Baltoy's Fast Attacks Guide

Moves

Moves

Baltoy has access to 2 Fast Attacks (Confusion and Extrasensory), which cover Psychic-type attacks. When using Confusion and Extrasensory you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

PsychicConfusionDamage20Energy15Duration1.6s
Toggle more information for move: Confusion
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage20
Energy15
Weather boost
  • windyWindy
Duration1.6s
Damage window0.6s - 1.6s
Trainer Battles
Damage16
Energy12

Effects
Confusion has no special effects.
See Confusion details page ↗
PsychicExtrasensoryDamage12Energy12Duration1.1s
Toggle more information for move: Extrasensory
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage12
Energy12
Weather boost
  • windyWindy
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage8
Energy10

Effects
Extrasensory has no special effects.
See Extrasensory details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
2012.50159.381.6s1612-
1210.911210.911.1s810-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Baltoy's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

Baltoy's Charge Attacks Guide

Moves

Moves

Baltoy has access to 3 Charge Attacks (Dig, Psybeam, and Gyro Ball), which cover Ground, Psychic, and Steel-type attacks. When using Dig and Psybeam you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GroundDigDamage100Energy50Duration4.7s
Toggle more information for move: Dig
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • sunnySunny
Duration4.7s
Damage window2.8s - 4.5s
Trainer Battles
Damage80
Energy50

Effects
Dig has no special effects.
See Dig details page ↗
PsychicPsybeamDamage70Energy50Duration3.2s
Toggle more information for move: Psybeam
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • windyWindy
Duration3.2s
Damage window1.3s - 2.7s
Trainer Battles
Damage70
Energy60

Effects
Psybeam has no special effects.
See Psybeam details page ↗
SteelGyro BallDamage80Energy50Duration3.3s
Toggle more information for move: Gyro Ball
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • snowSnow
Duration3.3s
Damage window3.0s - 3.3s
Trainer Battles
Damage80
Energy60

Effects
Gyro Ball has no special effects.
See Gyro Ball details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
10021.2850-4.7s8050-
8024.2450-3.3s8060-
7021.8850-3.2s7060-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Baltoy moves that have Special Effects in PvP.

Baltoy's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6