Hello Trainers! When 0.207.0 rolled out there wasn’t much the PokéMiners’ had to go on. as Niantic has brought back obfuscation with a vengeance, and a lot was hidden again.
However, the PokéMiners’ have come through again with more details, so I’m going to go through both their original breakdown and their digging deeper. You can read the original PokéMiners’ breakdown here and their digging deeper report here. Go give them an upvote!
You know the drill by now, everything in this article is datamined, and therefore subject to be changed or not even being released at all. You’ll see a running theme as we go along as well, that a lot of this seems unfinished.
Volume Sliders!
SettingsGuiAudioSlider Niantic.Holoholo.UI.Settings SliderChanged _audioLevelImage _volumeSprites
As originally found in 205, volume sliders are now live in the game. Additionally, as a neat feature whenever you change the slider for the sound you can hear Pikachu’s cry.
Quest Branches
A new system to receive additional rewards from “sub” quests has been discovered. It appears that each branch will be able to reward their own reward on top of the rewards you gain from completing the quests themselves. It’s still early on this, so it’s hard to say what they’ll be used for but it’s likely they’ll be used for events, possibly Go Fest.
At this point, the branches have the following:
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A title and a description
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An image for each branch
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Background for the button when they are displayed
PokeDex Categories & Updates
Shortcut Bar
PokedexShortcutBar pokedexShortcutCellPrefab PokedexShortcutCellView pokedexShortcutBar hiddenShortcutHeaderHeight collapsedShortcutHeaderHeight expandedShortcutHeaderHeight shortcutCollapseScrollThreshold shortcutExpandScrollThreshold shortcutBarAnimationSec pokedexListContainer pokedexRowPrefab pokedexHeaderPrefab pokedexLayout jumpAnimationSeconds
It appears that the Pokédex will be getting a Shortcut bar, not exactly sure what it’ll do though…
Resizable
backgroundLine PokedexRowCellView .get_CellHeight .get_EntriesPerRow
This would suggest that the Pokédex will be resizable, with us being able to reduce the size of the Pokémon so more can fit in a row.
Category GUI
PokedexCategoryService PokedexCategoriesMenu MegaCategorySelected AllCategorySelected megaCategoryText allCategoryText PokedexCategoryConfig ListBackgroundColor SeparatorLineColor ShowHeaders ShowShortcutBar
This appears to be the GU for the categories. It looks like the headers and the shortcut bar will hide when you scroll down. Each category will have its own button, likely similar to the Mega button that already exists.
Today View Event Banner
photoCarouselTabView photoCarouselAutoScrollDelay photoCarouselContainer photoCarouselMainImage photoCarouselTabBarContainer photoCarouselMainTabBar photoCarouselInactiveTabBarColor livePhotoSpinnerRoot
This was discovered in a previous data mine as well, this is the GUI for the rotating Today view banner. Likely for GoFest and Safari zone events.
Facebook Gaming and Sharing
gamingDomain FBGamingServices OpenFriendFinderDialog caption imageUri shouldLaunchMediaDialog UploadImageToMediaLibrary videoUri UploadVideoToMediaLibrary GamingServicesFriendFinderResult IGamingServicesFriendFinderResult LoginStatusResult
This looks like trainers will be getting a way to share videos and images from the game directly to Facebook.
Event ticket choices
NoChoicePossible ChoiceIncomplete ChoiceComplete GetEventVariantChoiceStatus
This looks like it’s a different, or better, way to handle event ticket choices as the Kanto event had. This suggests the Kanto event wasn’t just the first event choice we’re going to get. It would not surprise me to see them take this approach with Go Fest.
Miscellaneous stuff
Is it snowing?
get_IsSnowy
Code to check to see if it’s snowing in-game. This is more than likely for form changes or future evolutions. Another way to get Glaceon perhaps? Crabominable evolution?
Level up Reward Items
rewardItemsPerRow
New raid quest
WITH_RAID_ELAPSED_TIME
A new raid quest type was added that requires you to defeat a raid boss within a certain time limit. When the PokéMiners dug into this one it appeared inconsistent throughout the code, with it referencing raids in some places and others the raid bit was missing. Perhaps there are several different timer-based quests?
That’s all for now trainers, stay safe out there