Articuno
Dynamax
Dynamax Articuno is a Tier 5 Max Battle in Pokémon GO. Dynamax Articuno can be shiny from Max Battles. Dynamax Articuno can be challenged by up to 4 Trainers. The fight is not soloable, but it is confirmed to be a possible duo.
It costs 800 Max Particles to participate in this Max Battle, which will only be consumed if you defeat Dynamax Articuno successfully. Articuno can be caught with the following CP range: 1665 CP – 1743 CP.
Dynamax Articuno Battles can be participated in by up to 4 Trainers. In each group of 4 we recommend two Trainers have teams focused on attackers, one tank/defender team, and one healer team.
Recommended Team
| Tank | Healer | Attacker |
|---|---|---|
Crowned Shield Zamazenta
Metal Claw
|
Blissey
Dynamax
Pound
|
Omastar
Dynamax
Rock Throw , Max Rockfall
|
- Zamazenta is your best option as a defender for Articuno. Backed up by Blissey as a healer this will serve you well.
- Dynamax Omastar is the clear best attacker for Articuno.
⚔️ Best Attackers for Dynamax Articuno
The best attackers for defeating Dynamax Articuno are the following Pokémon:
| # | Attacker | Fast Move | Charge Move |
|---|---|---|---|
| 1. |
Omastar
Dynamax
|
Rock Throw ![]() |
Max Rockfall ![]() |
| 2. |
Crowned Sword Zacian
|
Metal Claw ![]() |
Behemoth Blade ![]() |
| 3. |
Gigantamax Cinderace
|
Any | G-Max Fireball ![]() |
| 4. |
Gigantamax Toxtricity
|
Any | G-Max Stun Shock ![]() |
| 5. |
Gigantamax Charizard
|
Any | G-Max Wildfire ![]() |
| 6. |
Darmanitan
Dynamax
|
Fire fang/Incinerate ![]() |
Max Flare ![]() |
- Your best Dynamax Articuno counter is Dynamax Omastar. Omastar is the strongest Rock-type attacker available at the moment.
- After Omastar, pick your most powerful options from the list above, and they will serve you well.
⚔️ Attackers in Gigantamax Battles
We use the term Attackers to highlight Pokémon that have their Max Move leveled up. These are the Pokémon you want to switch in during the Max Battle phase and use as damage dealers.
Remember, in Gigantamax and Max Battles your Fast Move that determines the typing of your Max Move, so it is key to ensure it has the correct typing that will deal super effective damage to the boss. Attackers are recommended based on their typing, and their attack stats.
🛡️ Best Defenders for Dynamax Articuno
The best defenders to use against a Dynamax Articuno are the following Pokémon:
| # | Pokémon | Fast Move |
|---|---|---|
| 1. |
Crowned Shield Zamazenta
|
|
| 2. |
Crowned Sword Zacian
|
|
| 3. |
Metagross
Dynamax
|
|
| 4. |
Omastar
Dynamax
|
|
| 5. |
Blastoise
Dynamax
|
|
| 6. |
Gigantamax Lapras
|
|
- Zamazenta is your top choice, as it is resistant to what Articuno has to offer whilst still charging up the Max Meter as quickly as possible.
- Zacian is also an incredible defender!
🛡️ Defenders in Max Battles
Defenders are Pokémon that have Max Guard leveled up. These Pokémon take up the bulk of the damage, and have large defense and stamina stats. Ideally, they take reduced damage from the Boss.
❤️🩹 Best Healers for Dynamax Articuno
The best healers to use in a Dynamax Articuno Max Battle are the following Pokémon:
Ideally, you want a Blissey. Wailord, Snorlax, or Lapras are great second choices however.
❤️🩹 Healers in Max Battles
Healers are Pokémon that have Max Spirit leveled up. Healers are recommended based on their stamina stat. Other elements are considered, including their ability to pull double duty as defenders or attackers.
Defeating Dynamax Articuno will give you the following rewards:
-
15000×
Stardust
-
15000×
XP
-
1×
Rare XL Candy
-
10×
Articuno
Candy
-
1×
Articuno
XL Candy
-
10×
Premier Ball
Rewards Doubling
- Rewards can be doubled by upgrading for 200 Poké Coins
- XP can be doubled again with a Lucky Egg
- Stardust will be doubled along with the 50% from a Star Piece if active
| Fast Moves | Charge Moves |
|---|---|
|
|
(*) Denotes a Legacy Move only available via Elite TM.
Dynamax Articuno has primarily Ice type moves, which will not deal super effective damage against any of your top counters, so are your preferred options for Articuno’s attacks.
- Hurricane will deal super effective damage against Machamp.
- Ancient Power Rock will deal super effective damage against Charizard.
As Articuno has a movepool largely consisting of Ice type moves that your counters will resist, they are what you want to hope for. Because they have a large movepool of Ice type moves, we highly advise against using any Grass types for your defenders or healers as they will be decimated quickly by them.
Manipulating Dynamax Boss Moves
- The Max Boss will have 2 different charged moves from its movepool, which includes exclusive moves. One is used as an area-of-effect attack that damages all Pokémon currently on the field and cannot be dodged.
- The other is used as a focused attack which targets only a specific Pokémon and deals double the regular damage, but this move can be dodged.
- Trainers can re-lobby to re-roll the moves of a Max Boss, in order to face off against specific desired moves, since MP (Max Particles) are only consumed upon victory.
Dynamax Articuno can be duoed! Pokémon Master published this video on their Youtube channel proving that Dynamax Articuno is duoable without Max Mushrooms.It remains to be seen if the fight is duoable with no Gigantamax Pokémon.
| Articuno Sprite | Shiny Articuno Sprite |
|---|---|
![]() |
![]() |
Frequently Asked Questions
We don’t recommend using any Charge Moves in Gigantamax Battles or Legendary Max Battles. The main reasons we recommend not using charged moves during these Battles are as follows:
- The amount of Max Energy generated per attack is based on damage dealt in relation to the maximum HP of the Gigantamax Boss, but has a minimum value of 1, because the formula uses rounding.
- Because of how bulky these Gigantamax Bosses are, there are no charged moves that can generate more than 1 Max Energy per use. In other words, you are losing time using Charge moves.
- Since the execution time of Fast Moves are a lot quicker than those of Charged Moves (charged attacks have a much slower animation), yet they generate the same amount of Max Energy, using only Fast Moves fills up the Max Meter faster.
For Gigantamax battles and Legendary Dynamax battles, using only fast moves is the best strategy. Be sure to advise your fellow Trainers of this when meeting up with your local community to optimise this strategy!
How Dynamax Battles work

