Mew's best moves in Pokémon GO

Moves
      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.DarkSnarl PsychicPsychic 13.66512.028.4
      2.NormalPound PsychicPsychic 13.63510.728.4
      3.GhostShadow Claw PsychicPsychic 13.46504.428.0
      4.SteelSteel Wing PsychicPsychic 13.32499.127.7
      5.NormalCut PsychicPsychic 13.29498.227.7
      6.PoisonPoison Jab PsychicPsychic 13.28497.527.6
      7.DragonDragon Tail PsychicPsychic 13.26497.027.6
      8.BugInfestation PsychicPsychic 13.13491.927.3
      9.ElectricVolt Switch PsychicPsychic 12.94485.026.9
      10.ElectricCharge Beam PsychicPsychic 12.84481.226.7
      11.IceFrost Breath PsychicPsychic 12.76478.326.6
      12.WaterWaterfall PsychicPsychic 12.60472.126.2
      1 of 30

      Mew's Fast Attacks Guide

      Moves

      Moves

      Mew has access to 14 Fast Attacks (Shadow Claw, Frost Breath, Pound, Cut, Poison Jab, Steel Wing, Rock Smash, Charge Beam, Volt Switch, Dragon Tail, Infestation, Struggle Bug, Snarl, and Waterfall), which cover Ghost, Ice, Normal, Poison, Steel, Fighting, Electric, Dragon, Bug, Dark, and Water-type attacks.

      GhostShadow ClawDamage9Energy6Duration0.7s
      Toggle more information for move: Shadow Claw
      Type effectiveness chart
      • 160.0%
        • GhostGhost
        • PsychicPsychic
      • 62.5%
        • DarkDark
      • 39.1%
        • NormalNormal
      Gym and Raid Battles
      Damage9
      Energy6
      Weather boost
      • fogFog
      Duration0.7s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage6
      Energy8

      Effects
      Shadow Claw has no special effects.
      See Shadow Claw details page ↗
      IceFrost BreathDamage10Energy8Duration0.9s
      Toggle more information for move: Frost Breath
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage10
      Energy8
      Weather boost
      • snowSnow
      Duration0.9s
      Damage window0.5s - 0.8s
      Trainer Battles
      Damage7
      Energy5

      Effects
      Frost Breath has no special effects.
      See Frost Breath details page ↗
      NormalPoundDamage7Energy6Duration0.6s
      Toggle more information for move: Pound
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage7
      Energy6
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration0.6s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage4
      Energy4

      Effects
      Pound has no special effects.
      See Pound details page ↗
      NormalCutDamage5Energy5Duration0.5s
      Toggle more information for move: Cut
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage5
      Energy5
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration0.5s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage3
      Energy2

      Effects
      Cut has no special effects.
      See Cut details page ↗
      PoisonPoison JabDamage10Energy7Duration0.8s
      Toggle more information for move: Poison Jab
      Type effectiveness chart
      • 160.0%
        • GrassGrass
        • FairyFairy
      • 62.5%
        • PoisonPoison
        • GroundGround
        • RockRock
        • GhostGhost
      • 39.1%
        • SteelSteel
      Gym and Raid Battles
      Damage10
      Energy7
      Weather boost
      • cloudyCloudy
      Duration0.8s
      Damage window0.2s - 0.8s
      Trainer Battles
      Damage7
      Energy7

      Effects
      Poison Jab has no special effects.
      See Poison Jab details page ↗
      SteelSteel WingDamage11Energy6Duration0.8s
      Toggle more information for move: Steel Wing
      Type effectiveness chart
      • 160.0%
        • RockRock
        • IceIce
        • FairyFairy
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • ElectricElectric
      Gym and Raid Battles
      Damage11
      Energy6
      Weather boost
      • snowSnow
      Duration0.8s
      Damage window0.5s - 0.8s
      Trainer Battles
      Damage7
      Energy7

      Effects
      Steel Wing has no special effects.
      See Steel Wing details page ↗
      FightingRock SmashDamage15Energy10Duration1.3s
      Toggle more information for move: Rock Smash
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage15
      Energy10
      Weather boost
      • cloudyCloudy
      Duration1.3s
      Damage window0.6s - 0.8s
      Trainer Battles
      Damage9
      Energy7

      Effects
      Rock Smash has no special effects.
      See Rock Smash details page ↗
      ElectricCharge BeamDamage8Energy15Duration1.1s
      Toggle more information for move: Charge Beam
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage8
      Energy15
      Weather boost
      • rainRain
      Duration1.1s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage5
      Energy11

