Wingull Raid Guide

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Wingull

Wingull is currently featured as a Tier 1 raid boss in Pokémon GO, and it can be caught with the following CP values:

  • 397 – 437 CP at Level 20, no weather boost
  • 497 – 546 CP at Level 25 with Windy or Rainy weather boost

It is a Water and Flying type Pokémon, which makes it weak to Electric (2x) and Rock type moves. Wingull should be an easy solo, even without the most optimal counters.

Wingull Raid Counters

The best raid counters for Wingull are listed below, according to our Pokémon GO DB battle simulator:

# Pokemon Fast Move Charge Move Time to win Deaths
1. Jolteon Volt Switch Electric Discharge Electric 5.10s 0.00
2. Ampharos (Mega) Volt Switch Electric Thunder Punch Electric 5.10s 0.00
3. Manectric (Mega) Thunder Fang Electric Wild Charge Electric 5.40s 0.00
4. Raichu Thunder Shock Electric Wild Charge Electric 5.50s 0.00
5. Raichu (Alola) Thunder Shock Electric Wild Charge Electric 5.50s 0.00
6. Arcanine Thunder Fang Electric Wild Charge Electric 5.50s 0.00
7. Electrode (Hisuian) Thunder Shock Electric Wild Charge Electric 5.50s 0.00
8. Manectric Thunder Fang Electric Wild Charge Electric 5.50s 0.00
9. Electivire Thunder Shock Electric Wild Charge Electric 5.50s 0.00
10. Raikou Thunder Shock Electric Wild Charge Electric 5.52s 0.00
11. Electabuzz Thunder Shock Electric Thunderbolt Electric 5.60s 0.00
12. Mewtwo Psycho Cut Psychic Thunderbolt Electric 5.60s 0.00
13. Rotom (Wash) Thunder Shock Electric Thunderbolt Electric 5.63s 0.00
14. Zapdos Thunder Shock Electric Thunderbolt Electric 5.63s 0.00
15. Magneton Spark Electric Discharge Electric 5.88s 0.00
16. Zacian Snarl Dark Wild Charge Electric 5.90s 0.00
17. Zacian (Hero) Snarl Dark Wild Charge Electric 5.90s 0.00
18. Heliolisk Volt Switch Electric Thunderbolt Electric 6.00s 0.00
19. Tapu Koko Volt Switch Electric Thunderbolt Electric 6.00s 0.00
20. Thundurus (Incarnate) Thunder Shock Electric Thunder Punch Electric 6.00s 0.00
21. Thundurus Thunder Shock Electric Thunder Punch Electric 6.06s 0.00
22. Luxray Spark Electric Wild Charge Electric 6.10s 0.00
23. Magnezone Spark Electric Wild Charge Electric 6.10s 0.00
24. Zebstrika Spark Electric Wild Charge Electric 6.10s 0.00
25. Gengar (Mega) Hex Ghost Shadow Ball Ghost 6.20s 0.00
26. Eelektross Spark Electric Thunderbolt Electric 6.20s 0.00
27. Zekrom Charge Beam Electric Wild Charge Electric 6.30s 0.00
28. Deoxys (Normal) Charge Beam Electric Thunderbolt Electric 6.40s 0.00
29. Deoxys (Speed) Charge Beam Electric Thunderbolt Electric 6.40s 0.00
30. Melmetal Thunder Shock Electric Thunderbolt Electric 6.70s 0.00
31. Golem (Alola) Volt Switch Electric Wild Charge Electric 6.70s 0.00
32. Galvantula Volt Switch Electric Discharge Electric 6.71s 0.00
33. Electrode Volt Switch Electric Thunderbolt Electric 6.80s 0.00
34. Thundurus (Therian) Volt Switch Electric Thunderbolt Electric 6.80s 0.00

Whenever the shadow variant of a Pokémon listed below is available in the game, it is strongly recommended to use it over its regular/purified counterpart. However, since Shadow Pokémon are extremely expensive to power up and require specific events to TM away Frustration, they will NOT be listed as raid counters in this article.

Keep in mind that the table above features the sim results vs. a T1 raid boss and thus the exact order doesn’t entirely sort the best electric type attackers appropriately. In longer fights (i.e. vs. a T5 raid boss), the best electric type attackers are shadow Raikou, Mega Manectric, shadow Zapdos, shadow Magnezone, Zekrom, Mega Ampharos and Thundurus-T. All of them are listed above, but if the TTW is merely 5-6s, the differences between the attackers listed are not that noticeable and it’s a matter of who reaches the charge move first.

Not that you’ll need to know this info for the Wingull T1 raid but anyway, that should explain why most raid attackers listed aren’t usually the ones topping the electric DPS or DPS*TDO charts.

Wingull has only a couple of weaknesses, but if you don’t have ANY of the Pokémon listed above powered up, you can always use:

  • Generalist” Pokémon capable of dealing neutral damage such as Psycho Cut + Psystrike* Mewtwo
  • Other heavy-hitting megas

But please, try to use the Pokémon listed above if possible and take advantage of Wingull’s double weakness to electric type moves.

Stats and Max CP

Wingull WaterFlying
Max CP at Level 40 765 | Max CP at Level 50 865
ATK 106 DEF 61 STA 120
Weak to Strong Against
Electric (2x) Rock Fire Ground Rock

Moveset

Fast Moves Charge Moves
  • Quick Attack Normal
  • Water Gun Water
  • Ice Beam Ice
  • Air Cutter Flying
  • Water Pulse Water

Unfortunately, Wingull is just a Dex filler. However, Pelipper is actually a pretty decent safe swap/lead to use in PvP.

Back in Season 7-8, Pelipper used to be almost everywhere in Great League. Its most common use was as a safe swap with Wing Attack, Weather Ball (Water) and Hurricane. Unfortunately, Niantic nerfed Weather Ball in S9, which made it a little less viable (but still usable).

Pelipper still has a lot of play in the current meta and can be used both as a safe swap and as a lead. Keep in mind that you’ll probably need to protect it from electric type moves, so make sure you have a strong electric answer in your team to cover that weakness.

You can fully XL it (+ Best Buddy it) to use it in Ultra League as well, but it’s probably not worth the investment (at least for now).

We hope you found this raid guide useful, happy hunting!

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