To participate in a Dynamax Battles you either have to:
- be there in-person, at Power Spots, which are easily identified on the map by the purple marking and large ‘X’ above them,
- or join Remotely.
You can take up Dynamax Battles with up to 4 people.
- Each person can bring up to three Pokémon in their team
- Only Pokémon that can Dynamax or Gigantamax can participate in Max Battles
- Max Battles are turn based, differing from both raiding and GO Battle League.
How to charge up your Max Meter?

In a Dynamax Battle, tap the screen to use Fast Attacks as fast as possible, and it will fill up the Max Meter at the top of the screen. Your Max Meter is filled depending on how much damage you do, but never less than 1 Max Energy.
How to dodge Boss Attacks
When three lines appear above a Pokémon’s head, it means it is being targeted by the Max Battle Boss. You can avoid this by swiping to either the left or the right.
The Dynamax Phase
When your Max Meter reaches its maximum, your Pokémon will automatically Dynamax/Gigantamax. You can fill it up by swiping towards the energy icons that appears from time to time, or by using your Fast and Charged Attacks. Once it is full, your Pokémon will Dynamax for 3 turns.
- You have a 3 second countdown to choose the Pokémon you wish to Dynamax / Gigantamax. You can pick any Pokémon, but it depends on which role you are fulfilling in your group.
- Once your Dynamax Phase ends you can immediately switch back to another Pokémon in your team if you wish to.
- You can Dynamax more than once in a Max Battle, and will automatically Dynamax once your Max Meter refills.
If all of your Pokémon faint while battling a 3-star or higher level Boss with other Trainers, you can still help your allies by cheering for your them so that their meters fill faster.
Best Group Composition for Dynamax Battles
For Dynamax battles a maximum of 4 Trainers can enter the battle together. Generally, the best strategy for your group of 4 is to have :
- 2 attackers
- 1 defender
- 1 healer
This will allow your group to stay alive as long as possible, whilst also directing damage towards one specific trainer, and allowing maximum damage to take place.
It is advisable to keep in mind that Trainers are grouped together in the order of joining the lobby, so it may be worth planning to ensure that the most prepared Trainers with leveled up Max Spirit and Max Guard are paired with others who are only prepared for attacks.
It is also worth communicating with your fellow Trainers to ensure that those who may be less prepared, such as children who don’t have the resources of others, are included in groups that can help carry them through.
Max Guard

