Dynamax Passimian Max Battle Guide

Passimian Dynamax

Dynamax Passimian is a brand new Tier 3 Max Battle in Pokémon GO. Dynamax Passimian can be shiny from Max Battles. It costs 400 Max Particles to battle this boss.

Being a Fighting type, it is weak to Fairy Flying and Psychic type moves.

Passimian can be caught with the following CP values:

  • 1654 CP to 1733 CP at Level 20, no weather boost

We highly recommend making sure you are well prepared with levelled up counters with boosted Max Moves where possible.

Dynamax Passimian is a tier 3 Max Battle. It can be soloed by well prepared trainers, but we would advise 2 trainers as a minimum if you don’t have ideal counters. Want more tips and tricks for Max Battles? Read this guide.

Dynamax Passimian Counters

Don’t forget, for Dynamax Moves, your Fast Move is what determines the typing of your attacking Max Move!

We will make recommendations for attackers and defenders only in this guide with it being a tier 3 guide. Many trainers will be able to solo Dynamax Passimian with only attackers, but it may be advisable to use a team with the following structure: 1 Defender & 2 x Attackers.

  • Lead with a defender
  • Switch in to an attack during the Dynamax Phase

⚔️Best Attackers for Dynamax Passimian

The best attackers for defeating Dynamax Passimian are the following Pokémon:

Attacker Fast Move Charge Move
Moltres Dynamax Wing Attack Flying Sky Attack Flying
Metagross Dynamax Zen Heabutt Psychic Psychic Psychic
Unfezant Dynamax Air Slash Flying Sky Attack Flying

Dynamax Moltres is a great counter, albeit an expensive one to invest in. Most trainers will have a decent Metagross that will work well, and Unfezant is a fairly new addition that is another good option.

⚔️ Attackers in Max Battles

Attackers are Pokémon that have Max Attack levelled up. Attackers in Max Battles are the Pokémon you want to use during the Dynamax Phase. These Pokémon deal maximum damage to the Max Boss.

Remember, in Max Battles your Fast Move that determines the typing of your Max Move, so it is key to ensure it has the correct typing that will deal Super Effective damage to the boss. Attackers are recommended based primarily on their attack stat and ability to deal super-effective STAB damage to the Max Boss.

🛡️Best Defenders for Dynamax Passimian

The best defenders to use against a Dynamax Passimian are the following Pokémon:

Attacker Fast Move
Moltres Dynamax Wing Attack Fire
Gigantamax Gengar Lick Ghost
Gigantamax Venusayr Vine Whip Grass
Venusaur Dynamax Vine Whip Grass
Metagross Dynamax Zen Headbutt Psychic

🛡️ Defenders in Max Battles

Defenders are Pokémon that have Max Shield levelled up. Good defenders are Pokémon who have large Defense and Stamina, and take reduced damage from the Max Boss, allowing you to stay alive longer, and charge up your Max Meter faster.

Defenders are recommended based primarily on a combination of their defense and stamina stats, as well as their Type being resistant to the moves of the Max Boss. Thereafter, other factors (like their speed and damage-dealing capacity) are considered.

Max Battle Information

To participate in a Max Battle you can be in-person only, at Power Spots, which are easily identified on the map by the purple marking and large ‘X’ above them.

You can challenge Max Battles with up to 4 people, including yourself. Each person can bring up to 3 Dynamax Pokémon in their team, but participation is possible with just one Dynamax Pokémon.

Only Dynamax and Gigantamax Pokémon can participate in this Max Battle. Existing non-Dynamax Pokemon are not eligible.

Max Battles are turn based, differing from both raiding and GO Battle League. More strategy will need to be implemented for harder Max Bosses.

In a Max Battle, tap the screen to use Fast Attacks, and build up energy to use Charged Attacks as usual (though as discussed later in this guide, we advise against actually using Charged Attacks). Attacking will also fill up the Max Meter at the top of the screen.

When three lines appear above a Pokemon’s head, it means it is being targeted by the Max Battle Boss. You can avoid this by swiping to either the left or the right.