      Effects
      Charge Beam has no special effects.
      See Charge Beam details page ↗
      ElectricVolt SwitchDamage14Energy21Duration1.6s
      Toggle more information for move: Volt Switch
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage14
      Energy21
      Weather boost
      • rainRain
      Duration1.6s
      Damage window0.7s - 0.9s
      Trainer Battles
      Damage12
      Energy16

      Effects
      Volt Switch has no special effects.
      See Volt Switch details page ↗
      DragonDragon TailDamage15Energy9Duration1.1s
      Toggle more information for move: Dragon Tail
      Type effectiveness chart
      • 160.0%
        • DragonDragon
      • 62.5%
        • SteelSteel
      • 39.1%
        • FairyFairy
      Gym and Raid Battles
      Damage15
      Energy9
      Weather boost
      • windyWindy
      Duration1.1s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage13
      Energy9

      Effects
      Dragon Tail has no special effects.
      See Dragon Tail details page ↗
      BugInfestationDamage10Energy14Duration1.1s
      Toggle more information for move: Infestation
      Type effectiveness chart
      • 160.0%
        • GrassGrass
        • PsychicPsychic
        • DarkDark
      • 62.5%
        • FightingFighting
        • FlyingFlying
        • PoisonPoison
        • GhostGhost
        • SteelSteel
        • FireFire
        • FairyFairy
      Gym and Raid Battles
      Damage10
      Energy14
      Weather boost
      • rainRain
      Duration1.1s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage6
      Energy12

      Effects
      Infestation has no special effects.
      See Infestation details page ↗
      BugStruggle BugDamage15Energy15Duration1.5s
      Toggle more information for move: Struggle Bug
      Type effectiveness chart
      • 160.0%
        • GrassGrass
        • PsychicPsychic
        • DarkDark
      • 62.5%
        • FightingFighting
        • FlyingFlying
        • PoisonPoison
        • GhostGhost
        • SteelSteel
        • FireFire
        • FairyFairy
      Gym and Raid Battles
      Damage15
      Energy15
      Weather boost
      • rainRain
      Duration1.5s
      Damage window1.2s - 1.5s
      Trainer Battles
      Damage9
      Energy8

      Effects
      Struggle Bug has no special effects.
      See Struggle Bug details page ↗
      DarkSnarlDamage12Energy14Duration1.1s
      Toggle more information for move: Snarl
      Type effectiveness chart
      • 160.0%
        • GhostGhost
        • PsychicPsychic
      • 62.5%
        • FightingFighting
        • DarkDark
        • FairyFairy
      Gym and Raid Battles
      Damage12
      Energy14
      Weather boost
      • fogFog
      Duration1.1s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage5
      Energy13

      Effects
      Snarl has no special effects.
      See Snarl details page ↗
      WaterWaterfallDamage16Energy8Duration1.2s
      Toggle more information for move: Waterfall
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • FireFire
      • 62.5%
        • WaterWater
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage16
      Energy8
      Weather boost
      • rainRain
      Duration1.2s
      Damage window0.9s - 1.1s
      Trainer Battles
      Damage12
      Energy8

      Effects
      Waterfall has no special effects.
      See Waterfall details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      87.271513.641.1s511-
      510.00510.000.5s32-
      1513.6498.181.1s139-
      1011.1188.890.9s75-
      109.091412.731.1s612-
      1012.5078.750.8s77-
      711.67610.000.6s44-
      1511.54107.691.3s97-
      912.8668.570.7s68-
      1210.911412.731.1s513-
      1113.7567.500.8s77-
      1510.001510.001.5s98-
      1 of 2

      PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Mew's Fast Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0
      Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6
      Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
      Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4
      Bug×1.0×0.6×0.6×0.6×1.0×1.0×1.0×0.6×0.6×0.6×1.0×1.6×1.0×1.6×1.0×1.0×1.6×0.6
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
      Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

      Mew's Charge Attacks Guide

      Moves

      Moves

      Mew has access to 25 Charge Attacks (Hyper Beam, Dark Pulse, Stone Edge, Flash Cannon, Ice Beam, Blizzard, Low Sweep, Psyshock, Ancient Power, Rock Slide, Thunder, Thunderbolt, Dragon Claw, Dazzling Gleam, Bulldoze, Flame Charge, Psychic, Solar Beam, Focus Blast, Wild Charge, Gyro Ball, Overheat, Grass Knot, Energy Ball, and Surf), which cover Normal, Dark, Rock, Steel, Ice, Fighting, Psychic, Electric, Dragon, Fairy, Ground, Fire, Grass, and Water-type attacks. When using Psyshock and Psychic you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      NormalHyper BeamDamage150Energy100Duration3.8s
      Toggle more information for move: Hyper Beam
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage150
      Energy100
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration3.8s
      Damage window3.3s - 3.6s
      Trainer Battles
      Damage150
      Energy80

