Pokémon GO 0.237.0 datamine brings more on Routes, Ticket Gifting, Shaymin’s signature move and more!

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Hello Trainers! Pokémon GO 0.237.0 update is currently rolling out to a device near you and it brings with it some pretty neat updates under the hood. There’s been an update to the Unity Game engine, Shaymin’s signature move, more on Routes, and more!

💡 Disclaimer: You know the drill by now, everything in this article is data mined, and therefore subject to change or not even being released at all. All of this information is publicly provided by the PokéMiners and is included along with some of my own commentary.

Unity Version Update

0.237.0 brings with it a 2020 version of the Unity game engine, this means that the game will need to download every asset to support the new version. We highly recommend that you open the game for the first time after updating while you’re connected to WiFi, especially if you have limited data on your phone plan.

New Assets

Some new assets were added in this update, they are likely all for the new routes feature that’s hopefully coming very soon.

Routes

Speaking of Routes

Route Badges

.BADGE_UNSET
.BADGE_BRONZE
.BADGE_SILVER
.BADGE_GOLD

Route badges will come in Bronze, Silver, and Gold just like Gym badges.

Route Stamps

SingleRouteDetail

publishedRouteStampItemPrefab
nearbyRouteDetailsPanelPrefab

routeStampCategoryWid
.getPrefab
routeStampWid
.getPrefab



stampsPage
routePageSlideInTransition
routePageSlideOutTransition
onStampSheetCompleteEvent

stampCategories

RouteStampHeader
maleIconReference
femaleIconReference

medalCountText
stampCountText
medals

RouteStampCategoryWid
.get
routeStampHeader
stampContainer
RouteStampListPage
categoryContainer
stamp

SetStampImage
RouteStampWid
.get
add_OnStop
remove_OnStop

Stamps and Categories for the routes are in the APK now, it looks like they’re getting really close.

Buddy Stamps

.get_RouteStampCategorySettings

This line was added to the buddy section, so it appears that your buddy will be able to grab you some route stamps along your travels? Likely to encourage you to check out a route that’s nearby.

Build Avatar

BuildOriginalPlayerAvatar

The ability to dynamically build an original player avatar has been added. This is likely how the game will generate the NPCs that are along the routes.

Shaymin’s Signature Move

.V0369_MOVE_SEED_FLARE

Shaymin’s signature move has been added, not shocking considering its the feature Mythical for Go Fest 2022

Ticket Gifting

Alolan Geodude Community Day
ITEM_GLOBAL_EVENT_TICKET_TO_GIFT
ITEM_EVENT_TICKET_PINK_TO_GIFT
ITEM_EVENT_TICKET_GRAY_TO_GIFT

As previously announced, the ability to gift tickets is in the APK now. This was announced for the upcoming Community Day, so keep your eyes peeled when the next Community Day ticket goes live.

Ticket GUI

ShowIapFriendPicker
GiftTicketReceivedGuiController
eventImage
soundDelaySeconds
inviteReceivedSound

The GUI for the ticket gifting.

You’ve got tickets

TICKET_GIFT_NOTIFIED 
TICKET_GIFT_RECEIVED

You’ll get a notification when you receive a ticket as a gift.

Errors

CHECK_GIFTING_
REDEEM_TICKET_GIFT_FOR_FRIEND

SUCCESS_ELIGIBLE
FAILURE_SKU_NOT_GIFTABLE
FAILURE_SENDER_LEVEL
FAILURE_SENDER_LIMIT_REACHED
FAILURE_SENDER_CHILD_ACCOUNT
FAILURE_FRIEND_DOES_NOT_EXIST
FAILURE_FRIEND_LEVEL
FAILURE_FRIEND_HAS_TICKET
FAILURE_GIFT_NOT_FOUND

Some errors regarding ticket gifting, including one that indicates that your friend already has the ticket.

New Badges

.BADGE_EVENT_0061
.BADGE_EVENT_0062

.BADGE_AIR_ADVENTURES_OKINAWA_00
.BADGE_AIR_ADVENTURES_OKINAWA_RELEASE

.BADGE_SAFARIZONE_2022_SEVILLE_DAY_00_GENERAL
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_00_
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_01_GENERAL
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_01_
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_02_GENERAL
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_02_
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_03_GENERAL
.BADGE_SAFARIZONE_2022_SEVILLE_DAY_03_

New badges for the Okinawa air adventures event, Seville Safari zone, and 2 generic badges.

