Zamazenta Raid Counters Guide (Hero of Many Battles)

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Zamazenta (Hero)

The Hero of Many Battles Zamazenta is a Tier 5 legendary raid boss in Pokémon Go and marks its debut in the undoubtedly unexpected Ultra Unlock 3: Galar region event.

Zamazenta, along with Zacian, is among the two cover legendaries of the Pokémon Sword and Shield games.

Zamazenta can be caught with the following CP values:

  • 2100 – 2188 CP at Level 20, no weather boost
  • 2625 – 2735 CP at Level 25 with Cloudy weather boost

With a pure Fighting typing, Zamazenta is boosted by Cloudy weather and its counters include strong Psychic, Flying and Fairy type Pokémon such as Mewtwo, Metagross, Moltres, Rayquaza, and mega evolutions like Mega Pidegot and Mega Gengar with Psychic. With such strong counters, Zamazenta can possibly be duo’d in ideal weather conditions and high-level counters. But to be safe, 4-5 high-level trainers can get the job done easily. 

Zamazenta Crowned form is a tremendous Pokémon with Fighting and Steel typing, making it a potential threat to Dialga in the Master League and an amazing Pokémon in general. While that’s for the future, we will now check out the raid guide of Zamazenta!

Zamazenta: Stats and Max CP

Zamazenta Fighting
Max CP at Level 40 3829  Max CP at Level 50 4329
ATK 254 DEF 236 HP 192
Weak to Strong Against
Psychic Flying Fairy  Dark Rock Ice Normal Steel

Zamazenta Raid Counters

Since Shadow Pokémon are extremely expensive to power up and require specific events to remove Frustration with a Charge TM, they will NOT be listed as raid counters in this article. That being said, if you have the shadow form of a listed raid counter Pokémon powered up and TMed, use it.

The best counters for Zamazenta, based on the time required to win, are the following:

# Pokemon Fast Move Charge Move Time to win Deaths
1. Mewtwo Psycho Cut Psychic Psystrike Psychic 579.87s 20.63
2. Hoopa (Unbound) Confusion Psychic Psychic Psychic 636.49s 28.06
3. Moltres Wing Attack Flying Sky Attack Flying 728.20s 19.06
4. Hoopa (Confined) Confusion Psychic Psychic Psychic 720.32s 28.75
5. Latios Zen Headbutt Psychic Psychic Psychic 739.13s 26.88
6. Metagross Zen Headbutt Psychic Psychic Psychic 773.65s 21.63
7. Xurkitree Thunder Shock Electric Dazzling Gleam Fairy 750.71s 27.63
8. Alakazam Confusion Psychic Psychic Psychic 720.75s 34.88
9. Espeon Confusion Psychic Psychic Psychic 734.17s 32.75
10. Rayquaza Air Slash Flying Hurricane Flying 767.27s 27.60
11. Tapu Lele Confusion Psychic Future Sight Psychic 791.09s 23.92
12. Ho-Oh Extrasensory Psychic Brave Bird Flying 826.28s 16.56
13. Deoxys (Attack) Zen Headbutt Psychic Psycho Boost Psychic 724.77s 56.50
14. Azelf Extrasensory Psychic Future Sight Psychic 762.18s 33.80
15. Honchkrow Peck Flying Sky Attack Flying 769.52s 32.09
16. Gardevoir Confusion Psychic Psychic Psychic 804.14s 25.92
17. Yveltal Gust Flying Hurricane Flying 819.89s 22.81
18. Gallade Confusion Psychic Psychic Psychic 805.40s 27.50
19. Staraptor Wing Attack Flying Brave Bird Flying 790.57s 32.43
20. Togekiss Charm Fairy Dazzling Gleam Fairy 869.62s 16.83
21. Exeggutor Extrasensory Psychic Psychic Psychic 798.23s 29.42
22. Zacian Quick Attack Normal Play Rough Fairy 853.64s 19.21
23. Zacian (Hero) Quick Attack Normal Play Rough Fairy 862.80s 18.86
24. Unfezant Air Slash Flying Sky Attack Flying 818.10s 32.50
25. Meloetta (Aria) Confusion Psychic Psyshock Psychic 836.14s 24.07
26. Braviary Air Slash Flying Brave Bird Flying 817.99s 28.50
27. Tornadus (Incarnate) Air Slash Flying Hurricane Flying 820.70s 29.92
28. Beheeyem Confusion Psychic Psychic Psychic 820.00s 32.00
29. Zapdos Thunder Shock Electric Drill Peck Flying 836.19s 23.93
30. Tornadus Air Slash Flying Hurricane Flying 822.18s 30.50
31. Lugia Extrasensory Psychic Aeroblast Flying 868.87s 15.00
32. Delphox Zen Headbutt Psychic Psychic Psychic 854.99s 21.00
33. Jirachi Confusion Psychic Psychic Psychic 879.45s 15.20
34. Victini Confusion Psychic Psychic Psychic 880.71s 16.00
35. Latias Zen Headbutt Psychic Psychic Psychic 840.62s 25.33

* marks a legacy Move

Zamazenta Moveset Analysis

Fast Moves Charge Moves
  • Metal Claw Steel
  • Snarl Dark
  • Ice Fang Ice
  • Quick Attack Normal
  • Iron Head Steel
  • Moonblast Fairy
  • Close Combat Fighting
  • Crunch Dark

Quick Attack is the easiest of the bunch. It won’t bother any of your counters.

Metal Claw is a good move and troubles your Fairy type counters. With neat damage and energy generation, and being largely unresisted by your counters, it is worth your attention.

Ice Fang does quite a number on your Flying types and is damaging enough. However, it has a 3-turn cooldown and can be used to sneak in your own charged attacks.

Snarl has high energy generation and is threatening in that regard. Plus, it deals super-effective damage to your Psychic types.

Moonblast hits hard but can be dodged to prolong your counters’ presence.

Iron Head does neat neutral damage to most of your counters.

Close Combat is a dangerous STAB move on Zamazenta and with that ATK stat of 254, it should be damaging. However, both Psychic and Flying types resist it. Yay!

Crunch hits very often and when paired with Snarl, is worrisome for your Psychic types.


Zamazenta turns out to be quite a nice Pokémon in the Master League. While Snarl is a good addition, it could have done better with Fire Fang (something which Zacian got!). Regardless, Zamazenta does seem to be a fine prospect in the meta and is undoubtedly worth your time and attention.

The shield doggo and its Crowned form look decently good in the game. Despite lacking a Fighting type fast move, it is usable.

All the best, trainers!

Author & tags

Heya there! I'm Manjari, a Mystic trainer from India and one day, I will be walking across the lands like Ash! When not found with my keyboard and keywords, I can be found reading about ghost Pokémon lore or binge-watching Pokémon movies! 💜

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