Lampent Raid Guide



On Litwick Community Day Lampent will be available as a special tier 4 raid boss, with a raid boss CP of 19902.

This Ghost/Fire type Pokémon evolves into the powerful and elusive Chandelure, a PvE monster from both the Ghost and Fire typings.

Lampent can be caught with the following CP values:

  • 917- 976 CP at Level 20, no weather boost
  • 1146 – 1220 CP at Level 25 with Fog or Sunny weather boost

With its dual Ghost and Fire typing, it is weak to the Dark, Ghost, Ground, Rock and Water types. As a tier 4, Lampent will be a minimum of a duo for high level trainers with maxed out counters and Megas, for others we would recommend 3-5 trainers.

Lampent Raid Counters

Since Shadow Pokémon are extremely expensive to power up and require specific events to remove Frustration with a Charge TM, they will NOT be listed as raid counters in this article. That being said, if you have the shadow form of a listed raid counter Pokémon powered up and TMed, use it.

The best counters for Lampent are the following:

# Pokémon Fast Move Charge Move Time to win Deaths
1. Gengar (Mega) Shadow Claw Ghost Shadow Ball Ghost 129.51s 3.67
2. Blastoise (Mega) Water Gun Water Hydro Cannon Water 159.16s 3.33
3. Houndoom (Mega) Snarl Dark Foul Play Dark 163.83s 3.17
4. Gyarados (Mega) Waterfall Water Hydro Pump Water 169.84s 2.67
5. Aerodactyl (Mega) Rock Throw Rock Rock Slide Rock 167.87s 3.33
6. Absol (Mega) Snarl Dark Payback Dark 167.68s 6.83
7. Alakazam (Mega) Psycho Cut Psychic Shadow Ball Ghost 184.70s 6.17
8. Latios (Mega) Dragon Breath Dragon Psychic Psychic 228.69s 3.50
9. Hydreigon Bite Dark Brutal Swing Dark 225.35s 3.83
10. Chandelure Hex Ghost Shadow Ball Ghost 222.40s 5.17
11. Rhyperior Mud-Slap Ground Rock Wrecker Rock 238.83s 3.50
12. Kyogre Waterfall Water Surf Water 237.05s 4.67
13. Rampardos Smack Down Rock Rock Slide Rock 221.35s 7.67
14. Giratina (Origin) Shadow Claw Ghost Shadow Ball Ghost 251.43s 3.33
15. Darkrai Snarl Dark Shadow Ball Ghost 231.68s 6.50
16. Kingler Bubble Water Crabhammer Water 235.27s 6.00
17. Gengar Lick Ghost Shadow Ball Ghost 223.57s 8.17
18. Garchomp Mud Shot Ground Earth Power Ground 251.24s 4.33
19. Landorus (Therian) Mud Shot Ground Earthquake Ground 238.72s 6.33
20. Yveltal Snarl Dark Dark Pulse Dark 259.21s 3.50
21. Terrakion Smack Down Rock Rock Slide Rock 247.45s 5.67
22. Crawdaunt Snarl Dark Crabhammer Water 236.14s 7.00
23. Pidgeot (Mega) Gust Flying Brave Bird Flying 252.47s 5.33
24. Excadrill Mud-Slap Ground Earthquake Ground 247.97s 7.00
25. Gigalith Smack Down Rock Meteor Beam Rock 254.87s 4.25
26. Swampert Mud Shot Ground Hydro Cannon Water 252.79s 4.50
27. Hoopa (Confined) Astonish Ghost Shadow Ball Ghost 238.62s 7.40
28. Weavile Snarl Dark Foul Play Dark 251.65s 7.00
29. Manectric (Mega) Snarl Dark Wild Charge Electric 237.69s 7.83
30. Hoopa (Unbound) Astonish Ghost Dark Pulse Dark 242.98s 7.00
31. Empoleon Waterfall Water Hydro Cannon Water 259.35s 6.00
32. Slowbro (Mega) Water Gun Water Water Pulse Water 264.66s 3.50
33. Groudon Mud Shot Ground Earthquake Ground 250.93s 5.75
34. Latias (Mega) Dragon Breath Dragon Psychic Psychic 268.20s 3.17
35. Feraligatr Water Gun Water Hydro Cannon Water 254.48s 5.60

Stats and Max CP

Lampent GhostFire
Max CP at Level 40 1708 | Max CP at Level 50 1931
ATK 169 DEF 115 HP 155
Weak to Strong Against
Dark Ghost Ground Rock Water  Ghost Psychic Bug Grass Ice Steel


Fast Moves Charge Moves
  • Astonish Ghost
  • Ember Fire
  • Flame Burst Fire
  • Heat Wave Fire
  • Energy Ball Grass

Astonish has always been a pathetic move per see. Ember deals more damage but charges slower than Astonish.

Its charged moves are decent but they won’t bother you much. With low bulk, this one is an easy one for the powerful types that it is weak to.

This lamp is lit and spooky. You are strongly recommended to do its raids and get a high IV variant for yourself.

All the best, trainers!

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