      Effects
      Hyper Beam has no special effects.
      See Hyper Beam details page ↗
      DarkDark PulseDamage80Energy50Duration3.0s
      Toggle more information for move: Dark Pulse
      Type effectiveness chart
      • 160.0%
        • GhostGhost
        • PsychicPsychic
      • 62.5%
        • FightingFighting
        • DarkDark
        • FairyFairy
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • fogFog
      Duration3.0s
      Damage window1.4s - 2.3s
      Trainer Battles
      Damage80
      Energy50

      Effects
      Dark Pulse has no special effects.
      See Dark Pulse details page ↗
      RockStone EdgeDamage100Energy100Duration2.3s
      Toggle more information for move: Stone Edge
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • BugBug
        • FireFire
        • IceIce
      • 62.5%
        • FightingFighting
        • GroundGround
        • SteelSteel
      Gym and Raid Battles
      Damage100
      Energy100
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.3s
      Damage window0.7s - 2.1s
      Trainer Battles
      Damage100
      Energy55

      Effects
      Stone Edge has no special effects.
      See Stone Edge details page ↗
      SteelFlash CannonDamage100Energy100Duration2.7s
      Toggle more information for move: Flash Cannon
      Type effectiveness chart
      • 160.0%
        • RockRock
        • IceIce
        • FairyFairy
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • ElectricElectric
      Gym and Raid Battles
      Damage100
      Energy100
      Weather boost
      • snowSnow
      Duration2.7s
      Damage window1.6s - 2.5s
      Trainer Battles
      Damage110
      Energy70

      Effects
      Flash Cannon has no special effects.
      See Flash Cannon details page ↗
      IceIce BeamDamage90Energy50Duration3.3s
      Toggle more information for move: Ice Beam
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • snowSnow
      Duration3.3s
      Damage window1.3s - 2.8s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Ice Beam has no special effects.
      See Ice Beam details page ↗
      IceBlizzardDamage130Energy100Duration3.1s
      Toggle more information for move: Blizzard
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • GroundGround
        • GrassGrass
        • DragonDragon
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • IceIce
      Gym and Raid Battles
      Damage130
      Energy100
      Weather boost
      • snowSnow
      Duration3.1s
      Damage window1.5s - 2.9s
      Trainer Battles
      Damage140
      Energy75

      Effects
      Blizzard has no special effects.
      See Blizzard details page ↗
      FightingLow SweepDamage40Energy33Duration1.9s
      Toggle more information for move: Low Sweep
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage40
      Energy33
      Weather boost
      • cloudyCloudy
      Duration1.9s
      Damage window1.3s - 1.6s
      Trainer Battles
      Damage40
      Energy40

      Effects
      Low Sweep has no special effects.
      See Low Sweep details page ↗
      PsychicPsyshockDamage65Energy33Duration2.7s
      Toggle more information for move: Psyshock
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • PoisonPoison
      • 62.5%
        • SteelSteel
        • PsychicPsychic
      • 39.1%
        • DarkDark
      Gym and Raid Battles
      Damage65
      Energy33
      Weather boost
      • windyWindy
      Duration2.7s
      Damage window2.0s - 2.6s
      Trainer Battles
      Damage70
      Energy45

      Effects
      Psyshock has no special effects.
      See Psyshock details page ↗
      RockAncient PowerDamage70Energy33Duration3.5s
      Toggle more information for move: Ancient Power
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • BugBug
        • FireFire
        • IceIce
      • 62.5%
        • FightingFighting
        • GroundGround
        • SteelSteel
      Gym and Raid Battles
      Damage70
      Energy33
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration3.5s
      Damage window2.9s - 3.1s
      Trainer Battles
      Damage60
      Energy45

      Effects
      Special effectsSpecial

      Ancient Power has a 10.0% chance to:

      • Increase User's Attack by 25.0%
      • Increase User's Defense by 25.0%
      See Ancient Power details page ↗
      RockRock SlideDamage80Energy50Duration2.7s
      Toggle more information for move: Rock Slide
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • BugBug
        • FireFire
        • IceIce
      • 62.5%
        • FightingFighting
        • GroundGround
        • SteelSteel
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.7s
      Damage window1.5s - 2.6s
      Trainer Battles
      Damage75
      Energy45

