Azumarill is a Tier 3 Raid Boss, holding a Raid Boss CP of 9847 and a dual Water / Fairy typing. If you want a chance at taking down an Azumarill solo style, then it is recommended to wait until being at least level 10.
Azumarill should be one of the easiest Raid Bosses to solo. There are few factors that truly influence the fight, considering Azumarill’s weak stats and CP in general. Azumarill is easy to take down, however, if you choose counters haphazardly, you may have a bit of a hard time.
If you would like to see how Azumarill’s stats stack up in the meta, then be sure to take a look at Azurril, Marill and Azumarill in our Generation 3 entries.
Azumarill Raid Counters
Azumarill, being a dual Water / Fairy type Pokémon, has a weakness to Poison, Electric, and Grass type moves, which is good for those who have been able to accumulate an army of Raikou and Zapdos. However, if you haven’t, the DPS (Damage per second) difference between these counters is not that big, so as long as you have a reasonable CP team composed of any of the Pokémon you see here, you should be ready to solo Azumarill.
Counter | Fast Move | Charged Move |
---|---|---|
|
Thunder Shock Electric | Wild Charge Electric |
|
Spark Electric | Wild Charge Electric |
|
Poison Jab Poison | Sludge Bomb Poison Grass Knot Grass |
|
Thunder Shock Electric | Zap Cannon Electric |
|
Thunder Shock Electric | Wild Charge Electric |
|
Vine Whip Grass | Frenzy Plant Grass |
|
Spark Electric | Wild Charge Electric |
|
Vine Whip Grass | Solar Beam Grass |
|
Psycho Cut Psychic | Thunderbolt Electric |
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Bullet Seed Grass | Frenzy Plant Grass |
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Thunder Shock Electric | Thunderbolt Electric |
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Hex Ghost | Sludge Bomb Poison |
|
Bullet Seed Grass | Solar Beam Grass |
Raikou
Raikou is a pure Electric type Legendary Pokémon known for being an absolute powerhouse (pun intended) when it comes to bringing in the Electric type attacks in times of need. If your Raikou is a high enough CP, then you most likely be able to take down Azumarill with Raikou alone.
Zapdos
Zapdos is a pure Electric type Legendary Pokémon serving as the team Instinct representative, but when it comes to using it in battle, it will function as a weaker Raikou, so you should plan on using Zapdos as your on-hand Raikou replacement.
Roserade
Roserade is a Grass Poison type Pokémon made available in the initial Gen 4 release wave. The recent move rebalancing gave it the Charged Move, Grass Knot, thrusting it all the way to the top of the grass-type attacker list.
Venusaur
Venusaur is a dual Grass / Poison type Pokémon and it one the most frequently used starters of Generation 1. Although it may not be as strong as an Exeggutor, Venusaur works interchangeably with Victreebel, sharing a similar moveset and the exact same typing.
Electivire
Electivire is a pure Electric type Pokémon from Gen 4. Equipped with Thunder Shock and Wild Charge the electrical beast can wreak havoc on Azumarill
Mewtwo
The Legendary Pokémon Mewtwo is a pure Psychic Pokémon introduced as the 1st ever Ex Raid boss. Equipped with Psycho Cut and Thunderbolt Mewtwo is an excellent choice to enter into battle against Azumarill with.
Exeggutor
Exeggutor is a dual Grass / Psychic type Pokémon. Although it has been made a laughing stock by its Alolan counterpart, it is still considered to be one of the strongest foes to face in game, and using it with a dual Grass type moveset, well, let’s just say that Azumarill should have some potions on hand.
Tangrowth
Tangrowth is a pure Grass type Pokémon. Part of the most recent Gen 4 release wave, Tangrowth has access to Vine Whip and Solar Beam, which when used against this particular raid boss makes it one of the best choices for your raid party.
Victreebel
Victreebel is a dual Grass / Poison type Pokémon and a solid counter for Azumarill, packing a punch with using its dual Grass type moveset. Even if your Victreebel has Poison type moves, Azumarill still has a heavy weakness to Poison type attacks, so Victreebel has you covered.
Gengar
Gengar is a dual Ghost / Poison type Pokémon and is an easy go-to when it comes to an Azumarill raid, using a Poison type charged move, as long as you keep up with some dodges every once in a while, Gengar should take Azumarill down, no problem.
Azumarill Raid Boss Movesets
Azumarill has access to all of the following movesets:
- Bubble Water (Fast)
- Rock Smash Fighting (Fast)
- Ice Beam Ice (Charged, 2 bars)
- Play Rough Fairy (Charged, 2 bars)
- Hydro Pump Water (Charged, 1 bar)
When comparing all of Azumarill’s possible movesets, it becomes more than apparent just how easy it is to take one down.
Even though the ranking below goes from Easy to Hard, please note that this is by the own Pokémon’s standards, so an all reality, none of Azumarill’s moveset are difficult.
