Attention, Pokémon Trainers! The latest data mining reports are in and it appears that Niantic is working on giving the trainers the ability to share items?! You can now earn up to 3 Zygarde cells per route, plus a lot more on routes.
💡 Disclaimer: You know the drill by now. Please read through all of this with a grain of salt – we often post data mining reports that take months to release, and we don’t want our readers disappointed. Be smart, read this like speculation, and be happy once it goes live.
All the information contained in this article has been provided publicly by data miners, and this article includes some of my commentaries. Remember, while the data miners have provided this information, always take these updates with a grain of salt. Some of these features might take a while to go live or may never go live at all.
RESOURCE ID: party_play_party_share_card_title TEXT: Share items with your party! RESOURCE ID: party_play_party_share_tutorial_header TEXT: Party Share
It appears that Niantic is working on allowing trainers to share items with other trainers when they are in a party together.
Share Item Effects
RESOURCE ID: party_play_party_share_tutorial_description TEXT: Share items with your party. Each party member will receive part of the item’s effects.
Right now the only hints at what trainers are going to be able to share is this message, which indicates that you’ll be able to share items that have effects. So this is likely things like Lucky Eggs, Star pieces, Incenses, etc. So potentially if one member of the party pops a lucky egg, everyone in the party will receive extra experience!
Share Button
RESOURCE ID: party_play_party_share_share_button TEXT: SHARE
There will be a button that will allow trainers to share items.
There will be limits
RESOURCE ID: party_play_party_share_error_party_unable_to_receive TEXT: You can’t share any more {0} today. RESOURCE ID: party_share_avatar_gui_title TEXT: You can share {0} {1} RESOURCE ID: party_share_avatar_gui_title_plural TEXT: Share up to {0} {1} RESOURCE ID: party_share_avatar_warning_modal_no_items TEXT: This Trainer cannot use another {0} right now. RESOURCE ID: party_share_avatar_warning_modal_no_items_plural TEXT: These Trainers cannot use another {0} right now. RESOURCE ID: party_play_share_error_limit_reached TEXT: You’ve reached the daily limit.
It looks like there will be limits to how many items trainers can share, and how many items trainers can have shared with them
Partial Rewards
RESOURCE ID: party_play_party_share_tutorial_description
TEXT: "Share items with your party. Each party member will receive part of the item's effects."
It looks like when you share an item, the other members of the party will only share in part of the effects.
Share Messages
RESOURCE ID: party_share_item_shared_tooltip TEXT: Shared {0} RESOURCE ID: party_share_ticker_message TEXT: {0} shared {1} {2} RESOURCE ID: party_share_ticker_message_plural TEXT: {0} shared {1} {2}
This looks like messages that trainers will receive indicating who shared what with them
Joining a Party Late or Leaving a Party
RESOURCE ID: party_share_avatar_warning_modal_some_items TEXT: This Trainer will not receive the full duration shared. RESOURCE ID: party_share_avatar_warning_modal_some_items_plural TEXT: These Trainers will not receive the full duration shared. RESOURCE ID: party_play_party_share_error_player_not_in_party TEXT: The Trainer has left the party and will not receive any items.
If a trainer joins a party after an item has been shared, they will only get to use it for however much time remains on the item, which makes sense. Also, if you leave the party you will no longer be able to share in the effects of any items shared within the party.
Error Message
RESOURCE ID: party_play_party_share_error_insufficient_inventory TEXT: There was an error with item sharing. Please try again later.
3 Cells Per Route
route_engagement_stats_shard_count: 3
You can now earn up to 3 Zygarde cells on a single route!
New Badges
RESOURCE ID: badge_num_unique_route_play_title TEXT: Route Scout RESOURCE ID: badge_num_unique_route_play TEXT: Complete {0} unique Routes. RESOURCE ID: badge_total_route_play_title TEXT: Expert Navigator
Two new badges, Route Scout for the number of unique routes trainers have walked and Expert Navigator for the total number of routes walked.
Route Quest
RESOURCE ID: badge_total_route_play TEXT: Complete Routes {0} times.
Quest for completing a non-set number of routes.
