Home Article Analyzing Eevee evolutions in Pokemon GO: what is the best Eeveelution out there?

Analyzing Eevee evolutions in Pokemon GO: what is the best Eeveelution out there?

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Analyzing Eevee evolutions in Pokemon GO: what is the best Eeveelution out there?
Pokemon GO Eeveelutions
Table of contents
1. Introduction
2. Battle simulations
3. Glaceon and Leafeon Pokemon GO
4. Conclusions and final ranking

In eager anticipation of the upcoming Pokemon GO Eevee Community Day on August 11th and 12th, some of you may be wondering which of Eevee’s evolved forms would be best to invest in on the day if we’re given some means of controlling which one we get.

Well in this article we will compare all seven of Eevee’s current/imminent evolved forms with the top attackers of their respective types, as well as some speculations on why certain Eevolutions may be more useful than others in the future.

Many of you will undoubtedly be holding onto some high level and/or high IV Eevees ready for the two new ‘Eevolutions’ that are coming in Gen 4Leafeon and Glaceon. There is (of course) a chance that we’ll get to evolve these during the Community Days in August, but the question is, would you actually be better prioritizing your best Eevee for Gen IV or Gen I – III forms that we already have access to in Pokemon GO?

To answer that, let’s look at their current places in the meta compared to other strong Pokémon that share their typing. Before we continue, let’s just say that in every of the five (and soon to be seven) types that the Eevee family covers, there are already better attackers available. But just how far behind these optimal attackers do the Eevolutions fall?

How do they fare against the Raid Bosses that they would most often face? Are they still useful for filling gaps in your Water Fire Electric Psychic Dark Grass and Ice type battle teams? Lets find out!

A collaboration article by Kratos and TomSharpe


Battle Simulation results

Fire Types vs Registeel with Metal Claw & Hyper Beam

Attacker Moveset Damage dealt before fainting
Flareon Fire
  • Fire Spin
  • Overheat
498
Moltres Fire Flying
  • Fire Spin
  • Overheat
635
Entei Fire
  • Fire Spin
  • Overheat
802

In this particular match up, Flareon does 78% as much damage as Moltres and 62% as much damage as Entei.

Water types vs Moltres with Fire Spin & Overheat

Attacker Moveset Damage dealt before fainting
Vaporeon Water
  • Water Gun
  • Hydro Pump
608
Kyogre Water
  • Waterfall
  • Hydro Pump
734
Gyarados Water Flying
  • Waterfall
  • Hydro Pump
620

In this particular match up, Vaporeon does 83% as much damage as Kyogre, and 98% as much damage as Gyarados. A particularly important part is Waterfall, a move that’s simply better than Water Gun.

Electric types vs Kyogre with Waterfall & Hydro Pump

Attacker Moveset Damage dealt before fainting
Jolteon Electric
  • Thunder shock
  • Thunderbolt
186
Raikou Electric
  • Thunder shock
  • Wild Charge
221
Zapdos Electric Flying
  • Thunder shock
  • Zap Cannon
224

In this particular match up, Jolteon does 84% as much damage as Raikou, and 83% as much damage as Zapdos.

Psychic types vs Machamp with Counter & Dynamic Punch

Attacker Moveset Damage dealt before fainting
Espeon Psychic
  • Confusion
  • Future Sight
490
Mewtwo Psychic
  • Confusion
  • Psychic
687
Latios Psychic Dragon
  • Zen Headbutt
  • Psychic
688

In this particular match up, Espeon does 71% as much damage as Mewtwo, and 71% as much damage as Latios.

Dark types vs Mewtwo with Confusion & Psychic

Attacker Moveset Damage dealt before fainting
Umbreon Dark
  • Snarl
  • Foul Play
509
Tyranitar Dark Rock
  • Bite
  • Crunch
690
Houndoom Dark Fire
  • Snarl
  • Foul Play
457

In this particular match up, Umbreon does 74% as much damage as Tyranitar, and 111% as much damage as Houndoom.

Battle Simulation Notes:

  • All attackers were level 40 with 15/15/15 IVs to give the best representative damage comparisons
  • All defenders were Raid Bosses
  • All defenders’ moves had the same type advantage over all three of its attackers
  • All 3 attackers’ moves, in each simulation, had the same type advantage over the defender
  • None of the attackers’ or defenders’ moves were boosted by weather
  • All simulations were run on Pokébattler
Leafeon and Glaceon in Pokemon GO
Leafeon and Glaceon in Pokemon GO

Leafeon and Glaceon in Pokemon GO

As we don’t currently know for sure which moves Leafeon and Glaceon will get in Pokemon GO, we can only speculate on what they might be, based on the moves they were able to learn in the main series games:

Leafeon

If Leafeon gets Razor Leaf & Solar Beam it would have a Cycle DPS (the amount of damage dealt over the course of one energy cycle) of 24.7, when powered up to level 40. This is 95% of the Cycle DPS dealt by Exeggutor with Bullet Seed & Solar Beam (its current best Grass type moveset) so not very far behind at all!

