Tornadus is a Tier 5 Raid Boss in Pokémon GO, with a raid CP of 46044. Being the only pure Flying-type in legendary the game, Tornadus counters consist of strong Electric, Ice, and Rock types, such as Raikou, Rampardos, Electavire, Zapdos, Mamoswine, and Smack Down/Stone Edge Tyranitar.
Tornadus-Incarnate can be caught with the following Combat Power values:
- 1828 – 1911 CP at Level 20, no weather boost
- 2285 – 2389 CP at Level 25 with Windy weather boost
Tornadus (Incarnate) can be taken down with three trainers under ideal conditions, however, it is recommended that you use between 4-6 high-level trainers or 7-9 lower level trainers when taking on this legendary raid boss. Tornadus Incarnate Forme is a possible duo against most move sets with favorable weather boost and best friend bonus.
In this guide, we will cover what the best counters to take down Tornadus are, what the best strategy is, and what CPs you should watch out for after your successful battle.
Infographic
Tornadus counters
# | Pokémon | Fast Move | Charge Move | Time to win | Deaths |
---|---|---|---|---|---|
1. |
|
Thunder Fang Electric |
Wild Charge Electric |
358.06s | 16.25 |
2. |
|
Rock Throw Rock |
Rock Slide Rock |
386.08s | 13.38 |
3. |
|
Volt Switch Electric |
Zap Cannon Electric |
424.14s | 13.50 |
4. |
|
Frost Breath Ice |
Avalanche Ice |
420.14s | 20.13 |
5. |
|
Powder Snow Ice |
Weather Ball Ice |
454.14s | 20.50 |
6. |
|
Thunder Shock Electric |
Discharge Electric |
453.43s | 22.25 |
7. |
|
Shadow Claw Ghost |
Shadow Ball Ghost |
470.24s | 21.38 |
8. |
|
Confusion Psychic |
Psychic Psychic |
470.71s | 25.50 |
9. |
|
Charge Beam Electric |
Fusion Bolt Electric |
499.85s | 15.63 |
10. |
|
Fire Spin Fire |
Blast Burn Fire |
492.32s | 19.17 |
11. |
|
Volt Switch Electric |
Thunderbolt Electric |
500.08s | 19.50 |
12. |
|
Fire Spin Fire |
Blast Burn Fire |
506.85s | 18.63 |
13. |
|
Dragon Breath Dragon |
Psychic Psychic |
510.16s | 20.00 |
14. |
|
Smack Down Rock |
Rock Slide Rock |
495.03s | 26.63 |
15. |
|
Water Gun Water |
Hydro Cannon Water |
513.27s | 21.50 |
16. |
|
Dragon Tail Dragon |
Draco Meteor Dragon |
538.72s | 15.00 |
17. |
|
Confusion Psychic |
Psychic Psychic |
531.77s | 22.25 |
18. |
|
Shadow Claw Ghost |
Shadow Ball Ghost |
520.88s | 27.17 |
19. |
|
Smack Down Rock |
Rock Wrecker Rock |
545.62s | 19.00 |
20. |
|
Thunder Shock Electric |
Wild Charge Electric |
532.92s | 23.75 |
21. |
|
Rock Throw Rock |
Meteor Beam Rock |
555.47s | 19.50 |
22. |
|
Ice Fang Ice |
Avalanche Ice |
529.66s | 28.71 |
23. |
|
Smack Down Rock |
Rock Slide Rock |
569.00s | 17.00 |
24. |
|
Water Gun Water |
Hydro Cannon Water |
557.77s | 20.83 |
25. |
|
Thunder Shock Electric |
Wild Charge Electric |
559.76s | 20.00 |
26. |
|
Thunder Shock Electric |
Thunderbolt Electric |
567.39s | 18.75 |
27. |
|
Spark Electric |
Wild Charge Electric |
571.59s | 17.38 |
28. |
|
Smack Down Rock |
Stone Edge Rock |
609.25s | 12.00 |
29. |
|
Powder Snow Ice |
Avalanche Ice |
554.99s | 24.57 |
30. |
|
Smack Down Rock |
Meteor Beam Rock |
592.30s | 13.00 |
31. |
|
Smack Down Rock |
Meteor Beam Rock |
585.42s | 17.67 |
32. |
|
Waterfall Water |
Blizzard Ice |
585.91s | 17.57 |
33. |
|
Fire Spin Fire |
Blast Burn Fire |
582.63s | 17.25 |
34. |
|
Poison Jab Poison |
Sludge Bomb Poison |
571.13s | 20.50 |
35. |
|
Wing Attack |
Brave Bird |
572.06s | 22.71 |
When picking Tornadus counters, Electric Pokémon are your best option, as they will deal super-effective damage and are not weak to any moves Tornadus can bring to the fight. There are several very good Electric options, and you can’t go wrong with any that I’ve listed above.
Rampardos is a great option as a Rock type attacker but is weak to Tornadus’ charge move Grass Knot. If the game doesn’t offer up Rampardos as an option in the recommended team, it is probably a good idea to leave them on the bench.
Mamoswine is a solid option as an Ice-type attacker to round out your team, delivering super-effective ice damage. However it’s dual ground-typing makes it weak to Grass Knot as well, so be wary when bringing Mamo along.
Tornadus Moveset Analysis
Tornadus can have the following moves in a raid battle and when captured:
Fast Moves | Charge Moves |
---|---|
|
|
As I’ve mentioned a couple of times, Grass Knot is the only move that will deal super effective damage against any of the solid counters that you’ll be using against Tornadus. Hyper Beam will deal solid amounts of neutral normal damage, so watch out for that as well, for a favorable match-up. Other than that, none of the other moves are overtly scary, and should not give you too much trouble.
Incarnate Forme Tornadus Stats
|
|||||
Max CP at lvl 40 3345 | |||||
---|---|---|---|---|---|
Max CP at lvl 50 3782 | |||||
ATK 266 | DEF 164 | HP 188 | |||
Weak to | Resistances | ||||
Ice Electric Rock | Ground Bug Fighting Grass |
Shiny Incarnate Forme Tornadus
Regular Sprite | Shiny Sprite |