In battle you will see a Max Meter at the top of the screen. When it reaches its maximum, your Pokémon will automatically Dynamax/Gigantamax your Pokémon. You have a 3 second countdown to choose with Pokémon you wish to Dynamax/Gigantamax. Keep an eye on the meter! Once it’s full, your Pokémon will Dynamax for 3 turns!

To Dynamax/Gigantamax, you need to fill up the Max Meter at the top of the screen to its maximum, and the meter fills up by swiping towards the energy icons that appears from time to time, or by using your Fast and Charged Attacks.

Once Dynamaxed you will be given the option to use any of your unlocked Max Moves, if battling harder difficulty bosses as a group, plan your use of your attack, Shield and Spirit moves together.

You can Dynamax more than once in a Max Battle, and will automatically Dynamax once your Max Meter refills.

If all of your Pokémon faint while battling a three-star or higher Power Spot Boss, you can still help your allies by cheering for your them so that their meters fill faster.

Dynamax Passimian Movepool

Fast Moves Charge Moves
Take Down Normal Brick Break Fighting
Counter Fighting Close Combat Fighting
Rock Smash Fighting Superpower Fighting
  Brutal Swing Dark

The Max Boss will have 2 different charged moves from its movepool, which includes exclusive moves. One is used as an area-of-effect attack that damages all Pokémon currently on the field and cannot be dodged. The other is used as a focused attack which targets only a specific Pokémon and deals double the regular damage, but this move can be dodged.

While the Fighting and Normal type attacks won’t give you much to worry about, Brutal Swing is an issue for your Psychic types. If you have a team of Metagross, you may want to reroll the moveset if you are unlucky enough to get Brutal Swing.

Group Composition

Dynamax Max Battles can only be participated in by groups of 4 trainers.

Generally, the best strategy for your group is to have 2 attackers, 1 defender and 1 healer. This will allow your group to stay alive as long as possible, whilst also directing damage towards one specific trainers, and allowing maximum damage to take place. It is advisable to keep in mind that Trainers are grouped together in the order of joining the lobby, so it may be worth planning to ensure that the most prepared trainers with levelled up Max Spirit and Max Guard are paired with others who are only prepared for attacks.

Max Guard

max guard shield and mechanics
Using Max Guard shields you from incoming damage

Max Guard can stack up to 3 times, and the damage that a shield can absorb is a set amount based on this Max Move’s level. The protection amount for a single shield is 20, 40 or 60 HP at levels 1, 2 and 3 respectively, which can stack to a total of 60, 120 or 180 HP per level. If you find you are re-entering your Dynamax Phase and you still have two shields left for example, it would be recommended to top back up to 3 shields, then use your Max Attack.

While shields are only applied to the Pokémon using them, it is a hugely important aspect of a Max Battle. Whilst shielded, the Max Battle boss will direct its focused attacks towards the Pokémon that is shielded only!

The defender therefore draws damage away from their 3 active allies, protecting them in this way. Dodging is important, to reduce damage received and keep shields up for longer. We cannot under-estimate how important Max Guard is due to it drawing damage away for your whole group, it is absolutely key to utilise in your strategy.

Only one person in your group of four needs to use Max Guard, so communication is key here.

Max Spirit

Max Spirit heals your entire team
Max Spirit heals your entire team, you can see their health on the top of the battle screen

Max Spirit heals not only Pokémon using it, but also any other active allies remaining in your group of 4. The amount of health restored is a percentage based on the level of Max Spirit and the user’s maximum HP. (The heal amount for a single heal is 8%, 12% or 16% of the user’s maximum HP at levels 1, 2, and 3 respectively).

This means that Pokémon with high stamina / HP are better healers, even if they don’t have optimal attacks for their Max Battle boss.

Author & tags

kittypokemonsalot
kittypokemonsalothttps://www.kittyramblesalot.com/
Pokémon GO Hub Editor in Chief and Writer. Turtwig obsessive, real life Psyduck, Pokémon GO AR Photographer, found footage horror fan.
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