Hitmontop is a pure Fighting type raid boss. Optimal raid counters will include powerful Psychic Flying and Fairy types, with quite a mixed range of different counters available to help you defeat it.

Hitmontop is a level 3 raid, depending on your levels and counters, high level trainers may be able to solo Hitmontop, but lower level trainers may want to team together in groups of 2-5 depending on counters.

This guide will tell you how to beat this raid boss, as well as its optimal stats, moves and CP range.

Advertisement

Hitmontop Counters

Since Shadow Pokémon are extremely expensive to power up and require specific events to remove Frustration with a Charge TM, they will NOT be listed as raid counters in this article. That being said, if you have the shadow form of a listed raid counter Pokémon powered up and TMed, use it.

Let’s check out the top raid counters for Hitmontop:

Hitmontop Counters
The supreme Hitmontop Raid Counters
Mewtwo Confusion Psychic Psytrike Psychic
Gengar (Mega) Lick Ghost Psychic Psychic
Great Hitmontop raid counters
Latios Zen Headbutt Psychic Psychic Psychic
Pidgeot (Mega) Gust Flying Brave Bird Flying
Metagross Zen Headbutt Psychic Psychic Psychic
Moltres Wing Attack Flying Sky Attack Flying
Espeon Confusion Psychic Psychic Psychic
Alakazam Psycho Cut Psychic Psychic Psychic
Lugia Extrasensory Psychic Aeroblast Flying
Charizard (Mega Y) Wing Attack Flying Blast Burn Fire
Azelf Confusion Psychic Future Sight Psychic
Gallade Confusion Psychic Psychic Psychic
Exeggutor Confusion Psychic Psychic Psychic
Rayquaza Air Slash [air] Aerial Ace Flying

For more budget counters you can check out the whole counters list here, but Gardevoir, Celebi, Jirachi and Ho-oh all make an appearance, so keep them in mind.


 

Hitmontop Sprites

Regular Sprite Shiny Sprite

 

At the time of writing (July 2021), shiny Hitmontop is not available in game.


Hitmontop Stats

Hitmontop Fighting
Max CP at lvl 40 2438
ATK 173 DEF 207 HP 137
Weak to Strong Against
Flying Psychic Fairy Normal Ice Dark Rock Steel

 

Caught CP range – 1166 -1232


Hitmontop Moveset Analysis

Fast Moves Charge Moves
  • Counter Fighting
  • Rock Smash Fighting
  • Close Combat Fighting
  • Stone Edge Rock
  • Gyro Ball Steel

 

For optimal DPS Counter and Close Combat are going to be the best option, and give you access to STAB.


Conclusion

Hitmontop should be a decent solo for a single high level trainer thanks to an array of hard hitting Psychic, Fairy and Flying types, but may be trickier for those without maxed out counters.

Advertisement