Max Guard can be used to add a maximum of 3 shields to your Pokémon. How much HP a single shield can absorb depends on the Max Guard level.
- 20HP for level 1
- 40HP for level 2
- 60 HP for level 3
When stacked to a maximum of 3 shields it gives you:
- 60HP for level 1
- 120HP for level 2
- 180HP for level 3
If you find you are re-entering your Dynamax Phase and you still have shields left, it would be recommended to top back up to 3 shields, then use your Max Attack for your other moves.
While shields are only applied to the Pokémon using them, it is a hugely important aspect of a Max Battle. Whilst shielded, the Max Battle boss will direct its focused attacks towards the Pokémon that is shielded only!
The defender therefore draws damage away from the other active Pokémon in battle, protecting them from the more powerful Max Battle attack. Dodging should still be attempted in order to reduce the damage received and keep your shields up for longer. We cannot under-estimate how important Max Guard is due to it drawing damage away for your whole group, it is absolutely key to utilise in your strategy.
Only one person in your group of four needs to use Max Guard, so communication is key here.
Max Spirit

Max Spirit heals not only Pokémon using it, but also any other active Pokémon on the battle field in your group of 4. The amount of health restored is based on the level of Max Spirit and the user’s maximum HP. Aim to level up your Max Spirit to at least level 2 for a dedicated healer.
This means that Pokémon with high stamina and HP stats are better healers, even if they don’t have optimal attacks for their Max Battle boss.
⚔️ Attackers in Max Battles
Attackers are Pokémon that have Max Attack levelled up. Attackers in Max Battles are the Pokémon you want to use during the Dynamax Phase. These Pokémon deal maximum damage to the Max Boss.
Remember, in Max Battles your Fast Move that determines the typing of your Max Move, so it is key to ensure it has the correct typing that will deal super effective damage to the boss. Attackers are recommended based on their typings, and their attack stats.
🛡️ Defenders in Max Battles
Defenders are Pokémon that have Max Guard leveled up. Good defenders are Pokémon who have large defense and stamina stats, and take reduced damage from the Max Boss. This enables you to stay alive longer, and charge up your Max Meter faster.
Defenders are recommended based on having high level defense and stamina stats, along with their typing being resistant to the Max Bosses potential moveset.
❤️🩹 Healers in Max Battles
Healers are Pokémon that have Max Spirit levelled up. Healers are used in the max phase to apply healing to your team. Healers are recommended based on their stamina stat. Other elements are considered, including their ability to pull double duty as defenders or attackers.
While a group can consist of up to 40 Trainers, the larger group will be divided into smaller subgroups of 4 trainers upon joining the lobby. Ideally, the larger group should be divisible by 4 so that each subgroup is full.
Generally, the best strategy for each subgroup is to have 2 attackers, 1 defender and 1 healer. This will allow your group to stay alive as long as possible, whilst also directing damage towards one specific trainers, and allowing maximum damage to take place. It is advisable to keep in mind that Trainers are grouped together in the order of joining the lobby, so it may be worth planning to ensure that the most prepared trainers with levelled up Max Spirit and Max Guard are paired with others who are only prepared for attacks.

Max Guard can stack up to 3 times, and the damage that a shield can absorb is a set amount based on this Max Move’s level. The protection amount for a single shield is 20, 40 or 60 HP at levels 1, 2 and 3 respectively, which can stack to a total of 60, 120 or 180 HP per level. If you find you are re-entering your Dynamax Phase and you still have two shields left for example, it would be recommended to top back up to 3 shields, then use your Max Attack.
While shields are only applied to the Pokémon using them, it is a hugely important aspect of a Max Battle. Whilst shielded, the Max Battle boss will direct its focused attacks towards the Pokémon that is shielded only!
The defender therefore draws damage away from their 3 active allies, protecting them in this way. Dodging is important, to reduce damage received and keep shields up for longer. We cannot under-estimate how important Max Guard is due to it drawing damage away for your whole group, it is absolutely key to utilise in your strategy.
Only one person in your group of four needs to use Max Guard, so communication is key here.

Max Spirit heals not only Pokémon using it, but also any other active allies remaining in your group of 4. The amount of health restored is a percentage based on the level of Max Spirit and the user’s maximum HP. (The heal amount for a single heal is 8%, 12% or 16% of the user’s maximum HP at levels 1, 2, and 3 respectively).
This means that Pokémon with high stamina / HP are better healers, even if they don’t have optimal attacks for their Max Battle boss


, Max Rockfall









