Giratina Origin Forme
Giratina (Origin) GhostDragon

Giratina (Origin Form) is a Tier 5 Raid Boss in Pokémon GO. The best Giratina Origin Form counters are mostly the same as Giratina (Altered) counters, featuring strong Dragon, Dark, Ghost and Ice types, such as Rayquaza, Dragonite, Palkia, Gengar, Mewtwo, and Tyranitar.

Giratina (Origin Form) has a Raid Boss CP of 41776, can be caught with the following CP values:

  • 2018 – 2105 CP with no weather boost (Level 20)
  • 2523 – 2631 CP with Fog or Windy weather (Level 25)

The best-case scenario for Giratina (Origin Forme) is a very manageable duo with Best Friend Bonuses and full teams of Dragons with possibly Mamoswine or Gengar mixed in if needed. Ideally, use 3-6 high-level players, or 6+ lower leveled players when fighting this raid boss.

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This guide lists the best counters, forme stats, and which moves Giratina (Origin Forme) can have in Pokémon GO.

Giratina (Origin) best counters

# Pokemon Fast Move Charge Move Time to win Deaths
1. Gengar (Mega) Lick Shadow Ball 418.20s 22.50
2. Houndoom (Mega) Snarl Foul Play 546.57s 17.17
3. Gyarados (Mega) Bite Outrage 609.39s 13.33
4. Rayquaza Dragon Tail Outrage 537.55s 24.33
5. Palkia Dragon Tail Draco Meteor 557.25s 23.00
6. Darkrai Snarl Shadow Ball 589.05s 18.67
7. Salamence Dragon Tail Draco Meteor 552.15s 25.17
8. Dialga Dragon Breath Draco Meteor 589.65s 20.17
9. Zekrom Dragon Breath Outrage 574.94s 24.33
10. Garchomp Dragon Tail Outrage 586.88s 23.00
11. Reshiram Dragon Breath Draco Meteor 586.13s 23.83
12. Dragonite Dragon Tail Draco Meteor 589.49s 24.67
13. Haxorus Dragon Tail Dragon Claw 565.65s 28.17
14. Charizard (Mega X) Dragon Breath Dragon Claw 593.84s 25.17
15. Yveltal Snarl Dark Pulse 657.09s 16.67
16. Abomasnow (Mega) Powder Snow Weather Ball 625.88s 22.33
17. Charizard (Mega Y) Dragon Breath Dragon Claw 634.15s 22.33
18. Weavile Snarl Avalanche 627.43s 23.83
19. Giratina (Origin) Shadow Claw Shadow Ball 609.32s 26.67
20. Mamoswine Powder Snow Avalanche 628.38s 24.67
21. Kyurem Dragon Breath Draco Meteor 638.44s 26.33
22. Darmanitan (Galarian Standard) Ice Fang Avalanche 608.88s 30.50
23. Tyranitar Bite Crunch 703.10s 17.67
24. Mewtwo Psycho Cut Shadow Ball 625.33s 28.83
25. Latios Dragon Breath Dragon Claw 604.88s 31.83
26. Hydreigon Bite Dark Pulse 669.15s 24.00
27. Chandelure Hex Shadow Ball 591.53s 35.33
28. Togekiss Charm Dazzling Gleam 713.43s 18.83
29. Glaceon Frost Breath Avalanche 661.12s 27.17
30. Gengar Shadow Claw Shadow Ball 586.04s 35.50
31. Gardevoir Charm Dazzling Gleam 677.89s 28.17
32. Bisharp Snarl Dark Pulse 727.91s 23.67
33. Honchkrow Snarl Dark Pulse 686.51s 29.83
34. Goodra Dragon Breath Draco Meteor 734.28s 25.00
35. Houndoom Snarl Foul Play 716.87s 28.00

Mega Houndoom is a force against Giratina. With a time to win over 120 seconds faster than Rayquaza, it does a ton of damage all on its own.  Coupled with the fact that it boosts the damage of other dark attackers on the field makes Houndoom the number one choice.

Rayquaza is a beast when used against either Forme of Giratina, as it exploits its weakness to Dragon-type attacks and deals insane amounts of damage in the shortest amount of time. Dragonite and Salamence are basically the same, just with slightly higher times and, in Salamence’s case, more faints.

