Hello Trainers! 0.211.0 is currently rolling out to a device near you, along with some text updates, and they bring with it a new loading screen, hints at raid achievements, a couple of new moves, some new badges and more!
You can check out the Pokéminers asset mega-thread on Reddit here, I’ll post a link to the in-depth APK report once it’s posted. Go give them an upvote! You know the drill by now, everything in this article is datamined, and therefore subject to be changed or not even being released at all.
New Loading Screen
In the image, we can see Jigglypuff with a bass, Plusle, Minun Bidoof, Purrloin, Jumpluff, Lillipup alongside Galarian Ponyta, Galarian Zigzagoon, Loudred, Chatot, and of course Meloetta in the back.
New moves
.V0349_MOVE_FIERY_DANCE .V0350_MOVE_FAIRY_WIND_FAST
Two new moves, Fiery Dance and Fairy Wind have been added.
- Fairy Wind is a low damage fairy move, possibly a new fast move?
- Fiery Dance is the signature move of Volcarona and the only Pokémon that can learn the move.
New Badges
.BADGE_GOFEST_2021_TEST .BADGE_GOFEST_2021_GLOBAL .BADGE_TRADING_CARD_0001 .BADGE_TRADING_CARD_0002 .BADGE_TRADING_CARD_0003 .BADGE_TRADING_CARD_0004 .BADGE_TRADING_CARD_0005 .BADGE_TRADING_CARD_0006 .BADGE_TRADING_CARD_0007 .BADGE_TRADING_CARD_0008 .BADGE_TRADING_CARD_0009 .BADGE_TRADING_CARD_0010
A bunch of new badges, a couple for Go Fest including a test one, and 10 “Trading card” badges.
Pokémon Go Fest
No Evolve Form
GOFEST_2021_NOEVOLVE
It would appear that some, or all, of the special Go Fest costume Pokémon, will not be evolvable.
Quest Branching
BranchingQuestChoiceGuiController ConfirmationButtonClicked ChoiceButtonClicked ConfirmationBackButtonClicked _backgroundRawImage _mainContentTransform _transitionDurationS _choicesCanvasGroup _buttons _confirmationSectionTransform _confirmSectionTitle _confirmSectionImage _confirmSectionDescription _confirmSectionButtonsGroup _confirmSectionButtonsShowDurationS ChoiceWrapper buttonImage buttonBackgroundImage buttonLabel choiceData .<SetActiveContent>b__0 .<SetActiveContent>b__1 choiceStart choiceEnd confirmStart confirmEnd isChoices .<SetConfirmButtonsActive>b__0 .<SetConfirmButtonsActive>b__1 alphaStart alphaEnd questListBranchedStoryItemViewPrefab
More on the quest branching that’s coming for Go Fest.
Go Fest Pikachus
PIKACHU_KARIYUSHI PIKACHU_POP_STAR PIKACHU_ROCK_STAR PIKACHU_FLYING_5TH_ANNIV
Go Fest Pikachu forms. Niantic has released images for both Pikachu Pop Star and Pikachu Rock Star.
Park Scene Encounter
AnimatedEncounterParkScene remove_ExitCompleted add_ExitStarted add_IntroCompleted remove_IntroCompleted remove_ExitStarted add_ExitCompleted .get_UsesCustomColliders _usesCustomColliders _pokemonPositioner .get_AllowedBackgroundModes .get_ParkSceneKey .get_OverridesAttemptCapture .get_ControlsTransitionScreen
A Park scene encounter has been added, perhaps for Meloetta?
Meloetta Encounter
MeloettaEncounter ariaPerformanceClipReference ariaFinaleClipReference pirouettePerformanceClipReference pirouetteFinaleClipReference pirouetteStage
Meloetta encounters for both forms.
Pokemon Categories
POKEMON_CATEGORY_UNSET MEGA LUCKY THREE_STAR FOUR_STAR COSTUME SHINY_THREE_STAR SHINY_FOUR_STAR
Some Pokémon Categories
Raid achievements
Raid Summary
RESOURCE ID: mvt_title TEXT: Trainer Achievements RESOURCE ID: mvt_featured TEXT: Featured: RESOURCE ID: mvt_go_to_summary TEXT: Go to Summary
It appears that we are going to get a summary screen after raids that will award achievements to participants.
