Moves in Pokémon Legends Z-A

Pokémon Legends: Z-A introduces a brand new battle system, which allows Pokémon to move freely and attack dynamically, using range, obstacles, and area of effect. With the new battle system, the moves that Pokémon can use have been adjusted, with hundreds of moves being removed from the game all together. 

This page shows which moves are available and which moves have been removed from the game. There are 247 usable moves in total, and 405 removed moves (some duplicates present). We also want to remind our readers that Abilities are not a thing in Pokémon Legends Z-A!

List of Usable Moves

Here is a complete list of all moves in Pokémon Legends Z-A. The list is sorted alphabetically by the move name column. Credits for the list go to Serebii.

Name Type Category Cooldown Base Power Effects
Absorb Grass Special 7 20 The user attacks by draining targets of their nutrients. The user’s HP will be restored by a portion of the damage dealt.
Acid Armor Poison Other 9 The user boosts its Defense stat for a while by altering its cellular structure to become liquefied.
Aerial Ace Flying Physical 9 60 The user attacks by confounding targets with swift movements before slashing.
Agility Psychic Other 12 The user relaxes its muscles to make its body feel lighter, increasing the user’s movement speed for a short time.
Air Slash Flying Special 7 75 The user attacks with a blade of air that slices even the sky. This may also make targets flinch.
Amnesia Psychic Other 9 The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.
Aqua Jet Water Physical 3 30 The user attacks by lunging toward targets with blinding speed.
Aqua Ring Water Other 10 The user summons a ring of water that will gradually restore its HP.
Aura Sphere Fighting Special 8 80 The user attacks by letting loose a pulse of aura power from within its body.
Bite Dark Physical 6 60 The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.
Blizzard Ice Special 12 110 The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
Body Slam Normal Physical 8 85 The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
Boomburst Normal Special 12 140 The user attacks by unleashing the destructive power of a terrible explosive sound across a wide area.
Bounce Flying Physical 12 85 The user attacks by bouncing up and disappearing into the sky for a short time, then dropping down onto targets. This may also leave targets paralyzed.
Brave Bird Flying Physical 10 120 The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage.
Breaking Swipe Dragon Physical 9 60 The user attacks by wildly swinging its tough tail. This also lowers targets’ Attack stats for a short time.
Brick Break Fighting Physical 7 75 The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
Brutal Swing Dark Physical 6 60 The user attacks everything nearby by swinging about violently.
Bubble Beam Water Special 6 65 The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly.
Bug Buzz Bug Special 8 90 The user attacks with damaging sound waves created by vibration. This may also lower targets’ Sp. Def stats.
Bulk Up Fighting Other 18 The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
Bulldoze Ground Physical 6 60 The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
Bullet Punch Steel Physical 3 30 The user attacks with a flurry of tough punches as fast as bullets.
Bullet Seed Grass Physical 6 15 The user attacks by forcefully shooting out five seeds, one after the other.
Calm Mind Psychic Other 18 The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
Charge Electric Other 10 The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user’s Sp. Def stat for a short time.
Charm Fairy Other 10 The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
Close Combat Fighting Physical 12 120 The user attacks by abandoning defense and charging in close to targets. This lowers the user’s Defense and Sp. Def stats for a short time.
Confuse Ray Ghost Other 6 The user shines a sinister ray at targets, leaving them confused.
Confusion Psychic Special 6 50 The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
Core Enforcer Dragon Special 15 100 The user attacks by firing off a powerful beam that scorches across the battlefield as if carving out the letter Z.
Cotton Guard Grass Other 10 The user boosts its Defense stat for a long while by wrapping its body in soft cotton.
Crunch Dark Physical 8 80 The user attacks by crunching targets up with sharp fangs. This may also lower targets’ Defense stats.
Curse Ghost Other 15 The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.
Dark Pulse Dark Special 8 80 The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
Dazzling Gleam Fairy Special 8 80 The user attacks with a powerful flash of light.
Detect Fighting Other 13 The user takes on a protective stance that prevents incoming attacks from landing.
Diamond Storm Rock Physical 10 100 The user attacks by engulfing targets in a storm of diamonds. This may also boost the user’s Defense stat.
