Hello Trainers! When 0.207.0 rolled out there wasn’t much the PokéMiners’ had to go on. as Niantic has brought back obfuscation with a vengeance, and a lot was hidden again.

However, the PokéMiners’ have come through again with more details, so I’m going to go through both their original breakdown and their digging deeper.  You can read the original PokéMiners’ breakdown here and their digging deeper report here. Go give them an upvote!

You know the drill by now, everything in this article is datamined, and therefore subject to be changed or not even being released at all. You’ll see a running theme as we go along as well, that a lot of this seems unfinished.

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Volume Sliders!

SettingsGuiAudioSlider 
Niantic.Holoholo.UI.Settings 
SliderChanged 
_audioLevelImage 
_volumeSprites

As originally found in 205, volume sliders are now live in the game.  Additionally, as a neat feature whenever you change the slider for the sound you can hear Pikachu’s cry.


Quest Branches

A new system to receive additional rewards from “sub” quests has been discovered.  It appears that each branch will be able to reward their own reward on top of the rewards you gain from completing the quests themselves.  It’s still early on this, so it’s hard to say what they’ll be used for but it’s likely they’ll be used for events, possibly Go Fest.

At this point, the branches have the following:

  • A title and a description

  • An image for each branch

  • Background for the button when they are displayed


PokeDex Categories & Updates

Shortcut Bar

PokedexShortcutBar 
pokedexShortcutCellPrefab 
PokedexShortcutCellView 
pokedexShortcutBar 
hiddenShortcutHeaderHeight 
collapsedShortcutHeaderHeight 
expandedShortcutHeaderHeight 
shortcutCollapseScrollThreshold 
shortcutExpandScrollThreshold 
shortcutBarAnimationSec 
pokedexListContainer 
pokedexRowPrefab 
pokedexHeaderPrefab 
pokedexLayout 
jumpAnimationSeconds

It appears that the Pokédex will be getting a Shortcut bar, not exactly sure what it’ll do though…

Resizable

backgroundLine 
PokedexRowCellView 
.get_CellHeight 
.get_EntriesPerRow

This would suggest that the Pokédex will be resizable, with us being able to reduce the size of the Pokémon so more can fit in a row.

Category GUI

PokedexCategoryService 
PokedexCategoriesMenu 
MegaCategorySelected 
AllCategorySelected 
megaCategoryText 
allCategoryText 
PokedexCategoryConfig 
ListBackgroundColor 
SeparatorLineColor 
ShowHeaders 
ShowShortcutBar

This appears to be the GU for the categories.  It looks like the headers and the shortcut bar will hide when you scroll down.  Each category will have its own button, likely similar to the Mega button that already exists.


Today View Event Banner

photoCarouselTabView 
photoCarouselAutoScrollDelay 
photoCarouselContainer 
photoCarouselMainImage 
photoCarouselTabBarContainer 
photoCarouselMainTabBar 
photoCarouselInactiveTabBarColor 
livePhotoSpinnerRoot

This was discovered in a previous data mine as well, this is the GUI for the rotating Today view banner.  Likely for GoFest and Safari zone events.


Facebook Gaming and Sharing

gamingDomain 
FBGamingServices 
OpenFriendFinderDialog 
caption 
imageUri 
shouldLaunchMediaDialog 
UploadImageToMediaLibrary 
videoUri 
UploadVideoToMediaLibrary 
GamingServicesFriendFinderResult 
IGamingServicesFriendFinderResult 
LoginStatusResult

This looks like trainers will be getting a way to share videos and images from the game directly to Facebook.


Event ticket choices

NoChoicePossible 
ChoiceIncomplete 
ChoiceComplete 
GetEventVariantChoiceStatus

This looks like it’s a different, or better, way to handle event ticket choices as the Kanto event had.  This suggests the Kanto event wasn’t just the first event choice we’re going to get.   It would not surprise me to see them take this approach with Go Fest.


Miscellaneous stuff

Is it snowing?

get_IsSnowy

Code to check to see if it’s snowing in-game.  This is more than likely for form changes or future evolutions.  Another way to get Glaceon perhaps? Crabominable evolution?

Level up Reward Items

rewardItemsPerRow

New raid quest

WITH_RAID_ELAPSED_TIME

A new raid quest type was added that requires you to defeat a raid boss within a certain time limit.  When the PokéMiners dug into this one it appeared inconsistent throughout the code, with it referencing raids in some places and others the raid bit was missing.  Perhaps there are several different timer-based quests?

That’s all for now trainers, stay safe out there

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