Medicham's Fast Attacks Guide

Moves

Moves

Medicham has access to 2 Fast Attacks (Psycho Cut and Counter), which cover Psychic and Fighting-type attacks. When using Psycho Cut and Counter you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

PsychicPsycho CutDamage5Energy8Duration0.6s
Toggle more information for move: Psycho Cut
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage5
Energy8
Weather boost
  • windyWindy
Duration0.6s
Damage window0.4s - 0.6s
Trainer Battles
Damage3
Energy9

Effects
Psycho Cut has no special effects.
See Psycho Cut details page ↗
FightingCounterDamage12Energy8Duration0.9s
Toggle more information for move: Counter
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage12
Energy8
Weather boost
  • cloudyCloudy
Duration0.9s
Damage window0.7s - 0.9s
Trainer Battles
Damage8
Energy7

Effects
Counter has no special effects.
See Counter details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1213.3388.890.9s87-
58.33813.330.6s39-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Medicham's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6

Medicham's Charge Attacks Guide

Moves

Moves

Medicham has access to 4 Charge Attacks (Ice Punch, Psychic, Dynamic Punch, and Power-Up Punch), which cover Ice, Psychic, and Fighting-type attacks. When using Psychic, Dynamic Punch, and Power-Up Punch you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

IceIce PunchDamage50Energy33Duration1.9s
Toggle more information for move: Ice Punch
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • snowSnow
Duration1.9s
Damage window1.3s - 1.6s
Trainer Battles
Damage55
Energy40

Effects
Ice Punch has no special effects.
See Ice Punch details page ↗
PsychicPsychicDamage90Energy50Duration2.8s
Toggle more information for move: Psychic
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • windyWindy
Duration2.8s
Damage window1.3s - 2.6s
Trainer Battles
Damage75
Energy55

Effects
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
See Psychic details page ↗
FightingDynamic PunchDamage90Energy50Duration2.7s
Toggle more information for move: Dynamic Punch
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • cloudyCloudy
Duration2.7s
Damage window1.2s - 2.7s
Trainer Battles
Damage90
Energy50

Effects
Dynamic Punch has no special effects.
See Dynamic Punch details page ↗
FightingPower-Up PunchDamage50Energy33Duration2.0s
Toggle more information for move: Power-Up Punch
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • cloudyCloudy
Duration2.0s
Damage window1.7s - 1.9s
Trainer Battles
Damage20
Energy35

Effects
Special effectsSpecial

Power-Up Punch has a 100.0% chance to:

  • Increase User's Attack by 25.0%
See Power-Up Punch details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
9033.3350-2.7s9050-
5026.3233-1.9s5540-
Special effectsSpecial

Power-Up Punch has a 100.0% chance to:

  • Increase User's Attack by 25.0%
5025.0033-2.0s2035-
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
9032.1450-2.8s7555-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
Special effectsSpecial

Power-Up Punch has a 100.0% chance to:

  • Increase User's Attack by 25.0%

Medicham's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6