Dig Ground Physical 12 80 The user attacks by disappearing underground for a short time, then surfacing to strike targets.
Disarming Voice Fairy Special 6 40 The user attacks by letting out a charming cry that causes emotional damage.
Discharge Electric Special 8 80 The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.
Double Team Normal Other 15 The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
Double-Edge Normal Physical 10 120 The user attacks with a reckless, all-out charge. The user will also take some damage.
Draco Meteor Dragon Special 10 130 The user attacks by summoning comets to rain down from the sky. The recoil will lower the user’s Sp. Atk stat for a while.
Dragon Breath Dragon Special 6 60 The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed.
Dragon Claw Dragon Physical 8 80 The user attacks by slicing targets with huge, sharp claws.
Dragon Pulse Dragon Special 8 85 The user attacks by blasting targets with a shock wave emitted from its gaping mouth.
Dragon Rush Dragon Physical 12 100 The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch.
Draining Kiss Fairy Special 7 50 The user attacks with a draining kiss that steals HP from targets to restore the user’s own HP.
Drill Run Ground Physical 8 80 The user attacks by crashing into targets while rotating like a drill. This move has a heightened chance of landing a critical hit.
Dynamic Punch Fighting Physical 12 100 The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail.
Earth Power Ground Special 8 90 The user attacks by making the ground under targets erupt with power. This may also lower targets’ Sp. Def stats.
Earthquake Ground Physical 10 100 The user attacks by setting off an earthquake that strikes a wide area.
Eerie Impulse Electric Other 10 The user generates an eerie impulse from its body, which lowers targets’ Sp. Atk stats for a while.
Electroweb Electric Special 7 55 The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time.
Ember Fire Special 6 40 The user attacks by shooting out small flames. This may also leave targets with a burn.
Endure Normal Other 12 The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
Energy Ball Grass Special 8 90 The user attacks by drawing power from nature and firing it at targets. This may also lower targets’ Sp. Def stats.
Explosion Normal Physical 15 250 The user emits tremendous explosive force, causing damage across a wide area. The user faints after using this move.
Extreme Speed Normal Physical 3 65 The user attacks by charging into targets with blinding speed.
Fairy Wind Fairy Special 6 40 The user attacks by stirring up a fairy wind to strike targets.
Fake Tears Dark Other 10 The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.
Feather Dance Flying Other 10 The user buries targets in a mass of down, which lowers targets’ Attack stats for a while.
Fire Blast Fire Special 10 110 The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
Fire Fang Fire Physical 6 65 The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.
Fire Punch Fire Physical 7 75 The user attacks with a fiery punch. This may also leave targets with a burn.
Fire Spin Fire Special 7 20 The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.
Flame Wheel Fire Physical 6 60 The user attacks by charging forward while wrapped in flames. This may also leave targets with a burn.
Flamethrower Fire Special 8 90 The user attacks with a stream of fierce flames. This may also leave targets with a burn.
Flare Blitz Fire Physical 8 120 The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.
Flash Cannon Steel Special 8 80 The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets’ Sp. Def stats.
Flip Turn Water Physical 12 60 The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
Fly Flying Physical 12 90 The user attacks by disappearing high into the sky for a short time, then swooping back down.
Flying Press Fighting Physical 9 100 The user attacks by diving down onto targets from the sky. This move is both Fighting and Flying type simultaneously.
Focus Blast Fighting Special 12 120 The user attacks by heightening its mental focus to unleash its power. This may also lower targets’ Sp. Def stats.
Focus Energy Normal Other 10 The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
Forest’s Curse Grass Other 10 The user places the curse of the forest on targets. This adds the Grass type to targets.
Freeze-Dry Ice Special 9 70 The user attacks by rapidly lowering targets’ temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen.
Future Sight Psychic Special 10 120 A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
Geomancy Fairy Other 30 The user absorbs energy to boost its Sp. Atk and Sp. Def stats and increase its movement speed for a while. This move takes some time to carry out.
Giga Drain Grass Special 9 75 The user attacks by draining targets of their nutrients. The user’s HP will be restored by a portion of the damage dealt.
Giga Impact Normal Physical 20 150 The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
Glare Normal Other 8 The user intimidates targets with a frightful glare that will leave them paralyzed.
