0.267.0 APK Breakdown: More on Shadow Raids, Battle Items, Routes, and more

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Hello Trainers! 0.267.0 is rolling out to a device near you and it brings with it a revamp of the unreleased routes feature, more on Shadow raids including Battle items, and more!

Please read through all of this with a grain of salt – we often post data mining reports that take months to release, and we don’t want our readers disappointed. Be smart, read this like speculation, and be happy once it goes live.

💡 Disclaimer: You know the drill by now, everything in this article is data mined, and therefore subject to change or not even being released at all. All this information is publicly provided by the PokéMiners and includes some of my commentaries.

New Assets


Image courtesy the PokéMiners

Shadow Raid

Visual Type

RAID_VISUAL_TYPE_SHADOW

rocketCrowdBanner
rocketBanner

A visual type for the Shadow Raid has been added, including some banners for the crowd at the gym.

Raid Mascots

A new “Mascot” character was added to RaidInfo. The character will be able to be any of the Team Go Rocket list of characters, so any grunt, any of the leaders, Giovanni, etc.

Shadow Enrage

PERCENTAGE 
FLAT_VALUE
value
invoke_time_ms 
expiry_time_ms
pokemon move_modifier 
item move
VsEffectTag
SHADOW_ENRAGE

The move modifier will have an expiry time so it will be temporary during battle.

Move Modifier Updates

FORM_CHANGE 
FORM_REVERSION

DIRECT_DAMAGE 
DEFENDER_DAMAGE_DEALT 
DEFENDER_DAMAGE_TAKEN 
ARBITRARY_COUNTER

Previously the only way to trigger a move modifier was with a form change, however, this update adds direct damage, defender damage dealt & taken, and an arbitrary counter.

Shadow Gems

ITEM_SHADOW_GEM_FRAGMENT 
ITEM_SHADOW_GEM

Two new items, shadow gem fragments and shadow gems.

Battle Items

This is likely tied in with the Shadow Gems. During battle, you are able to have several items with you in battle, and there is a timer that will count down until the next item becomes available. The PokéMiners theory is that the shadow gem fragments will be used to make a Shadow Gem in battle, and that could possibly be used to use a powered-up move in battle?

Routes – They took a wrong turn

Apparently, the code for the Routes is a mess and it’s clear that someone (someones?) new are working on it. Given that this has been in development for 4+ years, I think we’re likely going to see this feature released sometime in the Spring of 2029.  I’m not going to spend a lot of time here as it’s not likely this is coming anytime soon.

Route
PlayerBreadcrumbs
PlayVersion
ExpirationTimeMs
StartTimeMs
UniquelyAcquiredStampCount
CompletedWalk
Paused
AcquiredReward
HasRated
AvgRating 
NumCompletions 
RouteLevel
FortId 
LatDegrees 
LngDegrees 
ElevationInMeters
CreatorPlayerId 
CreatorCodename 
ShowCreatorName
CREATE_ROUTE_DRAFT 
DELETE_ROUTE_DRAFT
ERROR_TOO_MANY_IN_PROGRESS 
ERROR_MINOR 
ERROR_LEVEL_TOO_LOW 
ERROR_INVALID_START_ANCHOR
PinId 
PinTag 
FrameId 
LatDegrees 
LngDegrees 
CreatorInfo 
LastUpdatedTimestampMs 
LikeVoteTotal

New Move

V0382_MOVE_MYSTICAL_FIRE

Mystical Fire was a move introduced in Generation 6 and can be used by a handful of Pokémon.  Most interestingly, Delphox. Fennekin CD confirmed?

Contests Are Back

If you remember, contests are a type of Rocket event reported on a couple of APK’s ago.

Seasons

SeasonContestsDefinitionSettings
SeasonStartTimeMs
SeasonEndTimeMs
Cycle

It appears that Contests will have seasons, it’s not clear if they will follow the existing season structure or their own like the real-world seasons, or something else.

Cooldown Settings

MinCooldownBeforeSeasonEndMs
ContestWarmupAndCooldownDurationsMs
DefaultCycleWarmupDurationMs
DefaultCycleCooldownDurationMs

Cooldown settings for the contests

Eligibility Checks

CHECK_POKEMON_SIZE_CONTEST_ELIGIBILITY
UPDATE_POKEMON_SIZE_CONTEST_ENTRY
TRANSFER_POKEMON_SIZE_CONTEST_ENTRY
REMOVE_POKEMON_SIZE_CONTEST_ENTRY
GET_POKEMON_SIZE_CONTEST_ENTRY
GET_CONTEST_DATA
GET_CONTESTS_UNCLAIMED_REWARDS
CLAIM_CONTESTS_REWARDS
GET_ENTERED_CONTEST

These are size checks, so you bet there will be contests for XXS and XXL Pokémon.

