Beldum Raid Guide

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Beldum

Beldum is a Tier 1 raid boss in Pokémon GO. Beldum eventually evolves into the powerful Metagross, a top-notch mon in both PvP and PvE. Metagross also has a mega evolution that’s slated to be an absolute beast on its arrival in the future.

Being a Steel and Psychic type, it is weak to the Dark, Fire, Ghost and Ground types.

Beldum can be caught with the following CP values:

  • 513 – 558 CP at Level 20, no weather boost
  • 642 – 697 CP at Level 25 with Snow or Windy weather boost

Beldum is one of the easiest solos in the game as a normal raid boss. It is also available as a shadow raid which is slightly trickier, but due to the lack of a decent fast attack should be no problem still. It is available as a shiny as both a normal, and a shadow raid boss!

Shadow Raid Information

As a shadow raid, it will hit harder than the normal raid boss, so make sure your counters are powered up, have the right moveset, and aren’t weak to the raid bosses moves. Lower levels trainers and those without top counters may need to bring a friend. Shadow Raid Bosses will grow enraged as you battle them, boosting their attack and defence. Continue to hold your ground and weaken the Shadow Raid Bosses to subdue them.

You can subdue Shadow Raid Bosses using Purified Gems, a new item that can be assembled from Shadow Shards.

Shadow Shards are mysterious gem pieces that may be dropped by Team GO Rocket. You will need to gather enough shards to use Professor Willow’s newly invented Shard Refiner, and in return you’ll be rewarded with a Purified Gem.

There are multiple ways Purified Gems can assist your battle against enraged Shadow Raid Bosses:

  • When you use a Purified Gem during a Shadow Raid, the enraged Shadow Raid Boss’s attack and defence will be lowered temporarily. This can give you the opening you need to take them down.
  • You and your fellow Trainers can use more than one Purified Gem during a Shadow Raid. If used at the same time, their effects will stack.
  • If enough Purified Gems are used, the enraged Shadow Raid Boss will be subdued—returned to its non-enraged state—which might give you the edge you need to defeat it!

Beldum Raid Counters

Since Shadow Pokémon are extremely expensive to power up and require specific events to remove Frustration with a Charge TM, they will NOT be listed as raid counters in this article. That being said, if you have the shadow form of a listed raid counter Pokémon powered up and TMed, use it.

The best counters for Beldum are the following:

# Pokémon Fast Move Charge Move Time to win Deaths
1. Charizard (Mega Y) Ember
Fire
Blast Burn
Fire
7.90s 0.00
2. Gengar (Mega) Lick
Ghost
Shadow Ball
Ghost
7.97s 0.00
3. Banette (Mega) Shadow Claw
Ghost
Shadow Ball
Ghost
8.20s 0.00
4. Blaziken (Mega) Fire Spin
Fire
Blast Burn
Fire
8.40s 0.00
5. Absol (Mega) Snarl
Dark
Payback
Dark
9.00s 0.00
6. Charizard (Mega X) Fire Spin
Fire
Blast Burn
Fire
9.93s 0.00
7. Groudon (Primal) Mud Shot
Ground
Precipice Blades
Ground
10.00s 0.00
8. Houndoom (Mega) Fire Fang
Fire
Foul Play
Dark
10.05s 0.00
9. Swampert (Mega) Mud Shot
Ground
Earthquake
Ground
11.30s 0.00
10. Darkrai Snarl
Dark
Dark Pulse
Dark
12.40s 0.00
11. Reshiram Fire Fang
Fire
Fusion Flare
Fire
12.50s 0.00
12. Gyarados (Mega) Bite
Dark
Crunch
Dark
12.70s 0.00
13. Manectric (Mega) Snarl
Dark
Overheat
Fire
12.72s 0.00
14. Chandelure Hex
Ghost
Shadow Ball
Ghost
12.90s 0.00
15. Alakazam (Mega) Psycho Cut
Psychic
Shadow Ball
Ghost
12.97s 0.00
16. Gengar Hex
Ghost
Shadow Ball
Ghost
13.15s 0.00
17. Darmanitan Fire Fang
Fire
Overheat
Fire
13.15s 0.00
18. Ampharos (Mega) Charge Beam
Electric
Brutal Swing
Dark
13.25s 0.00
19. Pyroar Fire Fang
Fire
Overheat
Fire
13.38s 0.00
20. Hoopa (Confined) Astonish
Ghost
Shadow Ball
Ghost
13.40s 0.00
21. Gardevoir (Mega) Charge Beam
Electric
Shadow Ball
Ghost
13.43s 0.00
22. Hoopa (Unbound) Astonish
Ghost
Shadow Ball
Ghost
13.43s 0.00
23. Blaziken Fire Spin
Fire
Overheat
Fire
13.53s 0.00
24. Entei Fire Fang
Fire
Overheat
Fire
13.60s 0.00
25. Darmanitan (Standard) Fire Fang
Fire
Overheat
Fire
13.60s 0.00
26. Pyroar (Female) Fire Fang
Fire
Overheat
Fire
13.60s 0.00
27. Giratina (Origin) Shadow Claw
Ghost
Shadow Force
Ghost
13.65s 0.00
28. Charizard Fire Spin
Fire
Overheat
Fire
13.80s 0.00
29. Flareon Fire Spin
Fire
Overheat
Fire
13.80s 0.00
30. Moltres Fire Spin
Fire
Overheat
Fire
13.80s 0.00
31. Landorus (Therian) Mud Shot
Ground
Earthquake
Ground
13.80s 0.00
32. Gholdengo Hex
Ghost
Shadow Ball
Ghost
13.82s 0.00
33. Hydreigon Bite
Dark
Brutal Swing
Dark
13.93s 0.00
34. Salamence Fire Fang
Fire
Fire Blast
Fire
14.10s 0.00
35. Salamence (Mega) Fire Fang
Fire
Fire Blast
Fire
14.10s 0.00

Stats and Max CP

Beldum SteelPsychic
Max CP at Level 40 976 | Max CP at Level 50 1104
ATK 96 DEF 132 HP 120
Weak to Strong Against
Dark Fire Ghost Ground Fairy Fighting Poison Ice Rock

Beldum Movepool

Fast Moves Charge Moves
  • Take Down Normal
  • Struggle Normal

All the best, trainers!

Author & tags

MeteorAsh15
MeteorAsh15
My name is Niladri Sarkar. A Team Valor Trainer, I'm a Pokémon Battle Mechanics Specialist & a Dragon Master on Smogon's Pokémon Showdown where I particularly excel with Dragon types and Weather teams in Ubers / OU. I love to apply my vast knowledge and experience to the ever changing meta of Pokémon Go, specialising in DPS/TDO math, movesets, the Master League and Dragon types. Garchomp is my best Pokémon pal through and through.

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