Growl Normal Other 6 The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.
Growth Normal Other 15 The user boosts its Attack and Sp. Atk stats for a short time by prompting its body to grow all at once.
Gunk Shot Poison Physical 10 120 The user attacks by shooting out filthy garbage. This may also leave targets poisoned.
Gust Flying Special 6 40 The user attacks by using its wings to whip up a gust of wind to launch at targets.
Harden Normal Other 6 The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body.
Haze Ice Other 15 The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.
Head Smash Rock Physical 10 150 The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage.
Headbutt Normal Physical 7 70 The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
Heal Block Psychic Other 12 The user prevents targets from recovering HP through moves or items for a while.
Heat Crash Fire Physical 10 The user attacks by slamming its burning body into targets. The more the user outweighs the target, the greater this move’s power.
Heat Wave Fire Special 9 95 The user attacks by exhaling hot breath. This may also leave targets with a burn.
Heavy Slam Steel Physical 10 The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move’s power.
Horn Leech Grass Physical 9 75 The user attacks by using its horns to drain targets of their energy. The user’s HP will be restored by a portion of the damage dealt.
Hurricane Flying Special 10 110 The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.
Hydro Pump Water Special 12 110 The user attacks by blasting targets with a huge volume of water launched under great pressure.
Hyper Beam Normal Special 20 150 The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
Hyper Voice Normal Special 8 90 The user attacks by unleashing horribly loud, resounding vibrations.
Hyperspace Fury Dark Physical 10 100 The user attacks with a barrage from multiple arms. This attack ignores moves such as Protect or Detect, but it also lowers the user’s Defense stat for a short time.
Hyperspace Hole Psychic Special 8 80 The user attacks by using a hyperspace hole to appear right near targets without warning. This attack can hit targets using moves such as Protect or Detect.
Hypnosis Psychic Other 10 The user employs hypnotic suggestion to make targets drowsy.
Ice Beam Ice Special 8 90 The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
Ice Fang Ice Physical 6 65 The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.
Ice Punch Ice Physical 7 75 The user attacks with an icy punch. This may also leave targets frozen.
Ice Shard Ice Physical 3 40 The user attacks by flash-freezing chunks of ice and hurling them at targets.
Icicle Crash Ice Physical 8 85 The user attacks by crashing large icicles down upon targets. This may also make targets flinch.
Icy Wind Ice Special 7 55 The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
Infestation Bug Special 6 20 The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
Iron Defense Steel Other 9 The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
Iron Head Steel Physical 8 80 The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.
Iron Tail Steel Physical 10 100 The user attacks by slamming its hard tail into targets. This may also lower targets’ Defense stats.
King’s Shield Steel Other 15 The user takes on a defensive stance and shields itself from incoming attacks. The shield lowers the Attack stats of attackers that make direct contact.
Knock Off Dark Physical 10 65 The user attacks by slapping targets’ held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
Land’s Wrath Ground Physical 8 90 The user attacks by gathering energy from the land and focusing that power on targets.
Lava Plume Fire Special 8 80 The user attacks by unleashing an inferno of scarlet flames across a wide area. This may also leave those hit with a burn.
Leaf Blade Grass Physical 8 90 The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit.
Leaf Storm Grass Special 10 130 The user attacks by whipping up a storm of sharp leaves around targets. The recoil will lower the user’s Sp. Atk stat for a while.
Leafage Grass Physical 6 40 The user attacks by pelting targets with leaves.
Leech Life Bug Physical 9 80 The user attacks by draining targets of their blood. The user’s HP will be restored by a portion of the damage dealt.
Leech Seed Grass Other 12 The user plants seeds that will slowly but continually absorb HP from targets and restore the user’s HP.
Leer Normal Other 6 The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.
Lick Ghost Physical 6 30 The user attacks by licking targets with a long tongue. This may also leave targets paralyzed.
Light Screen Psychic Other 12 The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
Light of Ruin Fairy Special 15 140 The user attacks by drawing power from the Eternal Flower to fire off a powerful beam of light. The user will also take some damage.
Liquidation Water Physical 8 85 The user attacks by slamming into targets using a full- force blast of water. This may also lower targets’ Defense stats.