Below is a moveset table that shows off Azumarill’s movesets ranked by difficulty, the ranking was determined by the TDMG (Total Damage) caused by a single energy cycle.
Difficulty | Fast | Charged |
---|---|---|
Easy | Bubble Water | Hydro Pump Water |
Bubble Water | Ice Beam Ice | |
Medium | Bubble Water | Play Rough Fairy |
Rock Smash Fighting | Hydro Pump Water | |
Hard | Rock Smash Fighting | Ice Beam Ice |
Rock Smash Fighting | Play Rough Fairy |
Weather Influence
In all honesty, we could tell you what weather to avoid, but Azumarill still won’t be a challenge to take down, so if you want to just catch a higher CP one, wait until Rainy or Cloudy weather. Although it will be slightly harder to take down, it really shouldn’t be a challenge for any kind of player. We recommend that if you plan on using your Electric type counters, to wait until Rainy weather or if you are using your Grass counters, take advantage of your Sunny weather.
Below is a table that shows off the weather advantages and disadvantages in relation to Azumarill and the counters in question.
Weather | Advantages | Disadvantages |
---|---|---|
Rainy | Boost Electric type moves | Boost Azumarill’s Water type moves |
Cloudy | Boost Vileplume’s Acid Poison | Boost Azumarill’s Rock Smash Fighting / Play Rough Fairy |
Sunny / Sunny | Boost Grass type moves and Groudon’s Mud Shot Ground | – |
Fog | Boost Gengar’s Hex Ghost | – |
Snow | – | Boost Azumarill’s Ice Beam Ice |
Final Notes
- Wait until at least level 10 in order to solo raid Azumarill
- Take advantage of Electric , Grass , and Poison types when battling against Azumarill
- Azumarill’s strongest moveset is Rock Smash Fighting / Play Rough Fairy and its weakest is Bubble Water / Hydro Pump Water
- Avoid attempting to solo Azumarill in Rainy weather unless you can deal with the extra strength on its side, however, if you do you should use your Electric type attacks
- Avoid using Pokémon that will take super effective damage, unless if they have a high CP and DPS value
- Be prepared to fail, it happens to the strongest of players, so be sure to stack up on your revives and potions for whenever you need them in the heat of battle
Raw simulator output
# | Pokemon | Fast Move | Charge Move | Time to win | Deaths |
---|---|---|---|---|---|
1. | Raikou | Thunder Shock | Wild Charge | 123.9s | 3 |
2. | Roserade | Poison Jab | Solar Beam | 124.4s | 3 |
3. | Magnezone | Spark | Wild Charge | 130.2s | 3 |
4. | Zapdos | Thunder Shock | Zap Cannon | 129.6s | 3 |
5. | Electivire | Thunder Shock | Wild Charge | 122.0s | 4 |
6. | Venusaur | Vine Whip | Frenzy Plant | 136.7s | 3 |
7. | Luxray | Spark | Wild Charge | 129.8s | 4 |
8. | Tangrowth | Vine Whip | Solar Beam | 142.0s | 3 |
9. | Mewtwo | Psycho Cut | Thunderbolt | 140.8s | 4 |
10. | Leafeon | Razor Leaf | Solar Beam | 140.9s | 4 |
11. | Sceptile | Bullet Seed | Frenzy Plant | 133.5s | 4 |
12. | Shaymin | Hidden Power | Grass Knot | 139.7s | 4 |
13. | Jolteon | Thunder Shock | Thunderbolt | 137.9s | 4 |
14. | Gengar | Lick | Sludge Bomb | 137.2s | 4 |
15. | Exeggutor | Bullet Seed | Solar Beam | 143.6s | 4 |
16. | Deoxys | Zen Headbutt | Thunderbolt | 123.8s | 6 |
17. | Victreebel | Acid | Sludge Bomb | 143.4s | 4 |
18. | Vileplume | Acid | Solar Beam | 148.9s | 4 |
19. | Groudon | Mud Shot | Solar Beam | 148.3s | 4 |
20. | Toxicroak | Poison Jab | Sludge Bomb | 142.8s | 5 |
21. | Meganium | Vine Whip | Frenzy Plant | 156.6s | 4 |
22. | Torterra | Razor Leaf | Solar Beam | 149.9s | 4 |
23. | Muk | Poison Jab | Gunk Shot | 162.1s | 3 |
24. | Dialga | Metal Claw | Thunder | 169.3s | 3 |
25. | Golem | Volt Switch | Wild Charge | 154.6s | 5 |
26. | Exeggutor | Bullet Seed | Solar Beam | 145.7s | 4 |
27. | Porygon-Z | Charge Beam | Solar Beam | 151.1s | 5 |
28. | Muk | Poison Jab | Gunk Shot | 162.5s | 4 |
29. | Ho-Oh | Extrasensory | Solar Beam | 171.0s | 3 |
30. | Breloom | Bullet Seed | Grass Knot | 136.3s | 6 |