Beldum is a Tier 1 raid boss in Pokémon Go. Beldum eventually evolves into the powerful Metagross, a top-notch mon in both PvP and PvE. Metagross also has a mega evolution that’s slated to be an absolute beast on its arrival in the future.
Being a Steel and Psychic type, it is weak to the Dark, Fire, Ghost and Ground types.
Beldum can be caught with the following CP values:
- 513 – 558 CP at Level 20, no weather boost
- 642 – 697 CP at Level 25 with Snow or Windy weather boost
Beldum is one of the easiest solos in the game.
Beldum Raid Counters
Since Shadow Pokémon are extremely expensive to power up and require specific events to remove Frustration with a Charge TM, they will NOT be listed as raid counters in this article. That being said, if you have the shadow form of a listed raid counter Pokémon powered up and TMed, use it.
The best counters for Beldum are the following:
# | Pokémon | Fast Move | Charge Move | Time to win | Deaths |
---|---|---|---|---|---|
1. |
|
Ember Fire | Blast Burn Fire | 7.90s | 0.00 |
2. |
|
Lick Ghost | Shadow Ball Ghost | 8.00s | 0.00 |
3. |
|
Snarl Dark | Payback Dark | 9.00s | 0.00 |
4. |
|
Fire Spin Fire | Blast Burn Fire | 9.93s | 0.00 |
5. |
|
Fire Fang Fire | Foul Play Dark | 10.10s | 0.00 |
6. |
|
Snarl Dark | Dark Pulse Dark | 12.38s | 0.00 |
7. |
|
Bite Dark | Crunch Dark | 12.80s | 0.00 |
8. |
|
Snarl Dark | Overheat Fire | 12.80s | 0.00 |
9. |
|
Incinerate Fire | Shadow Ball Ghost | 13.03s | 0.00 |
10. |
|
Hex Ghost | Shadow Ball Ghost | 13.13s | 0.00 |
11. |
|
Fire Fang Fire | Overheat Fire | 13.15s | 0.00 |
12. |
|
Fire Fang Fire | Overheat Fire | 13.38s | 0.00 |
13. |
|
Fire Fang Fire | Overheat Fire | 13.38s | 0.00 |
14. |
|
Astonish Ghost | Shadow Ball Ghost | 13.40s | 0.00 |
15. |
|
Astonish Ghost | Shadow Ball Ghost | 13.40s | 0.00 |
16. |
|
Fire Spin Fire | Overheat Fire | 13.53s | 0.00 |
17. |
|
Fire Fang Fire | Overheat Fire | 13.60s | 0.00 |
18. |
|
Fire Fang Fire | Overheat Fire | 13.60s | 0.00 |
19. |
|
Fire Fang Fire | Overheat Fire | 13.60s | 0.00 |
20. |
|
Fire Spin Fire | Overheat Fire | 13.80s | 0.00 |
21. |
|
Fire Spin Fire | Overheat Fire | 13.80s | 0.00 |
22. |
|
Fire Spin Fire | Overheat Fire | 13.80s | 0.00 |
23. |
|
Mud Shot Ground | Earthquake Ground | 13.80s | 0.00 |
24. |
|
Bite Dark | Brutal Swing Dark | 14.03s | 0.00 |
25. |
|
Fire Fang Fire | Fire Blast Fire | 14.10s | 0.00 |
26. |
|
Fire Fang Fire | Fire Blast Fire | 14.10s | 0.00 |
27. |
|
Mud-Slap Ground | Earthquake Ground | 14.10s | 0.00 |
28. |
|
Mud-Slap Ground | Earthquake Ground | 14.10s | 0.00 |
29. |
|
Mud-Slap Ground | Earthquake Ground | 14.10s | 0.00 |
30. |
|
Bug Bite Bug | Drill Run Ground | 14.30s | 0.00 |
31. |
|
Incinerate Fire | Overheat Fire | 14.30s | 0.00 |
32. |
|
Fire Spin Fire | Fire Blast Fire | 14.30s | 0.00 |
33. |
|
Fire Spin Fire | Fire Blast Fire | 14.30s | 0.00 |
34. |
|
Bite Dark | Hydro Cannon Water | 14.55s | 0.00 |
35. |
|
Mud Shot Ground | Earth Power Ground | 14.57s | 0.00 |
Stats and Max CP
|
|||||
Max CP at Level 40 976 | Max CP at Level 50 1104 | |||||
---|---|---|---|---|---|
ATK 96 | DEF 132 | HP 120 | |||
Weak to | Strong Against | ||||
Dark Fire Ghost Ground | Fairy Fighting Poison Ice Rock |
Beldum Movepool
Fast Moves | Charge Moves |
---|---|
|
|
All the best, trainers!