Tornadus is a Tier 5 Raid Boss in Pokémon GO, with a raid CP of 46044. Being the only pure Flying-type legendary in the game, Tornadus counters consist of strong Electric, Ice, and Rock types.
Tornadus-Incarnate can be caught with the following Combat Power values:
- 1828 – 1911 CP at Level 20, no weather boost
- 2285 – 2389 CP at Level 25 with Windy weather boost
Tornadus (Incarnate) can be taken down with three trainers under ideal conditions, however, it is recommended that you use between 4-6 high-level trainers or 7-9 lower level trainers when taking on this legendary raid boss. Tornadus Incarnate Forme is a possible duo against most move sets with favorable weather boost and best friend bonus.
In this guide, we will cover what the best counters to take down Tornadus are, what the best strategy is, and what CPs you should watch out for after your successful battle.
Tornadus counters
# | Pokémon | Fast Move | Charge Move | Time to win | Deaths |
---|---|---|---|---|---|
1. | Rampardos (Shadow) | Smack Down Rock | Rock Slide Rock | 33 | 377s |
2. | Rayquaza (Mega) | Dragon Tail Dragon | Dragon Ascent | 17 | 442s |
3. | Diancie (Mega) | Rock Throw Rock | Rock Slide Rock | 22 | 421s |
4. | Rhyperior (Shadow) | Smack Down Rock | Rock Wrecker Rock | 24 | 417s |
5. | Raikou (Shadow) | Thunder Shock Electric | Wild Charge Electric | 23 | 430s |
6. | Xurkitree | Thunder Shock Electric | Discharge Electric | 26 | 424s |
7. | Mamoswine (Shadow) | Powder Snow Ice | Avalanche Ice | 31 | 414s |
8. | Electivire (Shadow) | Thunder Shock Electric | Wild Charge Electric | 29 | 420s |
9. | Magnezone (Shadow) | Spark Electric | Wild Charge Electric | 20 | 453s |
10. | Zapdos (Shadow) | Thunder Shock Electric | Thunderbolt Electric | 23 | 444s |
11. | Tyranitar (Mega) | Smack Down Rock | Stone Edge Rock | 14 | 487s |
12. | Manectric (Mega) | Thunder Fang Electric | Wild Charge Electric | 25 | 441s |
13. | Zekrom | Charge Beam Electric | Fusion Bolt Electric | 18 | 475s |
14. | Aerodactyl (Mega) | Rock Throw Rock | Rock Slide Rock | 20 | 474s |
15. | Thundurus (Therian) | Volt Switch Electric | Wildbolt Storm Electric | 25 | 464s |
16. | Luxray (Shadow) | Spark Electric | Wild Charge Electric | 31 | 447s |
17. | Weavile (Shadow) | Ice Shard Ice | Avalanche Ice | 34 | 457s |
18. | Rampardos | Smack Down Rock | Rock Slide Rock | 34 | 458s |
19. | Tyranitar (Shadow) | Smack Down Rock | Stone Edge Rock | 22 | 492s |
20. | Mewtwo (Shadow) | Psycho Cut Psychic | Thunderbolt Electric | 32 | 460s |
21. | Golem (Alola Shadow) | Rock Throw Rock | Wild Charge Electric | 27 | 487s |
22. | Darmanitan (Galarian Standard) | Ice Fang Ice | Avalanche Ice | 34 | 474s |
23. | Ampharos (Mega) | Volt Switch Electric | Zap Cannon Electric | 21 | 522s |
24. | Rhyperior | Smack Down Rock | Rock Wrecker Rock | 25 | 508s |
25. | Baxcalibur | Ice Fang Ice | Avalanche Ice | 25 | 508s |
26. | Raikou | Thunder Shock Electric | Wild Charge Electric | 23 | 518s |
27. | Manectric (Shadow) | Thunder Fang Electric | Wild Charge Electric | 43 | 473s |
28. | Aggron (Shadow) | Smack Down Rock | Meteor Beam Rock | 21 | 541s |
29. | Electivire | Thunder Shock Electric | Wild Charge Electric | 30 | 505s |
30. | Magnezone | Spark Electric | Wild Charge Electric | 21 | 544s |
When picking Tornadus counters, Electric Pokémon are your best option with shadow Raikou at the top and Xurkitree just behind, as they will deal super-effective damage and are not weak to any moves Tornadus can bring to the fight. There are several very good Electric options, and you can’t go wrong with any listed above.
Shadow Rampardos is the top DPS option as a Rock type attacker but is weak to Tornadus’ charge move Grass Knot and will faint quickly so is best reserved for larger groups. If the game doesn’t offer up Rampardos as an option in the recommended team, it is probably a good idea to leave them on the bench.
Mamoswine and its shadow version are solid options as Ice-type attackers to round out your team, delivering super-effective ice damage. However it’s dual ground-typing makes it weak to Grass Knot as well, so be wary when bringing Mamo along.
Tornadus Moveset Analysis
Tornadus can have the following moves in a raid battle and when captured:
Fast Moves | Charge Moves |
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As I’ve mentioned a couple of times, Grass Knot is the only move that will deal super effective damage against any of the solid counters that you’ll be using against Tornadus. Hyper Beam will deal solid amounts of neutral normal damage, so watch out for that as well, for a favorable match-up. Other than that, none of the other moves are overtly scary, and should not give you too much trouble.
Incarnate Forme Tornadus Stats
Tornadus (Incarnate) | |||||
Max CP at lvl 40 3345 | |||||
---|---|---|---|---|---|
Max CP at lvl 50 3782 | |||||
ATK 266 | DEF 164 | HP 188 | |||
Weak to | Resistances | ||||
Ice Electric Rock | Ground Bug Fighting Grass |
Shiny Incarnate Forme Tornadus
Regular Sprite | Shiny Sprite |