Ho-Oh Raid Boss Guide: counters, weather boost, catch rate

Ho-Oh Pokémon GO Raid Boss

Ho-Oh is one of the Tier 5 Legendary Raid Bosses in Pokémon GO. This page details the best Ho-Oh raid counters in Pokemon GO and the overall strategy required to take it down. Ho-Oh is a fire and flying type and it’s not soloable. Shiny Ho-Oh is available from raids. Ho-Oh is an easy fight that can even be duoed with a strong selection of Smack Down Tyranitars.

Ho-Oh Raid Boss CP is 48276 and it can have Max Capture CP of

  • 2222 (Level 20, perfect 100% IV)
  • 2778 CP (Level 25, perfect 100% IV Sunny and Windy weather)

Smack Down Tyranitar is the strongest Ho-Oh counter, yes even if Ho-Oh has Solar Beam.

This guide has been updated as of 8/25/2018 so as to reflect the current meta and best Time to Win with all available Pokémon, even exclusives like legacy moves and community day moves.

Ho-Oh counters, weaknesses and weather influence
Ho-Oh raid countersHo-Oh
Weakness 2xRock
Electric Water
Boosted by Sunny Windy
Best Ho-Oh Counters & Moves by Time to Win
vs. non-Solar Beam Ho-Oh
Tyranitar Smack Down Rock Stone Edge Rock
Omastar Rock Throw Rock Rock Slide Rock
Golem Rock Throw Rock Stone Edge Rock Rock Blast Rock
Kyogre Waterfall Water Hydro Pump Water


Rock Throw Rock Rock Slide Rock
Raikou Thunder Shock Electric Wild Charge Electric
Regirock Rock Throw Rock Stone Edge Rock
Rayquaza Dragon Tail Dragon Ancient Power Rock
vs. Solar Beam Ho-Oh Variants
Tyranitar Smack Down Rock Stone Edge Rock
Kyogre Waterfall Water Hydro Pump Water
Rayquaza Dragon Tail Dragon Ancient Power Rock
Raikou Thunder Shock Electric Wild Charge Electric
Golem Rock Throw Rock Rock Blast Rock
Regirock Rock Throw Rock Stone Edge Rock
Omastar Rock Throw Rock Rock Slide Rock
Zapdos Thunder Shock Electric Thunderbolt Electric
Salamence Dragon Tail [Dragon] Hydro Pump Water

Ho-Oh Raid Counters Explained

Ho-Oh has mostly the same counters like Moltres, as they have the same type combination. However, Ho-Oh has access to Solar Beam, which makes it quite dangerous to Rock and Water attackers, especially if they are combination types like non-Alolan Golem and Omastar.

Simply put, with the advent of Smack Down Tyranitar from Larvitar Community Day, Tyranitar is hands down the best counter, and even if Ho-Oh has Solar Beam, Tyranitar still has the best time to win by far. Use Smack Down Tyranitar, it is that simple for the easy wins against this Legendary. No Aggron, or Hydro Pump Lugia, or other Ho-Oh, Tyranitar with Smack Down brings the pain.

Golem, as listed above, is good in both its Alolan form and its regular form, although the Alolan form outperforms the regular due to it being a Rock Electric, instead of a Rock Ground. In other words, Solar Beam will not destroy it entirely, every single time, A-Golem might survive one possibly. A consideration to have is if you know Ho-Oh has Solar Beam, and for some reason you are not fighting will a full team of Tyranitar, perhaps use Rock Blast as the charged move instead of Stone Edge. The logic being at least with Rock Blast (50 Damage each) you are almost guaranteed to fire off two of them, whereas with Stone Edge (100 Damage each), you might get lucky and fire one before Solar Beam knocks you out of existence, and even then you might not manage the one.

Zapdos and Raikou are also great as Ho-Oh raid counters. They offer strong DPS and utilize electric moves to be achieve advantage over Ho-Oh, but they are a bit squishy.

Kyogre is one of the best Water type attackers in the game, so utilize it well! It is relatively tanky, so even against Solar Beam Ho-Oh it is a good one to take in.

Rayquaza is one of the top tier attackers with amazing DPS and very few deaths. It makes an amazing counter for Solar Beam Ho-Oh, as it will double resist the devastating charge move.

Please, be very careful of Solar Beam Ho-Oh! It’s completely devastating for Rock and Water types, especially to Golem (low HP) and Omastar (double weakness). Think of it in the same way you think about Hydro Pump Lugia, Groudon, and non-Thunder Kyogre. Scary, isn’t it? 👻

Ho-Oh can have the following moves:

  • Steel Wing (quick) steel
  • Extrasensory (quick) psychic
  • Brave Bird (charged) flying
  • Fire Blast (charged) fire
  • Solar Beam (charged) grass

Weather Influence on Ho-Oh

Partly Cloudy weather will be your best friend, along with Rainy weather! Sunny weather might cause a few issues, and take a lot more effort to beat, with it boosting both Solar Beam (*screaming*) and Fire Blast! But enough talk, here is a chart to help you see what weather would be optimal for battling the great Ho-Oh!

Weather Pros Cons
Sunny Boosts its Fire Blast and Solar Beam attacks
Partly Cloudy Boosts all Rock type move
Cloudy No pros nor cons
Rainy Boosts all super effective Water and Electric type moves
Windy Boosts its Extrasensory and Brave Bird attack
Fog No pros nor cons
Snow Boosts its Steel Wing attack

Additional Ho-Oh Counters

These Pokemon are weaker than the counters mentioned above, but they are still viable, especially in large raid groups. Do note that these Pokemon are often siting in your inventory forgotten, even though they can perform better than much higher CP Aggron or Ho-Oh:

  • Zapdos with Thunder Shock / Thunderbolt
  • Salamence with Dragon Tail / Hydro Pump (for both Solar Beam and non-SB variants)
  • Gyarados with Waterfall / Hydro Pump
  • Sudowoodo with Rock Throw / Rock Slide
  • Mew with Charge Beam / Rock Slide
  • Armaldo with Fury Cutter / Rock Blast

Considerably weaker, but still viable counters, mostly used in large groups as throw away attackers:

  • Vaporeon with Water Gun / Hydro Pump
  • Jolteon with Thunder Shock / Thunderbolt
  • Mewtwo with Confusion  / Shadow Ball
  • Aerodactyl with Bite / Ancient Power
  • Starmie with Hidden Power / Power Gem
  • Sharpedo with Waterfall / Surf
  • Swampert with Water Gun / Surf

Ho-Oh Catch Chances with various throws and berries

Ho-Oh BCR is 2% as observed in the GAME_MASTER file. The following table shows various throw/berry combos.

Berry Curve Throw type
Normal Nice Great Excellent
No Berry
2.00% 2.30% 3.00% 3.70%
Curve 3.40% 3.91% 5.10% 6.29%
Razz Berry
3.00% 3.45% 4.50% 5.55%
Curve 5.10% 5.87% 6.29% 7.65%
Golden Razz Berry
5.00% 5.75% 7.50% 9.25%
Curve 8.50% 9.78% 12.75% 15.73%