Pokémon Shuffle Ablities
Various Pokémon in Pokémon Shuffle have Abilities which are activated when you combo 3/4/5 matches. This chart shows all of the possible abilities with description and effectiveness.
| Name | Effect | Match Activation | ||
|---|---|---|---|---|
| 3 | 4 | 5 | ||
| Paralyze | Leaves the foe Paralyzed | 10% | 30% | 80% |
| Opportunist | Attacks can occasionally deal greater damage than usual | 5% | 10% | 10% |
| Mega Boost | Fills the Mega Gauge of a Pokémon of the same type | 50% | 100% | 100% |
| Power of 4 | Attacks do more damage when you make a match of 4 | 0% | 100% | 0% |
| Power of 5 | Attacks do more damage when you make a match of 5 | 0% | 0% | 100% |
| Eject | Removes one non-Support Pokémon icon without fail | 100% | 100% | 100% |
| Risk Taker | Damage may randomly be increased or decreased | 50% | 70% | 100% |
| Block Smash | Clears one unbreakable-block disruption without fail | 100% | 100% | 100% |
| Stabilize | Occasionally erases one of the foe’s disruptions on the board. | 30% | 50% | 100% |
| Swap | Can replace a disruption with one of your Pokémon | 30% | 50% | 100% |
| Pummel | Increases damage done by any Fighting types in a combo | 15% | 50% | 100% |
| Burn | Can inflict the opponent with a burn for three turns. All Fire-type damage is increased by 50 | 5% | 30% | 80% |
| Sleep Charm | Inflicts the opponent with Sleep for three turns, prevent it from using its distortion | 5% | 30% | 80% |
| Swarm | Increases damage done by your last 3 attacks in a stage by 50 | 60% | 100% | 100% |
| Pixie Power | Increases damage of Fairy-type moves in a Combo | 15% | 35% | 60% |
| Freeze | Has a chance of freezing an opponent | 5% | 25% | 70% |
| Prank | Occasionally changes when a foe will next disrupt your play | 20% | 40% | 100% |
| Pyre | Increases damage done by any Fire types in a combo | 50% | 100% | 100% |
| Rock Break | Destroys one breakable-rock disruption without fail | 100% | 100% | 100% |
| Mind Zap | Can reset your opponent’s disruption counter to maximum | 10% | 40% | 100% |
| Heavy Hitter | Attacks sometimes deal greater damage than usual | 20% | 50% | 50% |
| Dragon Talon | Attacks sometimes deal greater damage than usual | 20% | 50% | 50% |
| Steely Resolve | Attacks do more damage when things are looking desperate | 60% | 100% | 100% |
| Barrier Bash | Removes one barrier-type disruption without fail | 100% | 100% | 100% |
| Vitality Drain | Does more damage when the opponent has more HP left | 5% | 10% | 30% |
| Dancing Dragons | Increases damage done by any Dragon types in a combo. | 20% | 50% | 100% |
| Sinister Power | Increases damage of Dark-type moves in a Combo | 15% | 35% | 60% |
| Flap | Occasionally disrupts a Ground-type opponent’s disruptions | 50% | 100% | 100% |
| Last-Ditch Effort | Attacks do more damage when things are looking desperate. | 50% | 100% | 100% |
| Quake | Sometimes increases damage and leaves opponent paralyzed. | 20% | 30% | 50% |
| Crowd Control | The more of this Pokémon in the puzzle area, the more damage | 20% | 100% | 100% |
| Counterattack | The more disruptions on the board, the greater the damage. | 25% | 50% | 100% |
| Hitting Streak | Does more damage the more times in a row it is triggered. | 60% | 100% | 100% |
| Damage Streak | Does more damage the more times in a row it is triggered. | 60% | 100% | 100% |
| Fearless | Combos do more damage if the opponent is Ghost type. | 10% | 50% | 100% |
| Swat | Does more damage against Flying, Bug, or Fairy types. | 20% | 30% | 50% |
| Brute Force | Increases damage for attacks that are not very effective. | 50% | 100% | 100% |
| Cloud Clear | Clears clouds within 1 space | 100% | 100% | 100% |
| Quirky | Occasionally erases one extra matching Pokémon elsewhere. | 30% | 50% | 100% |
| Quirky+ | Occasionally erases two extra matching Pokémon elsewhere. | 25% | 35% | 100% |
| Stabilize+ | Occasionally erases two of the foe’s disruptions on the board. | 20% | 50% | 80% |
