Scyther Raid Guide and Counters

Scyther Solo Raid guide and counters

Scyther solo raid can be completed around level 20-25, making it one of the easiest tier 3 solo raids to complete. Scyther is a Bug and Flying type and a level 3 raid boss with a Raid Boss CP of 17358.

Quick reference

  • Generally easy raid boss to defeat, can be beat around level 20-25.
  • Requires a team of semi-high leveled (20+) Rock, Fire, Electric, Flying, and Ice type Pokémon including, Golem of Kantonian and Alolan variety, Smack Down Tyranitar, Rhyperior, legacy Omastar, and Moltres
  • Difficulty: Easy

Written by Kristy, edited by Pro.

Solo Scyther Counters

Scyther is weak to Fire, Electric, Flying, and Ice type moves, and doubly weak to Rock type moves, so utilizing those are of top priority. Below is a list if the best counters to solo raid a Scyther with.

Italics indicates Legacy and Exclusive Moves

Scyther raid counters
WEAKNESS Fire Rock x2 Flying Ice Electric BOOSTED BY Windy Rainy
Supreme Scyther Raid Counters
Tyranitar Smack Down Rock Stone Edge Rock
Community Day Tyranitar was a gift to the game, being the absolute best Rock counter available, possessing the high attack needed to dole damage, and high bulk to take hits. Future Pokémon may come to challenge the throne, but for the forseeable future Smack Down Ttar is the king.
Rhyperior Smack Down Rock Stone Edge Rock
Rhyperior has all the makings for a fantastic Pokémon, with high stats all across the board and a good movepool to complement its dual type: Rock and Ground. In this case, it can put its Smack Down/Stone Edge set to work and make short work of Scyther, being just slightly slower than Tyranitar.
Excellent Scyther Raid Counters
Omastar Rock Throw Rock Rock Slide Rock
Omastar with its Legacy set is a rarity, but for those that posses this wonderful creature, you have a very useful Pokémon, that outdoes the old king of the rock types, Golem. Just keep in mind that if you do not have this set, it is not a particularly good counter and should be kept off teams.

Golem (Alolan or Kantonian) Rock Throw Rock Stone Edge Rock
While Golem has had a fall from grace, and will only continue to spiral downward, it is still useable as a Rock type for those that missed Ttar’s Community Day. In both its Alolan and Kantonian form, as there is no difference in this case between the two time wise, it can deal serious damage, while sticking around in the fight for a while.
Moltres Fire Spin Fire Sky Attack Flying
Moltres sees usage in either capacity, being a mixed Fire and Flying attacker with Sky Attack and Fire Spin, or keeping dual Fire with Fire Spin and Overheat. It really depends on weather at the time of the raid, but in the case you receive no boost, go with Sky Attack.
Rayquaza Air Slash Flying Ancient Power Rock
I would not, under any circumstanced, recommend switching any moves around to get Ancient Power on a Rayquaza. However, if you have one powered up with Ancient Power, or if it is all you have from a raid boss, it can be used hear to great effect.
Good Scyther Raid Counters
Electivire Thunder Shock Electric Wild Charge Electric
Raikou Thunder Shock Electric Wild Charge Electric
Entei Fire Spin Fire Overheat Fire

Additional Counters:

These are all still great options, and can be used not only in large groups, but in solo attempts! This should speak to just how easy a Scyther is that any of these counters can solo it in under 180 seconds.

  • Lunatone/Solrock with Rock Throw/Rock Slide
  • Melmetal with Thunder Shock/Rock Slide
  • Regirock with Rock Throw/Stone Edge
  • Zapdos with Thunder Shock/Thunderbolt
  • Blaziken with Fire Spin/Overheat
  • Charizard with Fire Spin/Blast Burn
  • Typhlosian with Ember/Blast Burn
  • Luxray with Spark/Wild Charge
  • Flareon with Fire Spin/Overheat
  • Sudowoodo with Rock Throw/Rock Slide
  • Weavile with Ice Shard/Avalanche
  • Magmortar with Fire Spin/Fire Punch or Fire Blast
  • Mewtwo with Confusion/Thunderbolt

Scyther Raid Boss Moves

Scyther has access to all the following moves:

  • Fury Cutter (fast, Bug type)
  • Air Slash (fast, Flying type)
  • Night Slash (charged, 3 bars, Dark type)
  • X-Scissor (charged, 3 bars, Bug type)
  • Aerial Ace (charged, 3 bars, Flying type)

Air Slash and Aerial Ace is the easiest move set to go up against. You would think that its dual STAB Flying moveset would be the most difficult, but in fact the moves provide your quickest time to win, through a combination of building your energy bar quickly, and your Rock types resisting it.

Weather and Scyther solo raids

It would be the easiest to attempt this raid under Sunny or Partly Cloudy weather. Sunny weather would boost the power of Fire type moves, and therefore powerful counters like Moltres, and Partly Cloudy weather would boost the power of Rock type moves, which not only are double Super Effective (at a 1.96x Damage Multiplier) but boost the likes of insane counters like Tyranitar and Rhyperior. Rainy, Windy, and Snow boost Electric, Flying, and Ice attackers, while Windy, Fog, and Rainy boost Scyther’s moves.

Below is a table illustrating this:

Weather Pros Cons
Cloudy  –
Windy Boosts Flying type moves. Allows a Level 25 Encounter from Weather Boost. Boosts Scyther’s Air Slash and Aerial Ace
Snowy Boosts Ice type moves
Sunny Boosts Fire type moves
Rainy Boosts Electric type moves. Allows a Level 25 Encounter from Weather Boost. Boosts Scyther’s Fury Cutter and X-Scissor
Foggy Boosts Scyther’s Night Slash
Partly Cloudy Boosts Rock type moves