known what real world companies this refers to, but the inclusion of these two brings the total in game sponsors count to 22! If they’re not fixing bugs, at least Niantic is making deals.

In other news, Niantic confirmed that Shiny Magikarp and Gyarados are still in the wild, even though the Water Festival has ended:

There is no release date for other Shiny Pokémon, however, we anticipate it to be very soon. With no other content in sight, it is very likely Niantic will release Shinies in waves, engaging the players and collectors over and over.

  • GonzoI

    Next month: “Here’s Gen3, but it’s only available in shiny.”

    • Joel Jensen

      lol

    • Joel Jensen

      true

    • yong. zheng

      i dont get it:/

      • GonzoI

        They have released several things in surprisingly large incidents just as people give up on them. They said they were releasing Gen2 in waves, but then did nothing for a whole quarter. As people started speculating that it was being held up and might not be out for a while, the entirety of Gen2 dropped alongside new mechanics, a move rebalance, etc. Then we found out that the evolutions we saved up for were all bound to evolution items (expected) that were insanely rare (not expected).

    • MLG

      niantic tend to screw with their players like ”let’s do 6hour lures! as if our players will stay there for 6 hours!!’

      • GonzoI

        I think the intent was to have lures lit up, not to have individuals take full advantage themselves. Lures advantage communal playing, something Niantic has been pushing all along in blind optimism.

        • MLG

          THat’s hilarious because remember at the start of pokemon go? people were using lures to ”lure” kids there and kidnap them that is great ‘communal’ playing. I’m not trying to be salty but niantic really need to make the game better and safer, even if pokemon go is the first augmented reality game

          • GonzoI

            I actually do remember the start quite well, along with the frantic attempt by news media to inject themselves into the fad, which you reference a small part of. The kidnapping story (singular) involving a lure was an experiment conducted by some concerned idiots to show how easy it would be to do. 9 months later, it still hasn’t actually happened. The other “kidnapping” stories were a young woman walking by herself at 5am being followed by a suspicious man who left after an adult woman confronted him and a 6 year old who was approached by a would-be kidnapper who offered to let him play Pokemon GO (neither involved a lure or any indication that the would-be kidnapper actually played the game at all). If you’re thinking of the robbery in Missouri, the news paraphrased what the officer said to make it sound like the robbers were using the game rather than just using the fact that people were carelessly going to an isolated area.

            As I pointed out at the time, the rate of people running into these normal problems of being pedestrians is LOWER for Pokemon GO players than random members of the public. This could be because GO players tend to play in small groups, it could be because they have a visibly ready phone to record or call for help if anyone tries anything, it could be because the majority of spawn points and most pokestops are in areas that were already pedestrian-friendly, or it could be some other factor I’m not aware of. Whatever the case, for the number of people playing for as many hours as they play, the number of ACTUAL incidents has been surprisingly low. This was evident by the end of the first month when news outlets were reporting on a 26 year old woman in Brooklyn spilling her coffee while playing. (No, I’m not exaggerating. More than one outlet covered the coffee spill.)

            Their optimism might be blind to some realities of the world, and there are definitely some bad actors in the game (I know two people personally who’ve been threatened in ways that would have legally justified self defense by members of team Valor who felt physical and verbal threats were a good way to defend a gym). But please double check the stories you remember. A lot of them proved to be false, but the majority were never stories to begin with (the idiotic “kidnapping experiment” being confused for actual kidnappings, for example).

          • MLG

            YOu’ve really done your homework xD Guess the media does make matters sound way worse than it seems to happen. Damn you media your clickbait is way better than pewdiepie’s

          • GonzoI

            Family, friends and coworkers worried about it for the first two months, so I had to. To be fair, I’m not what you would call athletic, so me walking a few kilometers nightly without a gun to my head probably put them into the mindset that the apocalypse was at hand.

          • MADknight

            It’s not the first augmented reality game. There have been several before it. Niantic itself even has older augmented reality game called Ingress.

          • MLG

            Oh yeah I’m sorry, I feel like I’m trying to prove I’m better at maths to a maths professor -~-