We do also need to take the Bulk of these Pokémon into account though, as the Cycle DPS is only taking their damage output into account. Bulk is calculated by multiplying a Pokémon’s base Defense and Stamina stats;

  • Leafeon’s Bulk: 254 DEF x 130 STA = 33020
  • Exeggutor’s Bulk: 158 DEF x 190 STA = 30020

We can see that Leafeon is 10% ‘bulkier’ than Exeggutor and would therefore last longer in an equal battle. Would this difference in survivability result in a higher total damage output? It’s not possible to say until we have a means of simulating these battles, but there’s a good chance that it would!

We should also remember that we do have Tangrowth about to enter the meta as the highest max CP grass type in the game, so with the right moves, it will easily surpass Leafeon and Exeggutor in terms of cycle DPS.

Glaceon

If Glaceon gets the moves Frost Breath and Ice Beam, it would have a Cycle DPS of 24.39, when powered up to level 40. This is just over 90% of the Cycle DPS dealt by Mamoswine with its best speculative moveset, Powder Snow & Avalanche so again, only slightly inferior.

In regards to Bulk:

  • Glaceon’s Bulk: 212 DEF x 130 STA = 27560
  • Mamoswine’s Bulk: 157 DEF x 220 STA = 34540

As you can see, Mamoswine is considerably bulkier than Glaceon, meaning it will have quite a lot more time on the battle field before it faints and therefore more opportunity to inflict damage on its opponent.

Speculations:

Before we analyse these results, let’s think about the possibilities for this unconventional Community Day; Due to Eevee being given the exclusive move instead of its evolved forms, there are many possibilities for how Niantic could play this one. Here are some that we think would be the most interesting:

  • The exclusive move(s) determine the Evolution – A Fire type move gives Flareon, a Dark type move gives Umbreon, etc. This would hopefully also mean that the 10km distance requirement for Espeon and Umbreon gets removed for each three hour window.
  • Give us unlimited use of the name tricks for each three hour window.
  • New items or stones to influence the evolution, which drop from Pokéstops or are given as rewards for field research tasks.
  • Different Eevolutions available on Saturday compared to Sunday.
  • The release of Leafeon and Glaceon – possibly via rare moves, rare evolution items or even as a reward for completing rare or difficult field research tasks.

If we’re going to have any chance of ending up with each of the shiny variants of the Eevolutions, at least one of these methods surely has to be available to us. if you have any other interesting thoughts or insights on this, please let us know in the comments.

Conclusion and final ranking

With the results of the simulations and speculative comparisons above in mind, we would advise that you prioritise your best Eevees for the following Eevolutions:

  1. Vaporeon – If you don’t already have an army of Vaporeon, a few high level ones will be the most valuable addition to your team out of all of the evolved forms. It is still not as powerful as Kyogre and Gyarados, but comes a close third.
  2. Leafeon – Due to the lack of strong grass types in previous Generations and no grass type Legendaries so far, Leafeon could be a very useful attacker… Until you acquire a few Tangrowth anyway.
  3. Jolteon – A fairly good team filler if you don’t have many high level Zapdos or Raikou (If not, get on that Field Research ASAP).
  4. Flareon – Falls quite far behind Moltres and Entei but can still fill any gaps you have if it’s a high level.
  5. Espeon – High DPS Psychic types are fairly plentiful these days as many of the Legendaries that we’ve seen as well as some prominent non-legendary Pokémon have this typing, so Espeon is rarely needed in battle. If you’ve missed previous chances to catch these then Espeon could be a nice stop-gap until you get another chance.
  6. Glaceon – Considerably worse than Mamoswine, but until you have a full team of them, it should still have temporary a role to play in your Ice type squad.
  7. Umbreon – As you may expect, Umbreon is entirely outclassed by Tyranitar. It does however, output more damage than Houndoom in certain battles so if you don’t have any high level Tyranitars, Umbreon could step in to hold the dark type fort while you gather more Larvitar candy.

Against future Gen4 Raid Bosses, the most useful Eevolutions will be Vaporeon, Glaceon and Umbreon, which all have type advantage over at least one of them. So if you’re lacking the optimal counters in these types, you should ensure that you add a few of these to your attacking teams and power them up to level 30 (Click the link to see why level 30 is an optimal stopping point in a lot of cases).

It may also be wise to walk the Eevee that you’re saving for Espeon, the 10km that’s required to evolve it, just in case we don’t get any other method of influencing the evolutions.