Claydol is a new Tier 3 raid boss, its raid boss CP is 13450, and it is a dual Ground and Psychic type. Beware: Claydol solo raids are very difficult. Its max capture CPs are as follows:

  • 1272 (100% IV, level 25, boosted Sunny and Windy weather)
  • 1018 (100% IV, level 20, no weather boost)

In this guide you will learn how to take down this Tier 3 raid boss. Claydol has a massive defense stat of 236, so it might take 1-3 players to take it down. It is probably soloable with the right prep, most Tier 3 raids are, but that is not yet known. Claydol is somewhat similar to the Cloyster and Ninetails fights.


Claydol raid Counters

The best counters for Claydol consists of mainly Dark, Grass, and Water types, with a few Pokémon included that can learn moves of those types. The list below will help you to figure out what your best counters are.

Claydol weaknesses and weather boost
Claydol
Weakness Bug Grass Dark Ice Water Ghost Boosted by Sunny Windy
Claydol Counters
Kyogre Waterfall Water Hydro Pump Water
Gyarados Waterfall Water Hydro Pump Water
Mewtwo Confusion Psychic Shadow Ball Ghost
Tyranitar Bite Dark Crunch Dark
Gengar Shadow Claw Ghost Shadow Ball Ghost
Vaporeon Water Gun Water Hydro Pump Water
Groudon Mud Shot Ground Solar Beam Grass
Exeggutor Bullet Seed Grass Solar Beam Grass
Salamence Dragon Tail Dragon Hydro Pump Water
Cacturne Sucker Punch Dark Grass Knot Grass
Houndoom Snarl Dark Foul Play Dark
Jynx Frost Breath Ice Avalanche Ice
Lapras Frost Breath Ice Surf Water

Claydol Movesets

Claydol has access to the following moves:

  • Confusion (Psychic, fast)
  • Extrasensory (Psychic, fast)
  • Psychic (Psychic, charged 1 bar)
  • Earthquake (Ground, charged 1 bar)
  • Gyro Ball (Steel, charged 2 bars)

Its moveset does not make it terribly difficult to pick your counters, however here is a breakdown of what typings are best against which moveset. All of its fast moves being Psychic type help to pick better counters just based off of the charge move.

Based on power alone the easiest moveset to up against is Extrasensory and Psychic, but of course take all of these following recommendations into account:

Confusion Psychic Psychic Psychic
Your Dark types will last a while longer against double Psychic movesets. Mewtwo will also resist them and deal back some super effective Shadow Balls
Confusion Psychic Earthquake Ground
Do not use Houndoom or Tyranitar as they are weak to Earthquake
Confusion Psychic Gyro Ball Steel
Water types such as Kyogre, Vaporeon, and Milotic shine here, they resist the Steel charge
Extrasensory Psychic Psychic Psychic
Your Dark types will last a while longer against double Psychic movesets. Mewtwo will also resist them and deal back some super effective Shadow Balls
Extrasensory Psychic Earthquake Ground
Do not use Houndoom or Tyranitar as they are weak to Earthquake
Extrasensory Psychic Gyro ball Steel
Water types such as Kyogre, Vaporeon, and Milotic shine here, they resist the Steel charge

Weather Influence

Claydol is boosted in Sunny and Windy weather, but there are a few ways to go about taking down this raid boss and the weather you should look out for.

Partly Cloudy and Cloudy will give you even playing grounds against Claydol, so nothing it has will be boosted, but nothing from our recommended list will be boosted either.

Fog weather will boost the power of your Dark and Ghost type moves, giving you a very clear advantage over Claydol. Rainy weather would also give you an advantage by boosting your Water and Bug type moves, if you are using any Bug type counters.

Windy weather would boost your Dragon type moves if you are using Salamance, but it will also give a boost to the Psychic moves Claydol will use against you, and it always has at least one Psychic move. Sunny weather has a similar affect, as it would boost the power of your Grass type moves, while also boosting Claydol’s Ground type moves. Grass type counters would be best in Sunny weather, as Grass resists Ground type moves. Lastly, Snow weather will boost your Ice moves, but also boost the Steel type moves from Claydol, so fight it in this weather at your own risk.

Final Notes

  • Be mindful of the weather, as it is an interestingly complicated system if you are looking to have a better chance against this boss.
  • This boss should not be too difficult, as it does not have a widely varied moveset.
  • Avoid using Pokémon that will be taking super effective damage.
  • A 100% Claydol in non-boosted weather will be 1018 CP, and in boosted (Sunny and Windy) will be 1272 CP.