      Effects
      Rock Slide has no special effects.
      See Rock Slide details page ↗
      ElectricThunderDamage100Energy100Duration2.4s
      Toggle more information for move: Thunder
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage100
      Energy100
      Weather boost
      • rainRain
      Duration2.4s
      Damage window1.2s - 2.2s
      Trainer Battles
      Damage100
      Energy60

      Effects
      Thunder has no special effects.
      See Thunder details page ↗
      ElectricThunderboltDamage80Energy50Duration2.5s
      Toggle more information for move: Thunderbolt
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • rainRain
      Duration2.5s
      Damage window1.8s - 2.3s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Thunderbolt has no special effects.
      See Thunderbolt details page ↗
      DragonDragon ClawDamage50Energy33Duration1.7s
      Toggle more information for move: Dragon Claw
      Type effectiveness chart
      • 160.0%
        • DragonDragon
      • 62.5%
        • SteelSteel
      • 39.1%
        • FairyFairy
      Gym and Raid Battles
      Damage50
      Energy33
      Weather boost
      • windyWindy
      Duration1.7s
      Damage window1.1s - 1.3s
      Trainer Battles
      Damage50
      Energy35

      Effects
      Dragon Claw has no special effects.
      See Dragon Claw details page ↗
      FairyDazzling GleamDamage100Energy50Duration3.5s
      Toggle more information for move: Dazzling Gleam
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • DragonDragon
        • DarkDark
      • 62.5%
        • PoisonPoison
        • SteelSteel
        • FireFire
      Gym and Raid Battles
      Damage100
      Energy50
      Weather boost
      • cloudyCloudy
      Duration3.5s
      Damage window2.1s - 3.3s
      Trainer Battles
      Damage110
      Energy70

      Effects
      Dazzling Gleam has no special effects.
      See Dazzling Gleam details page ↗
      GroundBulldozeDamage80Energy50Duration3.5s
      Toggle more information for move: Bulldoze
      Type effectiveness chart
      • 160.0%
        • PoisonPoison
        • RockRock
        • SteelSteel
        • FireFire
        • ElectricElectric
      • 62.5%
        • BugBug
        • GrassGrass
      • 39.1%
        • FlyingFlying
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • sunnySunny
      Duration3.5s
      Damage window2.6s - 3.1s
      Trainer Battles
      Damage80
      Energy60

      Effects
      Bulldoze has no special effects.
      See Bulldoze details page ↗
      FireFlame ChargeDamage70Energy33Duration3.8s
      Toggle more information for move: Flame Charge
      Type effectiveness chart
      • 160.0%
        • BugBug
        • SteelSteel
        • GrassGrass
        • IceIce
      • 62.5%
        • RockRock
        • FireFire
        • WaterWater
        • DragonDragon
      Gym and Raid Battles
      Damage70
      Energy33
      Weather boost
      • sunnySunny
      Duration3.8s
      Damage window2.9s - 3.5s
      Trainer Battles
      Damage65
      Energy50

      Effects
      Special effectsSpecial

      Flame Charge has a 100.0% chance to:

      • Increase User's Attack by 25.0%
      See Flame Charge details page ↗
      PsychicPsychicDamage90Energy50Duration2.8s
      Toggle more information for move: Psychic
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • PoisonPoison
      • 62.5%
        • SteelSteel
        • PsychicPsychic
      • 39.1%
        • DarkDark
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • windyWindy
      Duration2.8s
      Damage window1.3s - 2.6s
      Trainer Battles
      Damage75
      Energy55

      Effects
      Special effectsSpecial

      Psychic has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      See Psychic details page ↗
      GrassSolar BeamDamage180Energy100Duration4.9s
      Toggle more information for move: Solar Beam
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • WaterWater
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • SteelSteel
        • FireFire
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage180
      Energy100
      Weather boost
      • sunnySunny
      Duration4.9s
      Damage window2.7s - 4.7s
      Trainer Battles
      Damage150
      Energy80

      Effects
      Solar Beam has no special effects.
      See Solar Beam details page ↗
      FightingFocus BlastDamage140Energy100Duration3.5s
      Toggle more information for move: Focus Blast
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage140
      Energy100
      Weather boost
      • cloudyCloudy
      Duration3.5s
      Damage window3.0s - 3.5s
      Trainer Battles
      Damage150
      Energy75