Maximum Size Badge

BADGE_MAX_SIZE_FIRST_WIN
num_won_first_place
num_total

Interesting that the badge is called max size first win, but it tracks the number of times you won.

GUIs 

ContestRankingGuiController
ContestRewardGuiController
ContestDetailsWidget
EnterContestWidget
EnterPokemonButton 
SwitchPokemonButton 
ViewLeaderboardButton

The above GUI’s (Graphical User Interfaces) were added, along with some buttons

Other Stuff

RegisterPokemonCatch
IsPokemonValidForExtendedRangeContestEntry
SelectBestEligiblePokemonInInventory
IsNewPokemonMoreEligible
ContestService
sizeContestSprite
contestSortSprite

REMOTE_ENTER_DISTANCE

Some other bits and pieces

Today View version 2

A game master setting was added to Today View Version 2, presumably so they can trigger it off and on remotely. They also added a widget for it, which has the potential to be pretty neat.

TodayViewV2WidgetBase

Quest List v2

danglingResearchRewardCellViewPrefab
streakCellViewPrefab
pokecoinCellViewPrefab
newsEntryCellViewPrefab
gymDefendersCellViewPrefab
miniCollectionCellViewPrefab
timedGroupChallengeCellViewPrefab
timedLimitedResearchCellViewPrefab
eventBannerCellViewPrefab
activeEventCellViewPrefab
upcomingEventsCellViewPrefab
stampPunchCardPrefab
questChallengeViewPrefab
questStoryViewPrefab
questResearchViewPrefab
questDanglingStoryEncounterViewPrefab
questDanglingChallengeEncounterViewPrefab
questDanglingStoryIncidentViewPrefab
questNoMoreStoriesViewPrefab
questCompletedStoriesViewPrefab
questBranchedStoryViewPrefab
questTaggedChallengeViewPrefab
questPoiChallengeViewPrefab
TimeLimitedResearch
Streak
PokeCoin
ActiveEvent
GymDefenders
NewsEntry
StampCard
DanglingResearchReward
QuestChallenge
QuestStory
QuestResearch
QuestDanglingStoryEncounter
QuestDanglingChallengeEncounter
QuestDanglingStoryIncident
QuestNoMoreStories
QuestCompletedStories
QuestBranchedStory
QuestTaggedChallenge
QuestPoiChallenge

UpcomingEventsEntry
today
todayGO

New Avatar System

PlayerNeutralAvatarHeadBlendParameters
Diamond 
Kite 
Triangle 
Square 
Circle 
Oval

It appears that a new avatar system is coming, and it potentially will solve some of the overlap issues that the new system has.

The Finer Things

DYNAMIC_AVATAR_RENDER_TEXTURE
cameraPositionsV2
PlayerNeutralAvatarHeadBlendParameters
Size
Musculature
Bust
Hips
Shoulders
HipsNarrow
HipsWide
ShouldersNarrow
ShouldersWide
Slim
Muscular
enhancedScrollers
inSlideTransition
outSlideTransition

This looks like we’re going to get more options when it comes to our avatar. 

New Status’

SUCCESS
AVATAR_ALREADY_SET
FAILURE
SLOT_NOT_ALLOWED
ITEM_NOT_OWNED
INVALID_AVATAR_TYPE
AVATAR_RESET

Statuses and error messages.  

Team Leader Quest NPCs

SPECIAL_GUEST_MYSTIC
SPECIAL_GUEST_VALOR
SPECIAL_GUEST_INSTINCT

NPC’s for the Team Leaders for their quests. Learning from their mistake, they’ve also pushed the assets for Spark’s mon Electabuzz early, looks like we’ll get 3 versions for the Instinct event. 

Poor Blanche.

Friend List Buddy Size Works Now

Yup.  This got posted on Reddit a few times, it’s fixed now.  So now your friends can see that your buddy is huge, or tiny.

 

 

Author & tags

Glawhantojar
Glawhantojar
I've been playing Pokemon Go since the game launched way back in 2016, I am a loyal Valor player and also a content creator on YouTube going by the name Professor Glaw.

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