| Disrupt Buster | Occasionally erases all of the foe’s disruptions. | 2% | 3% | 4% |
| Astonish | Can delay your opponent’s disruptions for a turn. | 20% | 30% | 100% |
| Spookify | Leaves the foe spooked. | 5% | 30% | 80% |
| Chill | Can delay your opponent’s disruptions for a turn. | 20% | 30% | 100% |
| Hyper Punch | Attacks sometimes deal greater damage than usual. | 10% | 50% | 50% |
| Power of 4+ | Attacks do even more damage when you make a match of four. | 0% | 80% | 0% |
| Power of 5+ | Attacks do even more damage when you make a match of five. | 0% | 0% | 80% |
| Crowd Power | The more of this Pokémon in the puzzle area, the more damage. | 40% | 100% | 100% |
| Double Normal | Increases damage done by any Normal types in a combo. | 20% | 60% | 80% |
| Mega Boost+ | Fills the Mega Gauge of the same type of Pokémon more. | 50% | 100% | 100% |
| Mega Boost++ | Fills the Mega Gauge of same type of Pokémon even more. | 10% | 20% | 30% |
| Stabilize++ | Occasionally erases five of the foe’s disruptions on the board. | 25% | 50% | 100% |
| Rock Break+ | Sometimes destroys three breakable-rock disruptions. | 50% | 100% | 100% |
| Rock Break++ | Sometimes destroys five breakable-rock disruptions. | 40% | 100% | 100% |
| Cloud Clear+ | Sometimes clears away three black-cloud disruptions. | 50% | 100% | 100% |
| Cloud Clear++ | Sometimes clears away five black-cloud disruptions. | 40% | 100% | 100% |
| Block Smash+ | Sometimes clears three unbreakable-block disruptions. | 50% | 100% | 100% |
| Block Smash++ | Sometimes clears five unbreakable-block disruptions. | 40% | 100% | 100% |
| Eject+ | Sometimes removes three non-Support Pokémon icons. | 50% | 100% | 100% |
| Eject++ | Sometimes removes five non-Support Pokémon icons. | 40% | 100% | 100% |
| Barrier Bash+ | Sometimes removes three barrier-type disruptions. | 50% | 100% | 100% |
| Barrier Bash++ | Sometimes removes five barrier-type disruptions. | 40% | 100% | 100% |
| Swap+ | Can replace some disruptions with this Pokémon. | 25% | 50% | 100% |
| Swap++ | Can replace many disruptions with this Pokémon. | 20% | 50% | 100% |
| Shock Attack | Leaves the foe paralyzed. | 20% | 30% | 80% |
| Nosedive | Attacks can occasionally deal greater damage than usual. | 15% | 40% | 70% |
| Sky Blast | Increases damage done by any Flying types in a combo. | 10% | 60% | 90% |
| Poisonous Mist | Does more damage when the opponent has more HP left. | 15% | 25% | 30% |
| Downpour | Does more damage when the opponent has more HP left. | 15% | 25% | 30% |
| Super Bolt | Attacks can occasionally deal greater damage than usual. | 10% | 20% | 50% |
| T-Boost | Making a T-shaped match deals more damage than usual. | 100% | 100% | 100% |
| #NAME? | Making a +-shaped match deals more damage than usual. | 100% | 100% | 100% |
| Sleep Combo | Boosts damage done by combos by 50% if the foe is asleep. | 40% | 60% | 100% |
| Whirlpool | Can delay your opponent’s disruptions for a turn. | 30% | 60% | 90% |
| Cheer | Increases the chance that the next match’s skill is triggered. | 60% | 100% | 100% |
| L-Boost | Making a L-shaped match deals more damage than usual. | 100% | 100% | 100% |
| Paralysis Combo | Boosts damage done by combos by 50% if the foe is paralyzed. | 40% | 60% | 100% |
| Ground Forces | Increases damage done by Ground types by 20% in the combo. | 20% | 60% | 80% |
| Constrict | Can delay your opponent’s disruptions for two turns. | 20% | 50% | 90% |
| Rockify | Occasionally turns one non- Support Pokémon into a rock. | 60% | 80% | 100% |
| Relentless | Boosts damage done by combos if foe has any status condition. | 70% | 80% | 100% |
| Blockify | Occasionally turns one non- Support Pokémon into a block. | 60% | 80% | 100% |
| Final Effort | Attacks do more damage when there are no more moves left. | 60% | 80% | 100% |
| Flash Mob | Having more Pokémon of the same type boosts damage dealt. | 5% | 40% | 60% |