Tyranitar is slow, being 100+ seconds behind Rayquaza, but very efficient in terms of Potion usage. If you are potion poor and looking to still be useful in the raid, this is one of your best options.

Weavile is one of the few pure Ice-types that can be considered a top-tier counter as far as Ice-types are relevant, alongside Mamoswine. Interestingly enough, your fastest time will be with a mixed set, with an Ice-type charged move and a Dark-type fast move.

Shadow Ball Mewtwo is a worthwhile pick whenever it can dole out Super Effective damage. It faints less than a Gengar but also does not have as low of a Time-to-Win due to Psycho Cut or Confusion not being Super Effective. Additionally, it can manage with Ice Beam, but keep in mind Shadow Ball is better.

Mamoswine became, hands down, the best Ice-type in the game upon its release for Community Day. It is no surprise it would show up here as one of the best counters. Giratina does not have a double weakness to ice however, so even its power is dwarfed by other, more powerful, dragons.

Gengar is the first non-dragon to get a mention It is a fantastic Glass Cannon pick, with either its legacy Shadow Claw fast move, or its Gengar Day Exclusive, Lick. It will faint a lot, but the damage will be worth it.

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Weather Effects

Giratina will be boosted by Fog and Windy weather, while being more vulnerable in Fog, Windy, Cloudy, and Snow.

Weather Pro Con
Sunny
Windy Allows a Level 25 Encounter from Weather Boost. Boosts Dragon attackers. Boosts Giratina’s Dragon Tail and Dragon Pulse
Partly Cloudy
Cloudy Boosts Fairy attackers
Snow Boosts Ice attackers
Rainy
Fog Allows a Level 25 Encounter from Weather Boost. Boosts Ghost and Dark attackers. Boosts Giratina’s Shadow Claw, Shadow Ball, and Ominous Wind

Giratina’s Raid Moves and Stats Analysis

Giratina (Origin Forme) is a Ghost Dragon type that has the following stats:

Giratina (Origin) GhostDragon
Max CP 3683
ATK 225 DEF 187 HP 284
Weak to Strong Against
Dark Dragon Fairy Ghost Ice Ghost Psychic Dragon

Giratina (Origin Forme) can have the following move sets in a raid battle and when captured:

Fast Moves Charge Moves DPS TDO
Shadow Claw Ghost Shadow Ball Ghost 14.54 1035.27
Dragon Tail Dragon Shadow Ball Ghost 14.09 1003.71
Shadow Claw Ghost Dragon Pulse Dragon 12.85 915.06
Dragon Tail Dragon Dragon Pulse Dragon 12.48 888.89
Shadow Claw Ghost Ominous Wind Ghost 12.10 861.61
Dragon Tail Dragon Ominous Wind Ghost 11.75 836.67
*DPS and TDO are calculated using Level 40 Pokemon with perfect IVs and a 200 DEF defender model. The values displayed here should be compared only among themselves and represent DPS and TDO approximations.

Now, what actually makes Giratina (Origin Forme) that much different from the Altered Forme?

  • Shadow Claw/Shadow Ball being available to the Origin Forme gives it access to the best Ghost-type moveset in the game.
  • Origin Forme also has access to the Fast Move: Dragon Tail and the Charge Moves: Dragon Pulse and Ominous Wind.
  • Origin Forme and Altered Forme, in the game, swap their attack and defence stats, making Origin Forme attack based, and Altered Forme defence based. This means that Origin Forme will hit harder but be defeated faster.
  • A duo that would have been difficult before with Altered Forme is now entirely easy with Origin Forme, even before factoring in weather and friendship bonuses. Which in turn means that it is a simply easier fight. You do not need as many people with Origin Forme as you did with Altered Forme.
  • It will hit harder, and you may see more faints. However, the effect is minimal as far as simulations go. You will only see these results when using your glass cannons like Gengar and Banette.
  • Origin Forme will be your go-to forme to use if Giratina ever gets an exclusive move. Altered Giratina, even with something exclusive, would not see as wide usage as an Origin Forme would.
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