Pokémon Shuffle

Pokémon Shuffle Ablities

Various Pokémon in Pokémon Shuffle have Abilities which are activated when you combo 3/4/5 matches. This chart shows all of the possible abilities with description and effectiveness.

Name Effect Match Activation
3 4 5
Paralyze Leaves the foe Paralyzed 10% 30% 80%
Opportunist Attacks can occasionally deal greater damage than usual 5% 10% 10%
Mega Boost Fills the Mega Gauge of a Pokémon of the same type 50% 100% 100%
Power of 4 Attacks do more damage when you make a match of 4 0% 100% 0%
Power of 5 Attacks do more damage when you make a match of 5 0% 0% 100%
Eject Removes one non-Support Pokémon icon without fail 100% 100% 100%
Risk Taker Damage may randomly be increased or decreased 50% 70% 100%
Block Smash Clears one unbreakable-block disruption without fail 100% 100% 100%
Stabilize Occasionally erases one of the foe’s disruptions on the board. 30% 50% 100%
Swap Can replace a disruption with one of your Pokémon 30% 50% 100%
Pummel Increases damage done by any Fighting types in a combo 15% 50% 100%
Burn Can inflict the opponent with a burn for three turns. All Fire-type damage is increased by 50 5% 30% 80%
Sleep Charm Inflicts the opponent with Sleep for three turns, prevent it from using its distortion 5% 30% 80%
Swarm Increases damage done by your last 3 attacks in a stage by 50 60% 100% 100%
Pixie Power Increases damage of Fairy-type moves in a Combo 15% 35% 60%
Freeze Has a chance of freezing an opponent 5% 25% 70%
Prank Occasionally changes when a foe will next disrupt your play 20% 40% 100%
Pyre Increases damage done by any Fire types in a combo 50% 100% 100%
Rock Break Destroys one breakable-rock disruption without fail 100% 100% 100%
Mind Zap Can reset your opponent’s disruption counter to maximum 10% 40% 100%
Heavy Hitter Attacks sometimes deal greater damage than usual 20% 50% 50%
Dragon Talon Attacks sometimes deal greater damage than usual 20% 50% 50%
Steely Resolve Attacks do more damage when things are looking desperate 60% 100% 100%
Barrier Bash Removes one barrier-type disruption without fail 100% 100% 100%
Vitality Drain Does more damage when the opponent has more HP left 5% 10% 30%
Dancing Dragons Increases damage done by any Dragon types in a combo. 20% 50% 100%
Sinister Power Increases damage of Dark-type moves in a Combo 15% 35% 60%
Flap Occasionally disrupts a Ground-type opponent’s disruptions 50% 100% 100%
Last-Ditch Effort Attacks do more damage when things are looking desperate. 50% 100% 100%
Quake Sometimes increases damage and leaves opponent paralyzed. 20% 30% 50%
Crowd Control The more of this Pokémon in the puzzle area, the more damage 20% 100% 100%
Counterattack The more disruptions on the board, the greater the damage. 25% 50% 100%
Hitting Streak Does more damage the more times in a row it is triggered. 60% 100% 100%
Damage Streak Does more damage the more times in a row it is triggered. 60% 100% 100%
Fearless Combos do more damage if the opponent is Ghost type. 10% 50% 100%
Swat Does more damage against Flying, Bug, or Fairy types. 20% 30% 50%
Brute Force Increases damage for attacks that are not very effective. 50% 100% 100%
Cloud Clear Clears clouds within 1 space 100% 100% 100%
Quirky Occasionally erases one extra matching Pokémon elsewhere. 30% 50% 100%
Quirky+ Occasionally erases two extra matching Pokémon elsewhere. 25% 35% 100%
Stabilize+ Occasionally erases two of the foe’s disruptions on the board. 20% 50% 80%
Disrupt Buster Occasionally erases all of the foe’s disruptions. 2% 3% 4%
Astonish Can delay your opponent’s disruptions for a turn. 20% 30% 100%
Spookify Leaves the foe spooked. 5% 30% 80%
Chill Can delay your opponent’s disruptions for a turn. 20% 30% 100%
Hyper Punch Attacks sometimes deal greater damage than usual. 10% 50% 50%
Power of 4+ Attacks do even more damage when you make a match of four. 0% 80% 0%
Power of 5+ Attacks do even more damage when you make a match of five. 0% 0% 80%
Crowd Power The more of this Pokémon in the puzzle area, the more damage. 40% 100% 100%
Double Normal Increases damage done by any Normal types in a combo. 20% 60% 80%
Mega Boost+ Fills the Mega Gauge of the same type of Pokémon more. 50% 100% 100%
Mega Boost++ Fills the Mega Gauge of same type of Pokémon even more. 10% 20% 30%
Stabilize++ Occasionally erases five of the foe’s disruptions on the board. 25% 50% 100%
Rock Break+ Sometimes destroys three breakable-rock disruptions. 50% 100% 100%
Rock Break++ Sometimes destroys five breakable-rock disruptions. 40% 100% 100%
Cloud Clear+ Sometimes clears away three black-cloud disruptions. 50% 100% 100%
Cloud Clear++ Sometimes clears away five black-cloud disruptions. 40% 100% 100%
Block Smash+ Sometimes clears three unbreakable-block disruptions. 50% 100% 100%
Block Smash++ Sometimes clears five unbreakable-block disruptions. 40% 100% 100%
Eject+ Sometimes removes three non-Support Pokémon icons. 50% 100% 100%
Eject++ Sometimes removes five non-Support Pokémon icons. 40% 100% 100%
Barrier Bash+ Sometimes removes three barrier-type disruptions. 50% 100% 100%
Barrier Bash++ Sometimes removes five barrier-type disruptions. 40% 100% 100%
Swap+ Can replace some disruptions with this Pokémon. 25% 50% 100%
Swap++ Can replace many disruptions with this Pokémon. 20% 50% 100%
Shock Attack Leaves the foe paralyzed. 20% 30% 80%
Nosedive Attacks can occasionally deal greater damage than usual. 15% 40% 70%
Sky Blast Increases damage done by any Flying types in a combo. 10% 60% 90%
Poisonous Mist Does more damage when the opponent has more HP left. 15% 25% 30%
Downpour Does more damage when the opponent has more HP left. 15% 25% 30%
Super Bolt Attacks can occasionally deal greater damage than usual. 10% 20% 50%
T-Boost Making a T-shaped match deals more damage than usual. 100% 100% 100%
#NAME? Making a +-shaped match deals more damage than usual. 100% 100% 100%
Sleep Combo Boosts damage done by combos by 50% if the foe is asleep. 40% 60% 100%
Whirlpool Can delay your opponent’s disruptions for a turn. 30% 60% 90%
Cheer Increases the chance that the next match’s skill is triggered. 60% 100% 100%
L-Boost Making a L-shaped match deals more damage than usual. 100% 100% 100%
Paralysis Combo Boosts damage done by combos by 50% if the foe is paralyzed. 40% 60% 100%
Ground Forces Increases damage done by Ground types by 20% in the combo. 20% 60% 80%
Constrict Can delay your opponent’s disruptions for two turns. 20% 50% 90%
Rockify Occasionally turns one non- Support Pokémon into a rock. 60% 80% 100%
Relentless Boosts damage done by combos if foe has any status condition. 70% 80% 100%
Blockify Occasionally turns one non- Support Pokémon into a block. 60% 80% 100%
Final Effort Attacks do more damage when there are no more moves left. 60% 80% 100%
Flash Mob Having more Pokémon of the same type boosts damage dealt. 5% 40% 60%