Lunge Bug Physical 9 80 The user attacks by lunging toward targets with full force. This also lowers targets’ Attack stats for a short time.
Mach Punch Fighting Physical 3 30 The user attacks by throwing a punch with blinding speed.
Magical Leaf Grass Special 6 60 The user attacks by scattering curious leaves that can chase targets down.
Megahorn Bug Physical 10 120 The user attacks with a tough and impressive horn, ramming into targets with all-out force.
Metal Claw Steel Physical 6 50 The user attacks by raking targets with steel claws. This may also boost the user’s Attack stat.
Metal Sound Steel Other 10 The user emits a horrible sound like screeching metal, which lowers targets’ Sp. Def stats for a while.
Metronome Normal Other 4 The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
Mist Ice Other 10 The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
Moonblast Fairy Special 8 95 The user attacks by using the power of the moon. This may also lower targets’ Sp. Atk stats.
Moonlight Fairy Other 15 The user restores some HP by bathing in the soothing light of the moon.
Morning Sun Normal Other 15 The user restores some HP by bathing in the pleasant rays of the sun.
Mud Shot Ground Special 6 55 The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.
Mystical Fire Fire Special 8 75 The user attacks by breathing a special kind of searing flame. This also lowers targets’ Sp. Atk stats for a short time.
Nasty Plot Dark Other 15 The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
Night Slash Dark Physical 7 70 The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Nihil Light Dragon Special 15 200 The user attacks by unleashing a powerful light that defies all laws of nature, striking even Fairy types and ignoring any stat changes affecting its targets.
No Retreat Fighting Other 60 The user puts everything on the line and boosts all its stats for a short time. In exchange, the user temporarily loses the ability to switch out of battle.
Nuzzle Electric Physical 6 20 The user attacks by nuzzling targets with its electrified cheeks. This leaves targets paralyzed.
Oblivion Wing Flying Special 12 80 The user unleashes a wave of destruction to absorb HP from targets and restore the user’s own HP.
Outrage Dragon Physical 15 120 The user attacks in a furious rampage, then becomes confused.
Overheat Fire Special 10 130 The user attacks with all the power it can muster. The recoil will lower the user’s Sp. Atk stat for a while.
Parabolic Charge Electric Special 9 65 The user attacks by unleashing a wave of electricity. The user’s HP will be restored by a portion of the damage dealt.
Parting Shot Dark Other 12 The user intimidates targets with a parting threat before rushing back to its Trainer. This lowers targets’ Attack and Sp. Atk stats for a short time.
Peck Flying Physical 6 35 The user attacks by jabbing targets with a sharply pointed beak or horn.
Perish Song Normal Other 20 Any Pokémon that hears this song will faint after a while, unless they switch out of battle.
Phantom Force Ghost Physical 12 90 The user attacks by disappearing into the shadows for a short time, then surfacing to strike targets. This attack can hit targets using moves such as Protect or Detect.
Pin Missile Bug Physical 6 15 The user attacks by shooting out five sharp spikes, one after the other.
Play Rough Fairy Physical 8 90 The user attacks by playing rough. This may also lower targets’ Attack stats.
Poison Jab Poison Physical 8 80 The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
Poison Powder Poison Other 10 The user scatters a cloud of poisonous powder that leaves targets poisoned.
Poison Sting Poison Physical 6 30 The user attacks by stabbing targets with a poisonous stinger. This may also leave targets poisoned.
Power Gem Rock Special 8 80 The user attacks with a ray of light that sparkles as if it were made of gemstones.
Power Whip Grass Physical 12 120 The user attacks by violently lashing targets with vines, tentacles, or the like.
Power-Up Punch Fighting Physical 10 40 The user attacks targets with a punch that will make its own fist tougher. This boosts the user’s Attack stat for a short time.
Protect Normal Other 15 The user takes on a protective stance that prevents incoming attacks from landing.
Psybeam Psychic Special 6 65 The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
Psychic Psychic Special 8 90 The user attacks by directing a strong telekinetic force toward targets. This may also lower targets’ Sp. Def stats.
Psycho Cut Psychic Physical 7 70 The user attacks by tearing at targets with blades formed from psychic power. This move has a heightened chance of landing a critical hit.
