Shadow Houndour is available from Tier 3 Shadow Raids. Shadow Raids can only be participated in using in-person raid passes. Shadow Houndour cannot be shiny from Shadow raids.
Shadow Houndour can be caught with the following CP values, with an IV floor of 6/6/6:
- 615 – 705 CP (no weather boost, 100% Houndour at Level 20)
- 769 – 881 CP (Fog or Sunny weather, 100% IV Houndour at Level 25)
Shadow Houndour is a dual DarkFire type and is weak to Fighting, Ground, Rock and Water type attacks. Shadow Houndour is an immensely difficult tier 3 raid due to the Shadow Raid mechanism. You will need to be well prepared with top counters, correct movesets, powered-up Pokémon, and most importantly, Purified Gems.
We would suggest that if you intend to solo this raid, you keep an eye on the weather. Utilise weather that boosts your Fighting, Rock or Water types, Cloudy, Partly Cloudy and Rainy weather respectively, and ensure that you are using top-tier counters. These are much more difficult raids than your usual tier 3 raid. If you are lower level or without ideal counters, you will definitely need to bring a friend, or two!
Shadow Houndour is one of the slightly easier tier 3 Shadow raids, but still trickier than you may be expecting.
Related reading
- Pokémon GO Shadow Raids: Comprehensive Guide is an overall guide to all things Shadow Raids
Best Shadow Houndour Counters
Since Shadow Pokémon are extremely expensive to power up and require specific events to remove Frustration with a Charge TM, they will NOT be listed as raid counters in this article. That being said, if you have the shadow form of a listed raid counter Pokémon powered up and TMed, use it.
The best raid counters according to our GO Hub battle simulator for Shadow Houndour are:
# | Attacker | Fast Move | Charge Move | Faints | TTW |
---|---|---|---|---|---|
1. | Kyogre (Primal) | Waterfall Water | Origin Pulse Water | 1 | 66s |
2. | Groudon (Primal) | Mud Shot Ground | Precipice Blades Ground | 1 | 67s |
3. | Garchomp (Mega) | Mud Shot Ground | Earth Power Ground | 1 | 75s |
4. | Swampert (Mega) | Water Gun Water | Hydro Cannon Water | 1 | 75s |
5. | Blaziken (Mega) | Counter Fighting | Focus Blast Fighting | 2 | 75s |
6. | Diancie (Mega) | Rock Throw Rock | Rock Slide Rock | 2 | 75s |
7. | Terrakion | Double Kick Fighting | Sacred Sword Fighting | 1 | 78s |
8. | Tyranitar (Mega) | Smack Down Rock | Stone Edge Rock | 1 | 84s |
9. | Rayquaza (Mega) | Dragon Tail Dragon | Dragon Ascent | 2 | 81s |
10. | Blastoise (Mega) | Water Gun Water | Hydro Cannon Water | 2 | 81s |
11. | Gyarados (Mega) | Waterfall Water | Hydro Pump Water | 1 | 86s |
12. | Keldeo (Ordinary) | Low Kick Fighting | Sacred Sword Fighting | 1 | 84s |
13. | Kyogre | Waterfall Water | Origin Pulse Water | 2 | 87s |
14. | Aerodactyl (Mega) | Rock Throw Rock | Rock Slide Rock | 2 | 86s |
15. | Groudon | Mud Shot Ground | Precipice Blades Ground | 2 | 88s |
16. | Rhyperior | Mud-Slap Ground | Rock Wrecker Rock | 2 | 92s |
17. | Rampardos | Smack Down Rock | Rock Slide Rock | 3 | 89s |
18. | Lucario | Counter Fighting | Aura Sphere Fighting | 4 | 89s |
19. | Conkeldurr | Counter Fighting | Dynamic Punch Fighting | 2 | 91s |
20. | Lopunny (Mega) | Double Kick Fighting | Focus Blast Fighting | 2 | 91s |
21. | Greninja | Water Shuriken Water | Hydro Cannon Water | 2 | 91s |
22. | Garchomp | Mud Shot Ground | Earth Power Ground | 2 | 96s |
23. | Alakazam (Mega) | Counter Fighting | Focus Blast Fighting | 4 | 92s |
24. | Tyrantrum | Rock Throw Rock | Meteor Beam Rock | 2 | 96s |
25. | Machamp | Counter Fighting | Dynamic Punch Fighting | 3 | 96s |
26. | Excadrill | Mud-Slap Ground | Scorching Sands Ground | 4 | 95s |
27. | Kingler | Bubble Water | Crabhammer Water | 3 | 95s |
28. | Landorus (Therian) | Mud Shot Ground | Earthquake Ground | 3 | 97s |
29. | Tyranitar | Smack Down Rock | Stone Edge Rock | 2 | 103s |
30. | Swampert | Water Gun Water | Hydro Cannon Water | 2 | 99s |
Shadow Houndour Stats and Max CP
Houndour (Shadow) Fire | |||||||||
Max CP at Level 40 1234 | Max CP at Level 50 1395 | |||||||||
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ATK 152 | DEF 83 | HP 128 | |||||||
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Shadow Houndour Move Sets
Houndour can have the following moves as a raid boss:
Fast moves | Charged moves |
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Shadow Houndour’s best moveset in Pokémon GO is Feint Attack and Flamethrower, with 12.05 damage per second, and it can deal 97.6 damage before Shadow Houndour faints. This is true when battling in neutral weather.
Weather Effects
Weather | Pro Attacker | Pro Shadow Houndour |
Sunny/Sunny | Boosts Super Effective Ground type attacks | Boosts Fire type moves |
Partly Cloudy | Boosts Super Effective Rock type attacks | – |
Cloudy | Boosts Super Effective Fighting type attacks | – |
Rainy | Boosts Super Effective Water type attacks | – |
Snow | – | – |
Fog | – | Boosts Dark type moves |
Windy | – | – |
Shadow Raid Information & Advice
As a shadow raid, Houndour will hit harder than ever before, so make sure your counters are powered up, have the right moveset, and aren’t weak to the raid bosses moves. These tier 3 raids are a tricky solo task for even the most prepared trainers, and you will need Purified Gems to defeat them. Shadow Raid Bosses will grow enraged as you battle them, boosting their attack and defence.
You will need to subdue Shadow Houndour using Purified Gems, a new item that can be assembled from Shadow Shards.
Shadow Shards are mysterious gem pieces that may be dropped by Team GO Rocket grunts, leaders, and from Shadow Raids. You will need to gather enough shards to use Professor Willow’s newly invented Shard Refiner, and in return you’ll be rewarded with a Purified Gem. Be sure to have collected as many as you can before you attempt a Shadow Houndour raid, as without them you won’t be able to return it to its normal, non-enraged state.
There are multiple ways Purified Gems can assist your battle against enraged Shadow Raid Bosses:
- When you use a Purified Gem during a Shadow Raid, the enraged Shadow Raid Boss’s attack and defense will be lowered temporarily. This can give you the opening you need to take them down.
- You and your fellow Trainers can use more than one Purified Gem during a Shadow Raid. If used at the same time, their effects will stack.
- If enough Purified Gems are used, the enraged Shadow Raid Boss will be subdued—returned to its non-enraged state—which might give you the edge you need to defeat it!
Purified Gems will show in the bottom left corner of the raid battle when you are able to use them, so be sure to communicate with your raid group to stack their effects!