Tags
RESOURCE ID: route_creation_error_conflicting_tags TEXT: Only one tag related to this detail can be selected. RESOURCE ID: route_creation_error_max_tags TEXT: You have already selected the maximum number of tags. RESOURCE ID: route_submission_add_tags_title TEXT: Add tags <color=#95AAAB>(Optional)</color> RESOURCE ID: route_submission_selected_tags_label_primary TEXT: No tags selected. RESOURCE ID: route_submission_selected_tags_label_secondary TEXT: Select up to {0} tags from those listed above that best describe your Route. RESOURCE ID: route_submission_selected_tags_title TEXT: Selected tags: (Max {0}) RESOURCE ID: route_tag_afternoon TEXT: Best in the afternoon RESOURCE ID: route_tag_architecture TEXT: Architecture RESOURCE ID: route_tag_beachy TEXT: Beachy RESOURCE ID: route_tag_bike_path TEXT: Bike path RESOURCE ID: route_tag_biking TEXT: Good for biking RESOURCE ID: route_tag_body_of_water TEXT: Waterside RESOURCE ID: route_tag_buildings TEXT: Lots of buildings RESOURCE ID: route_tag_city_life TEXT: City life RESOURCE ID: route_tag_culture TEXT: Culture RESOURCE ID: route_tag_foliage TEXT: Lots of foliage RESOURCE ID: route_tag_food TEXT: Food RESOURCE ID: route_tag_grassy TEXT: Grassy RESOURCE ID: route_tag_morning TEXT: Best in the morning RESOURCE ID: route_tag_muddy TEXT: Muddy RESOURCE ID: route_tag_night TEXT: Best at night RESOURCE ID: route_tag_no_parking TEXT: No Parking nearby RESOURCE ID: route_tag_open_space TEXT: Lots of open space RESOURCE ID: route_tag_parking TEXT: Parking nearby RESOURCE ID: route_tag_partially_paved TEXT: Partially paved path RESOURCE ID: route_tag_paved TEXT: Paved path RESOURCE ID: route_tag_plenty_pokestops TEXT: Lots of PokéStops RESOURCE ID: route_tag_raid_friendly TEXT: Lots of Gyms RESOURCE ID: route_tag_rocky TEXT: Rocky RESOURCE ID: route_tag_running TEXT: Good for running RESOURCE ID: route_tag_sandy TEXT: Sandy RESOURCE ID: route_tag_sightseeing TEXT: Sightseeing RESOURCE ID: route_tag_tree_cover TEXT: Tree cover RESOURCE ID: route_tag_unpaved TEXT: Unpaved path RESOURCE ID: route_tag_walking TEXT: Good for walking RESOURCE ID: route_tag_wildlife TEXT: Lots of wildlife RESOURCE ID: route_tag_woodsy TEXT: Woodsy
Lots of new tags for routes. There is also a max number of tags you can apply to a route.
Tag Categories
RESOURCE ID: route_tag_category_misc TEXT: Miscellaneous RESOURCE ID: route_tag_category_nearby TEXT: Nearby RESOURCE ID: route_tag_category_suitability TEXT: Suitability RESOURCE ID: route_tag_category_terrain TEXT: Terrain RESOURCE ID: route_tag_category_theme TEXT: Theme
Some route tag categories to help split up the plethora of route tags.
Archiving Routes
RESOURCE ID: route_status_archived TEXT: Archived RESOURCE ID: route_archived_modal_title TEXT: Your Route was archived. RESOURCE ID: route_submission_status_archived TEXT: Archived {0}
Texts for arching routes
Partial Rewards
RESOURCE ID: tutorial_route_play_body_3_temp TEXT: 1. Stay near the Route’s path to ensure your progress is recorded. 2. You can complete a Route without traveling the full length of the Route, but you may earn reduced rewards by doing so. RESOURCE ID: route_play_completion_reject_description_secondary_temp TEXT: Please resume the Route and return to the end point when you have traveled more distance. RESOURCE ID: route_play_partial_completion_body_primary TEXT: You have reached the end point, but you have not traveled the full Route distance. RESOURCE ID: route_play_partial_completion_body_secondary TEXT: If you complete the Route now, you will receive adjusted rewards based on your travel distance. Resume the Route and return to the end point when you have traveled the complete distance to receive full rewards.
It appears that trainers will be able to earn partial rewards for completing a route without travelling the full route.
RESOURCE ID: badge_you_earned_bronze TEXT: Congratulations! You earned a bronze medal! RESOURCE ID: badge_you_earned_silver TEXT: Congratulations! You earned a silver medal! RESOURCE ID: badge_you_earned_gold TEXT: Congratulations! You earned a gold medal! RESOURCE ID: badge_you_earned_platinum TEXT: Congratulations! You earned a platinum medal!
Messages for when you earn a medal.