      Effects
      Focus Blast has no special effects.
      See Focus Blast details page ↗
      ElectricWild ChargeDamage90Energy50Duration2.6s
      Toggle more information for move: Wild Charge
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • WaterWater
      • 62.5%
        • GrassGrass
        • ElectricElectric
        • DragonDragon
      • 39.1%
        • GroundGround
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • rainRain
      Duration2.6s
      Damage window1.7s - 2.1s
      Trainer Battles
      Damage100
      Energy45

      Effects
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      See Wild Charge details page ↗
      SteelGyro BallDamage80Energy50Duration3.3s
      Toggle more information for move: Gyro Ball
      Type effectiveness chart
      • 160.0%
        • RockRock
        • IceIce
        • FairyFairy
      • 62.5%
        • SteelSteel
        • FireFire
        • WaterWater
        • ElectricElectric
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • snowSnow
      Duration3.3s
      Damage window3.0s - 3.3s
      Trainer Battles
      Damage80
      Energy60

      Effects
      Gyro Ball has no special effects.
      See Gyro Ball details page ↗
      FireOverheatDamage160Energy100Duration4.0s
      Toggle more information for move: Overheat
      Type effectiveness chart
      • 160.0%
        • BugBug
        • SteelSteel
        • GrassGrass
        • IceIce
      • 62.5%
        • RockRock
        • FireFire
        • WaterWater
        • DragonDragon
      Gym and Raid Battles
      Damage160
      Energy100
      Weather boost
      • sunnySunny
      Duration4.0s
      Damage window2.6s - 3.8s
      Trainer Battles
      Damage130
      Energy55

      Effects
      Special effectsSpecial

      Overheat has a 100.0% chance to:

      • Decrease User's Attack by 33.3%
      See Overheat details page ↗
      GrassGrass KnotDamage90Energy50Duration2.6s
      Toggle more information for move: Grass Knot
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • WaterWater
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • SteelSteel
        • FireFire
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • sunnySunny
      Duration2.6s
      Damage window1.7s - 2.6s
      Trainer Battles
      Damage90
      Energy50

      Effects
      Grass Knot has no special effects.
      See Grass Knot details page ↗
      GrassEnergy BallDamage90Energy50Duration3.9s
      Toggle more information for move: Energy Ball
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • WaterWater
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • SteelSteel
        • FireFire
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • sunnySunny
      Duration3.9s
      Damage window3.0s - 3.8s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Special effectsSpecial

      Energy Ball has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      See Energy Ball details page ↗
      WaterSurfDamage65Energy50Duration1.7s
      Toggle more information for move: Surf
      Type effectiveness chart
      • 160.0%
        • GroundGround
        • RockRock
        • FireFire
      • 62.5%
        • WaterWater
        • GrassGrass
        • DragonDragon
      Gym and Raid Battles
      Damage65
      Energy50
      Weather boost
      • rainRain
      Duration1.7s
      Damage window1.4s - 1.6s
      Trainer Battles
      Damage65
      Energy40

      Effects
      Surf has no special effects.
      See Surf details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      Special effectsSpecial

      Ancient Power has a 10.0% chance to:

      • Increase User's Attack by 25.0%
      • Increase User's Defense by 25.0%
      7020.0033-3.5s6045-
      13041.94100-3.1s14075-
      8022.8650-3.5s8060-
      8026.6750-3.0s8050-
      10028.5750-3.5s11070-
      5029.4133-1.7s5035-
      Special effectsSpecial

      Energy Ball has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      9023.0850-3.9s9055-
      Special effectsSpecial

      Flame Charge has a 100.0% chance to:

      • Increase User's Attack by 25.0%
      7018.4233-3.8s6550-
      10037.04100-2.7s11070-
      14040.00100-3.5s15075-
      9034.6250-2.6s9050-
      8024.2450-3.3s8060-
      1 of 3

      PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Moves with Special Effects in PvP

      Special effectsSpecial

      Ancient Power has a 10.0% chance to:

      • Increase User's Attack by 25.0%
      • Increase User's Defense by 25.0%
      Special effectsSpecial

      Flame Charge has a 100.0% chance to:

      • Increase User's Attack by 25.0%
      Special effectsSpecial

      Psychic has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      Special effectsSpecial

      Overheat has a 100.0% chance to:

      • Decrease User's Attack by 33.3%
      Special effectsSpecial

      Energy Ball has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%

      Mew's Charge Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
      Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
      Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
      Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
      Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
      Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4
      Fairy×1.0×1.6×1.0×0.6×1.0×1.0×1.0×1.0×0.6×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.6×1.0
      Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
      Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
      Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
      Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0