Psyshock Psychic Special 8 80 The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
Psystrike Psychic Special 9 100 The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
Quick Attack Normal Physical 3 30 The user attacks by lunging toward targets with blinding speed.
Razor Leaf Grass Physical 6 55 The user attacks by launching leaves to slice up targets. This move has a heightened chance of landing a critical hit.
Recover Normal Other 15 The user restores its own HP through cellular regeneration.
Reflect Psychic Other 12 The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
Roar Normal Other 6 The user lets out a mighty roar, which startles targets and drives them back a good distance.
Rock Blast Rock Physical 6 15 The user attacks by shooting out five hard rocks, one after the other.
Rock Slide Rock Physical 7 75 The user attacks by hurling large boulders. This may also make targets flinch.
Rock Smash Fighting Physical 6 40 The user attacks with a punch. This may also lower targets’ Defense stats.
Rock Throw Rock Physical 6 50 The user attacks by picking up a small rock and throwing it at targets.
Rock Tomb Rock Physical 10 60 The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
Rollout Rock Physical 6 60 The user attacks by rolling into targets like a giant boulder.
Safeguard Normal Other 12 The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
Sand Tomb Ground Physical 7 20 The user summons a raging sandstorm to surround targets. Opponents within the sandstorm will take continual damage.
Screech Normal Other 10 The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.
Self-Destruct Normal Physical 15 200 The user emits explosive force, causing damage across a wide area. The user faints after using this move.
Shadow Ball Ghost Special 8 80 The user attacks by hurling a shadowy blob. This may also lower targets’ Sp. Def stats.
Shadow Claw Ghost Physical 7 70 The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Shadow Sneak Ghost Physical 3 40 The user attacks by stretching out a shadow to strike targets from behind.
Slash Normal Physical 7 70 The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
Sleep Powder Grass Other 10 The user scatters a cloud of soporific powder that leaves targets drowsy.
Sludge Bomb Poison Special 7 90 The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.
Sludge Wave Poison Special 8 95 The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned.
Smokescreen Normal Other 10 The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.
Snarl Dark Special 9 55 The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.
Solar Beam Grass Special 12 120 The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
Spark Electric Physical 6 65 The user attacks by charging into targets while cloaked in electricity. This may also leave targets paralyzed.
Spikes Ground Other 7 The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them.
Spiky Shield Grass Other 15 The user prevents incoming attacks from landing while also dealing damage to any attackers that make direct contact.
Splash Normal Other 4 The user flops around instead of attacking. This move has no effect at all…
Stealth Rock Rock Other 10 The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
Steam Eruption Water Special 10 110 The user attacks by immersing targets in superheated steam. This may also leave targets with a burn.
Steel Wing Steel Physical 7 70 The user attacks by bashing targets with hard wings. This may also boost the user’s Defense stat.
Sticky Web Bug Other 7 The user lays sticky webbing at targets’ feet. The webbing slows the movements of susceptible opposing Pokémon that make contact with it.
Stone Edge Rock Physical 10 100 The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.
String Shot Bug Other 9 The user spits out strings of silk, which wrap around targets and make them move more slowly for a short time.
Stun Spore Grass Other 10 The user scatters a cloud of numbing powder that leaves targets paralyzed.
Substitute Normal Other 10 The user sacrifices a small amount of HP to create a substitute for itself.
Super Fang Normal Physical 9 The user attacks by chomping down on targets with its sharp incisors or front fangs. The damage dealt by this move depends on targets’ HP.
Supersonic Normal Other 6 The user generates peculiar sound waves that will leave targets confused.
Surf Water Special 8 90 The user attacks by swamping a wide area with a giant wave.
Swift Normal Special 5 60 The user attacks by firing star-shaped rays at targets.
Swords Dance Normal Other 15 The user boosts its Attack stat for a while by performing a frenetic dance.
Synthesis Grass Other 15 The user restores some HP by producing energy through photosynthesis.
Tackle Normal Physical 4 40 The user attacks by charging forward and slamming into targets with its whole body.
Tail Whip Normal Other 7 The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.