PvP

Fast Move Desync fix

BASELINE
FAST_MOVE_ALWAYS_LEAK
MINIGAME_FAST_MOVE_CLEAR

This looks like fixes for fast moves desyncing, as Niantic previously announced.

New Battle States

TRY_SPECIAL_ATTACK
TRY_EXECUTE_BUFFERED_ACTION

Two new battle states have been added for PvP as well.

Adventure Sync Updates

FitnessUpdateProto
_repeated_fitnessSamples_codec
fitnessSamples_
FitnessUpdateOutProto

UpdateAdventureSyncSettingsResponseProto
UpdateAdventureSyncFitnessRequestProto
GetAdventureSyncFitnessReportRequestProto
GetAdventureSyncFitnessReportResponseProto

FitnessSample
.get_SampleType
.get_SampleStartTimestampMs
.set_SampleStartTimestampMs
.get_SampleEndTimestampMs
.set_SampleEndTimestampMs
sampleType_
sampleStartTimestampMs_
sampleEndTimestampMs_
sourceType_

SampleStartTimestampMs
SampleEndTimestampMs
FitnessSampleType
SAMPLE_UNSET
STEPS
WALKING_DISTANCE_METERS
WHEELCHAIR_DISTANCE_METERS
CALORIES_KCALS
WHEELCHAIR_PUSH_COUNT
EXERCISE_TIME_MI
FitnessSourceType
SOURCE_UNSET
HEALTHKIT
GOOGLE_FIT
APPLE_WATCH
ANDROID_SENSOR_HUB


FitnessMetricsReportHistory
_repeated_weeklyHistory_codec
weeklyHistory_
_repeated_dailyHistory_codec
dailyHistory_
_repeated_hourlyHistory_codec
hourlyHistory_
MetricsHistory
bucket_
FitnessRecordProto
.get_HourlyReports
.get_LastAggregationTimestampMs
.set_LastAggregationTimestampMs
.get_FitnessStats
.set_FitnessStats
.get_ReportHistory
.set_ReportHistory
_map_hourlyReports_codec
_repeated_rawSamples_codec
rawSamples_
lastAggregationTimestampMs_
fitnessStats_
reportHistory_
HourlyReports
LastAggregationTimestampMs
FitnessStats
ReportHistory
FitnessStatsProto
.get_LastAccumulatedTimestampMs
.set_LastAccumulatedTimestampMs
.get_Accumulated
.set_Accumulated
.set_Pending
.get_PlayerInitialWalkKm
.set_PlayerInitialWalkKm

This essentially all looks like they are attempting to improve the accuracy of Adventure Sync, with things like when your activity started/stopped, wheelchair distance, and information source all being added.

Niantic Account

.get_NiaAccountId
.set_NiaAccountId

NiaAccountIdFieldNumber
niaAccountId_

NiaAccountId

.get_FriendNiaAccountId
.set_FriendNiaAccountId

You’ll be able to link your Pokémon Go account to a Niantic account like how you link it to a Google or Facebook account.

Miscellaneous Stuff

Tracking In-Game Currency Exchange

SetInGameCurrencyExchangeRateTrackingProto

Looks like Niantic wants to track the prices of things across the different currencies?  Maybe for better consistency?  Who knows.

Real-Time Inventory Updates

GetInventoryProto
.get_TimestampMillis
.set_TimestampMillis
timestampMillis_
TimestampMillis
GetInventoryResponseProto
.get_InventoryDelta
.set_InventoryDelta

They’ve added inventory updates, perhaps to track your inventory and refund items in real-time?

Disabled POI colour

statusDisabledPoiColor

POI’s that have been disabled for whatever reason can now have their own colour.

AR Camera

add_ArScanCameraCreated
remove_ArScanCameraCreated
add_ArScanCameraDestroyed
remove_ArScanCameraDestroyed

ArScanCameraCreated
ArScanCameraDestroyed

Small updates to the AR camera, be careful you don’t destroy your camera with this one!

Combat Log Uploader

CombatLogUploadModalGuiController
UploadButtonClicked
logCountText
progressBarSectionCanvasGroup
uploadBarAnimationTime
uploadCompleteDelay
logUploadCompleteSprite 
logUploadCompleteSpriteSize
CombatLogInfoButtonClicked

Updates to combat log uploading.

That’s all for now trainers!  Stay safe out there!

Author & tags

Glawhantojar
Glawhantojar
I've been playing Pokemon Go since the game launched way back in 2016, I am a loyal Valor player and also a content creator on YouTube going by the name Professor Glaw.

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