Togedemaru will make its Pokémon GO debut during the Test Your Mettle event, and it will also be featured as a Tier 1 raid boss. Togedemaru can be caught with the following CP values:
- 1168 – 1234 CP at Level 20, no weather boost
- 1461 – 1543 CP at Level 25 with Rainy or Snow weather boost
It is an Electric and Steel type Pokémon, which makes it weak to Ground (x2), Fire and Fighting type moves. Tier 1 raid bosses are easily soloable so taking it down shouldn’t be too difficult, even without using the best counters.
Togedemaru Raid Counters
Togedemaru’s best raid counters are listed below, according to our Pokémon GO DB battle simulator:
# | Pokémon | Fast Move | Charge Move | Time to win | Deaths |
---|---|---|---|---|---|
1. |
|
Mud Shot Ground | Drill Run Ground | 11.06s | 0.00 |
2. |
|
Mud Shot Ground | Earthquake Ground | 11.08s | 0.00 |
3. |
|
Mud Shot Ground | Earthquake Ground | 11.10s | 0.00 |
4. |
|
Mud Shot Ground | Earthquake Ground | 11.28s | 0.00 |
5. |
|
Mud Shot Ground | Earthquake Ground | 11.36s | 0.00 |
6. |
|
Mud-Slap Ground | Bulldoze Ground | 11.89s | 0.00 |
7. |
|
Mud-Slap Ground | Earth Power Ground | 11.99s | 0.00 |
8. |
|
Double Kick Fighting | Earthquake Ground | 12.19s | 0.00 |
9. |
|
Low Kick Fighting | Focus Blast Fighting | 12.45s | 0.00 |
10. |
|
Mud Shot Ground | Earthquake Ground | 12.57s | 0.00 |
11. |
|
Fire Fang Fire | Overheat Fire | 12.75s | 0.00 |
12. |
|
Mud-Slap Ground | Mud Bomb Ground | 12.91s | 0.00 |
13. |
|
Fire Fang Fire | Overheat Fire | 12.92s | 0.00 |
14. |
|
Fire Spin Fire | Overheat Fire | 13.11s | 0.00 |
15. |
|
Fire Fang Fire | Overheat Fire | 13.26s | 0.00 |
16. |
|
Counter Fighting | Earthquake Ground | 13.25s | 0.00 |
17. |
|
Counter Fighting | Earthquake Ground | 13.36s | 0.00 |
18. |
|
Counter Fighting | Earthquake Ground | 13.35s | 0.00 |
19. |
|
Counter Fighting | Aura Sphere Fighting | 13.34s | 0.00 |
20. |
|
Fire Spin Fire | Overheat Fire | 13.31s | 0.00 |
21. |
|
Fire Spin Fire | Overheat Fire | 13.42s | 0.00 |
22. |
|
Mud Shot Ground | Earth Power Ground | 13.43s | 0.00 |
23. |
|
Mud-Slap Ground | Earthquake Ground | 13.57s | 0.00 |
24. |
|
Counter Fighting | Overheat Fire | 13.72s | 0.00 |
25. |
|
Mud-Slap Ground | Earthquake Ground | 13.63s | 0.00 |
26. |
|
Mud-Slap Ground | Earthquake Ground | 13.63s | 0.00 |
27. |
|
Mud-Slap Ground | Earthquake Ground | 13.75s | 0.00 |
28. |
|
Mud Shot Ground | Earth Power Ground | 13.91s | 0.00 |
29. |
|
Fire Fang Fire | Overheat Fire | 13.86s | 0.00 |
30. |
|
Fire Fang Fire | Earthquake Ground | 13.98s | 0.00 |
31. |
|
Mud-Slap Ground | Earthquake Ground | 14.04s | 0.00 |
32. |
|
Counter Fighting | Dynamic Punch Fighting | 14.09s | 0.00 |
33. |
|
Double Kick Fighting | Earth Power Ground | 14.14s | 0.00 |
34. |
|
Incinerate Fire | Earthquake Ground | 14.21s | 0.00 |
35. |
|
Mud Shot Ground | Earth Power Ground | 14.28s | 0.00 |
Whenever the shadow variant of a Pokémon listed above is available in the game, it is strongly recommended to use it over its regular/purified counterpart. However, since Shadow Pokémon are extremely expensive to power up and require specific events to TM away Frustration, they will NOT be listed as raid counters in this article.
Togedemaru has plenty of counters, but if you don’t have ANY of the Pokémon listed above powered up, you can always use:
- “Generalist” Pokémon capable of dealing neutral damage
- Eevolutions capable of dealing super effective damage such as Flareon
- Other heavy-hitting Megas
But please, try to use the Pokémon listed above if possible, and take advantage of Togedemaru’s double weakness to ground-type moves.
Stats and Max CP
|
|||||
Max CP at Level 40 2160 | Max CP at Level 50 2442 | |||||
---|---|---|---|---|---|
ATK 190 | DEF 145 | STA 163 | |||
Weak to | Resistances | ||||
Ground (x2) Fire Fighting | Poison Steel Dragon Bug Electric Grass Ice Normal Fairy Psychic Rock |
Moveset
Fast Moves | Charge Moves |
---|---|
|
|
Togedemaru’s niche use in Pokémon GO is mainly PvP. It’s got everything you can ask for when it comes to PvP: a fast energy generation fast move (Thunder Shock), a nuke move (Wild Charge) and a bait move with a buff/debuff chance (Fell Stinger).
Fell Stinger even has a 100% chance to increase your attack by 1 stage. Can you imagine baiting with a Fell Stinger and landing a boosted Wild Charge right after?
Togedemaru is comparable to Magnezone, and we all know how deadly that Pokémon can be if used properly. If you want to build a team around it, make sure you cover Togedemaru’s main weakness: ground-type moves. You really, REALLY don’t want to see a mud boi. Some examples are grass types (also weak to fire type moves) or water types such as Azumarill, as it can deal super effective damage vs. opposing ground types while resisting fire & fighting type moves and taking just neutral damage from ground type moves.
Make sure to check out our Togedemaru PvP analysis written by the one and only JRE47 if you want to know more!
We hope you found this raid guide useful, happy hunting!