Milotic's Fast Attacks Guide

Moves

Moves

Milotic has access to 2 Fast Attacks (Dragon Tail and Waterfall), which cover Dragon and Water-type attacks. When using Waterfall you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DragonDragon TailDamage15Energy9Duration1.1s
Toggle more information for move: Dragon Tail
Type effectiveness chart
  • 160.0%
    • DragonDragon
  • 62.5%
    • SteelSteel
  • 39.1%
    • FairyFairy
Gym and Raid Battles
Damage15
Energy9
Weather boost
  • windyWindy
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage13
Energy9

Effects
Dragon Tail has no special effects.
See Dragon Tail details page ↗
WaterWaterfallDamage16Energy8Duration1.2s
Toggle more information for move: Waterfall
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage16
Energy8
Weather boost
  • rainRain
Duration1.2s
Damage window0.9s - 1.1s
Trainer Battles
Damage12
Energy8

Effects
Waterfall has no special effects.
See Waterfall details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1513.6498.181.1s139-
1613.3386.671.2s128-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Milotic's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

Milotic's Charge Attacks Guide

Moves

Moves

Milotic has access to 3 Charge Attacks (Hyper Beam, Blizzard, and Surf), which cover Normal, Ice, and Water-type attacks. When using Surf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalHyper BeamDamage150Energy100Duration3.8s
Toggle more information for move: Hyper Beam
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage150
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration3.8s
Damage window3.3s - 3.6s
Trainer Battles
Damage150
Energy80

Effects
Hyper Beam has no special effects.
See Hyper Beam details page ↗
IceBlizzardDamage130Energy100Duration3.1s
Toggle more information for move: Blizzard
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage130
Energy100
Weather boost
  • snowSnow
Duration3.1s
Damage window1.5s - 2.9s
Trainer Battles
Damage140
Energy75

Effects
Blizzard has no special effects.
See Blizzard details page ↗
WaterSurfDamage65Energy50Duration1.7s
Toggle more information for move: Surf
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage65
Energy50
Weather boost
  • rainRain
Duration1.7s
Damage window1.4s - 1.6s
Trainer Battles
Damage65
Energy40

Effects
Surf has no special effects.
See Surf details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
13041.94100-3.1s14075-
15039.47100-3.8s15080-
6538.2450-1.7s6540-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Milotic moves that have Special Effects in PvP.

Milotic's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0