Infernape's Fast Attacks Guide

Moves

Moves

Infernape has access to 2 Fast Attacks (Rock Smash and Fire Spin), which cover Fighting and Fire-type attacks. When using Rock Smash and Fire Spin you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FightingRock SmashDamage15Energy10Duration1.3s
Toggle more information for move: Rock Smash
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage15
Energy10
Weather boost
  • cloudyCloudy
Duration1.3s
Damage window0.6s - 0.8s
Trainer Battles
Damage9
Energy7

Effects
Rock Smash has no special effects.
See Rock Smash details page ↗
FireFire SpinDamage14Energy10Duration1.1s
Toggle more information for move: Fire Spin
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage14
Energy10
Weather boost
  • sunnySunny
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage10
Energy10

Effects
Fire Spin has no special effects.
See Fire Spin details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1412.73109.091.1s1010-
1511.54107.691.3s97-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Infernape's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0

Infernape's Charge Attacks Guide

Moves

Moves

Infernape has access to 4 Charge Attacks (Flamethrower, Solar Beam, Close Combat, and Blast Burn), which cover Fire, Grass, and Fighting-type attacks. When using Flamethrower, Close Combat, and Blast Burn you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FireFlamethrowerDamage70Energy50Duration2.2s
Toggle more information for move: Flamethrower
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • sunnySunny
Duration2.2s
Damage window1.5s - 1.7s
Trainer Battles
Damage90
Energy55

Effects
Flamethrower has no special effects.
See Flamethrower details page ↗
GrassSolar BeamDamage180Energy100Duration4.9s
Toggle more information for move: Solar Beam
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage180
Energy100
Weather boost
  • sunnySunny
Duration4.9s
Damage window2.7s - 4.7s
Trainer Battles
Damage150
Energy80

Effects
Solar Beam has no special effects.
See Solar Beam details page ↗
FightingClose CombatDamage100Energy100Duration2.3s
Toggle more information for move: Close Combat
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage100
Energy100
Weather boost
  • cloudyCloudy
Duration2.3s
Damage window1.0s - 2.3s
Trainer Battles
Damage100
Energy45

Effects
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
See Close Combat details page ↗
FireBlast Burn *Damage110Energy50Duration3.3s
Toggle more information for move: Blast Burn
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage110
Energy50
Weather boost
  • sunnySunny
Duration3.3s
Damage window2.8s - 3.2s
Trainer Battles
Damage110
Energy50

Effects
Blast Burn has no special effects.
See Blast Burn details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
11033.3350-3.3s11050-
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
10043.48100-2.3s10045-
7031.8250-2.2s9055-
18036.73100-4.9s15080-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%

Infernape's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6