Take Down Normal Physical 8 90 The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
Taunt Dark Other 12 The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
Teleport Psychic Other 7 The user teleports back to its Trainer.
Thousand Arrows Ground Physical 10 90 The user attacks by generating countless arrows from its internal energy and raining them down upon targets. Even Flying-type Pokémon will be hit by this move.
Thousand Waves Ground Physical 10 90 The user attacks by unleashing a wave that crawls along the ground. Any Pokémon hit by the wave cannot be switched out of battle.
Thunder Electric Special 10 110 The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
Thunder Fang Electric Physical 6 65 The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed.
Thunder Punch Electric Physical 7 75 The user attacks with an electrified punch. This may also leave targets paralyzed.
Thunder Shock Electric Special 6 40 The user attacks with a jolt of electricity. This may also leave targets paralyzed.
Thunder Wave Electric Other 10 The user launches a weak jolt of electricity to leave targets paralyzed.
Thunderbolt Electric Special 8 90 The user attacks with a strong electric blast. This may also leave targets paralyzed.
Topsy-Turvy Dark Other 10 The user turns all the stat changes affecting targets topsy-turvy so that they become the opposite of what they were.
Toxic Poison Other 10 The user badly poisons targets. The poison’s damage worsens over time.
Toxic Spikes Poison Other 7 The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.
Trick-or-Treat Ghost Other 10 The user invites targets to go trick-or-treating. This adds the Ghost type to targets.
Twister Dragon Special 6 40 The user attacks by whipping up a vicious tornado to tear at targets. This may also make targets flinch.
U-turn Bug Physical 12 70 The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
Vine Whip Grass Physical 6 45 The user attacks by striking targets with slender, whiplike vines.
Volt Switch Electric Special 12 70 The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
Volt Tackle Electric Physical 9 120 The user attacks by charging forward while cloaked in electricity. This may leave targets paralyzed. The user will also take some damage.
Water Gun Water Special 6 40 The user attacks by blasting targets with a forceful shot of water.
Water Pulse Water Special 6 60 The user attacks by shooting a pulsing blast of water. This may also leave targets confused.
Water Shuriken Water Special 3 15 The user attacks with five throwing stars formed from mucus, launched one after the other.
Waterfall Water Physical 8 80 The user attacks by charging at targets with incredible momentum. This may also make targets flinch.
Whirlpool Water Special 7 20 The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.
Whirlwind Normal Other 7 The user creates a strong wind to drive targets back a good distance.
Wild Charge Electric Physical 8 90 The user attacks by charging forward while cloaked in electricity. The user will also take some damage.
Will-O-Wisp Fire Other 10 The user shoots a sinister flame to inflict a burn on targets.
Wing Attack Flying Physical 6 60 The user attacks by spreading its imposing wings wide and slamming them into targets.
Wish Normal Other 12 A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user’s place.
Wood Hammer Grass Physical 10 120 The user attacks by slamming into targets with its rugged body. The user will also take some damage.
Work Up Normal Other 15 The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
X-Scissor Bug Physical 8 80 The user attacks using scythes, claws, or the like as if they were a pair of scissors.
Zap Cannon Electric Special 15 120 The user attacks by firing an electric blast like a cannon. This also leaves targets paralyzed without fail.
Zen Headbutt Psychic Physical 8 80 The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

List of Removed Moves

The following is a long list of moves that have been removed from Legends Z-A. Some moves appear more than once due to having a different underlying id, but this should cover all of the removals. 

Id Name
1 Pound
5 Mega Punch
6 Pay Day
10 Scratch
11 Vise Grip
12 Guillotine
15 Cut
20 Bind
21 Slam
23 Stomp
24 Double Kick
25 Mega Kick
28 Sand Attack
30 Horn Attack
31 Fury Attack
32 Horn Drill
35 Wrap
37 Thrash
47 Sing
50 Disable
51 Acid
62 Aurora Beam
65 Drill Peck
67 Low Kick
68 Counter
69 Seismic Toss
70 Strength
72 Mega Drain
80 Petal Dance
90 Fissure
101 Night Shade
102 Mimic
107 Minimize
110 Withdraw
111 Defense Curl
123 Smog
124 Sludge
135 Soft-Boiled
136 High Jump Kick
138 Dream Eater
139 Poison Gas
143 Sky Attack
144 Transform
147 Spore
152 Crabhammer
154 Fury Swipes
156 Rest
161 Tri Attack
165 Struggle
168 Thief
173 Snore
175 Flail
178 Cotton Spore
179 Reversal
180 Spite
181 Powder Snow
184 Scary Face
186 Sweet Kiss
187 Belly Drum
189 Mud-Slap
194 Destiny Bond
198 Bone Rush
199 Lock-On
201 Sandstorm
206 False Swipe
207 Swagger
208 Milk Drink
210 Fury Cutter
212 Mean Look
213 Attract
214 Sleep Talk
215 Heal Bell
217 Present
220 Pain Split
226 Baton Pass
227 Encore
229 Rapid Spin
230 Sweet Scent
238 Cross Chop
240 Rain Dance
241 Sunny Day
243 Mirror Coat
244 Psych Up
246 Ancient Power
251 Beat Up
252 Fake Out
253 Uproar
254 Stockpile
255 Spit Up
256 Swallow
259 Torment
260 Flatter
262 Memento
263 Facade
264 Focus Punch
266 Follow Me
270 Helping Hand
271 Trick
272 Role Play
275 Ingrain
276 Superpower
278 Recycle
281 Yawn
283 Endeavor
284 Eruption
285 Skill Swap
286 Imprison
291 Dive
292 Arm Thrust
298 Teeter Dance
299 Blaze Kick
303 Slack Off
305 Poison Fang
306 Crush Claw
307 Blast Burn
308 Hydro Cannon
309 Meteor Mash
310 Astonish
311 Weather Ball
314 Air Cutter
321 Tickle
322 Cosmic Power
323 Water Spout
325 Shadow Punch
326 Extrasensory
329 Sheer Cold
330 Muddy Water
333 Icicle Spear
335 Block
336 Howl
338 Frenzy Plant
342 Poison Tail
343 Covet
349 Dragon Dance
351 Shock Wave
355 Roost
356 Gravity
359 Hammer Arm
360 Gyro Ball
361 Healing Wish
362 Brine
364 Feint
365 Pluck
366 Tailwind
367 Acupressure
368 Metal Burst
371 Payback
372 Assurance
374 Fling
379 Power Trick
380 Gastro Acid
383 Copycat
384 Power Swap
385 Guard Swap
387 Last Resort
388 Worry Seed
389 Sucker Punch
391 Heart Swap
393 Magnet Rise
395 Force Palm
397 Rock Polish
401 Aqua Tail
402 Seed Bomb
409 Drain Punch
410 Vacuum Wave
415 Switcheroo
419 Avalanche
432 Defog
433 Trick Room
440 Cross Poison
447 Grass Knot
449 Judgment
450 Bug Bite
451 Charge Beam
454 Attack Order
455 Defend Order
458 Double Hit
459 Roar of Time
460 Spacial Rend
461 Lunar Dance
463 Magma Storm
467 Shadow Force
468 Hone Claws
469 Wide Guard
470 Guard Split
471 Power Split
472 Wonder Room
474 Venoshock
476 Rage Powder
478 Magic Room
479 Smack Down
483 Quiver Dance
486 Electro Ball
487 Soak
488 Flame Charge
489 Coil
490 Low Sweep
491 Acid Spray
492 Foul Play
493 Simple Beam
494 Entrainment
495 After You
496 Round
497 Echoed Voice
499 Clear Smog
500 Stored Power
501 Quick Guard
502 Ally Switch
503 Scald
504 Shell Smash
505 Heal Pulse
506 Hex
508 Shift Gear
509 Circle Throw
510 Incinerate
511 Quash
512 Acrobatics
513 Reflect Type
514 Retaliate
515 Final Gambit
517 Inferno
518 Water Pledge
519 Fire Pledge
520 Grass Pledge
522 Struggle Bug
524 Frost Breath
525 Dragon Tail
533 Sacred Sword
534 Razor Shell
539 Night Daze
541 Tail Slap
547 Relic Song
552 Fiery Dance
557 V-create
562 Belch
565 Fell Stinger
568 Noble Roar
572 Petal Blizzard
580 Grassy Terrain
581 Misty Terrain
587 Fairy Lock
589 Play Nice
590 Confide
597 Aromatic Mist
602 Magnetic Flux
603 Happy Hour
604 Electric Terrain
606 Celebrate
607 Hold Hands
608 Baby-Doll Eyes
610 Hold Back
618 Origin Pulse
619 Precipice Blades
620 Dragon Ascent
659 Shore Up
660 First Impression
661 Baneful Bunker
662 Spirit Shackle
663 Darkest Lariat
665 Ice Hammer
667 High Horsepower
668 Strength Sap
669 Solar Blade
675 Throat Chop
676 Pollen Puff
678 Psychic Terrain
680 Fire Lash
681 Power Trip
682 Burn Up
683 Speed Swap
684 Smart Strike
686 Revelation Dance
688 Trop Kick
689 Instruct
694 Aurora Veil
705 Fleur Cannon
706 Psychic Fangs
707 Stomping Tantrum
709 Accelerock
715 Tearful Look
716 Zing Zap
744 Dynamax Cannon
745 Snipe Shot
746 Jaw Lock
747 Stuff Cheeks
749 Tar Shot
750 Magic Powder
751 Dragon Darts
752 Teatime
756 Court Change
776 Body Press
778 Drum Beating
780 Pyro Ball
781 Behemoth Blade
782 Behemoth Bash
785 Branch Poke
786 Overdrive
787 Apple Acid
788 Grav Apple
789 Spirit Break
791 Life Dew
793 False Surrender
796 Steel Beam
797 Expanding Force
798 Steel Roller
799 Scale Shot
800 Meteor Beam
801 Shell Side Arm
802 Misty Explosion
803 Grassy Glide
804 Rising Voltage
805 Terrain Pulse
806 Skitter Smack
807 Burning Jealousy
808 Lash Out
809 Poltergeist
810 Corrosive Gas
811 Coaching
813 Triple Axel
814 Dual Wingbeat
815 Scorching Sands
816 Jungle Healing
817 Wicked Blow
818 Surging Strikes
819 Thunder Cage
820 Dragon Energy
821 Freezing Glare
822 Fiery Wrath
823 Thunderous Kick
824 Glacial Lance
825 Astral Barrage
826 Eerie Spell
827 Dire Claw
828 Psyshield Bash
829 Power Shift
830 Stone Axe
831 Springtide Storm
832 Mystical Power
833 Raging Fury
834 Wave Crash
835 Chloroblast
836 Mountain Gale
837 Victory Dance
838 Headlong Rush
839 Barb Barrage
840 Esper Wing
841 Bitter Malice
842 Shelter
843 Triple Arrows
844 Infernal Parade
845 Ceaseless Edge
846 Bleakwind Storm
847 Wildbolt Storm
848 Sandsear Storm
849 Lunar Blessing
851 Tera Blast
852 Silk Trap
853 Axe Kick
854 Last Respects
855 Lumina Crash
856 Order Up
857 Jet Punch
858 Spicy Extract
859 Spin Out
860 Population Bomb
861 Ice Spinner
862 Glaive Rush
863 Revival Blessing
864 Salt Cure
865 Triple Dive
866 Mortal Spin
867 Doodle
868 Fillet Away
869 Kowtow Cleave
870 Flower Trick
871 Torch Song
872 Aqua Step
873 Raging Bull
874 Make It Rain
875 Pound
876 Pound
877 Ruination
878 Collision Course
879 Electro Drift
880 Shed Tail
881 Chilly Reception
882 Tidy Up
883 Snowscape
884 Pounce
885 Trailblaze
886 Chilling Water
887 Hyper Drill
888 Twin Beam
889 Rage Fist
890 Armor Cannon
891 Bitter Blade
892 Double Shock
893 Gigaton Hammer
894 Comeuppance
895 Aqua Cutter
896 Blazing Torque
897 Wicked Torque
898 Noxious Torque
899 Combat Torque
900 Magical Torque

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Zeroghan
Zeroghanhttps://pokemongohub.net/
Zeroghan started the Hub in July 2016 and hasn't had much sleep since. A lover of all things Pokémon, web development, and writing.

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