Achievements
UNSET_RAID_STAT FINAL_STRIKE_PLAYER DAMAGE_DEALT_PLAYER REMOTE_DISTANCE_PLAYER USE_MEGA_EVO_PLAYER CUSTOMIZE_AVATAR_PLAYER NUM_CHARGED_ATTACKS_PLAYER SURVIVAL_DURATION_POKEMON POKEMON_HEIGHT_POKEMON
It will be interesting if these are awarded for raids you solo or just ones that you do alongside other trainers. There are a bunch, so let’s go through them all one by one and I’ll give some thoughts on the ones that aren’t obvious.
Hardest Hitter
RESOURCE ID: mvt_stat_damage_dealt_player_details TEXT: Dealt {0} damage RESOURCE ID: mvt_stat_damage_dealt_player_title TEXT: Hardest Hitter
This is likely for the most damage done by a trainer in the raid
Style Savant
RESOURCE ID: mvt_stat_customize_avatar_player_details TEXT: Dressed to impress RESOURCE ID: mvt_stat_customize_avatar_player_title TEXT: Style Savant
Best dressed? Not sure how they’ll figure this one out, maybe most avatar items worn?
Final Strike
RESOURCE ID: mvt_stat_final_strike_player_details TEXT: Delivered the final attack RESOURCE ID: mvt_stat_final_strike_player_title TEXT: Final Strike
This one’s fairly self-explanatory, given to whoever delivers the final blow to the raid boss.
The Big One
RESOURCE ID: mvt_stat_pokemon_height_player_details TEXT: Brought the largest Pokémon into battle RESOURCE ID: mvt_stat_pokemon_height_player_title TEXT: The Big One
Given to whoever brings the largest Pokémon into the raid. Not sure if this will be height, or weight, a combination of both? Maybe the highest CP?
Raid Buddy
RESOURCE ID: mvt_stat_use_buddy_player_details TEXT: Brought a Buddy Pokémon into battle RESOURCE ID: mvt_stat_use_buddy_player_title TEXT: Raid Buddy
Bring your buddy Pokémon into the raid.
Master of Mega Evolution
RESOURCE ID: mvt_stat_use_mega_evo_player_details TEXT: Used a Mega-Evolved Pokémon in battle RESOURCE ID: mvt_stat_use_mega_evo_player_title TEXT: Master of Mega Evolution
End of Raid Stats
It’s possible that these are awarded only to the highest of the group, or they are shown to everyone. It’s not entirely clear.
Walk Star
RESOURCE ID: mvt_stat_recent_walking_distance_player_details TEXT: Walked {0} km yesterday before the raid RESOURCE ID: mvt_stat_recent_walking_distance_player_title TEXT: Walk Star
Shows how many kilometres you walked… yesterday? Weird, but ok.
Traveler
RESOURCE ID: mvt_stat_remote_distance_player_details TEXT: Joined from {0} km away RESOURCE ID: mvt_stat_remote_distance_player_title TEXT: Traveler
Shows how far away from the gym you are, interesting for remote raids from across the world.
Stamina Specialist
RESOURCE ID: mvt_stat_survival_duration_player_details TEXT: Battled for {0} seconds RESOURCE ID: mvt_stat_survival_duration_player_title TEXT: Stamina Specialist
Shows how many seconds you battled. This should be the same as how the raid lasted? Maybe minus whatever time you spend re-entering?
Charged and Ready
RESOURCE ID: mvt_stat_num_charged_attacks_player_details TEXT: Performed {0} Charged Attacks RESOURCE ID: mvt_stat_num_charged_attacks_player_title TEXT: Charged and Ready
Likely the most charged moves, with the bonus of telling you how many that was.
Flush with Friends
RESOURCE ID: mvt_stat_num_friends_in_raid_player_details TEXT: Battled with {0} friends in the raid RESOURCE ID: mvt_stat_num_friends_in_raid_player_title TEXT: Flush with Friends
Shows how many friends you battled with.
A New Badge – Raid Expert
.BADGE_RAID_BATTLE_STAT RESOURCE ID: badge_mvt TEXT: Make the Raid Battle Trainer Achievements screen {0} times. RESOURCE ID: badge_raid_battle_stat TEXT: Make the Raid Battle Trainer Achievements screen {0} times. RESOURCE ID: badge_raid_battle_stat_singular TEXT: Make the Raid Battle Trainer Achievements screen 1 time. RESOURCE ID: badge_raid_battle_stat_title TEXT: Raid Expert RESOURCE ID: badge_mvt_title TEXT: Raid Expert
There is also a badge to go along with the new raid Achievements. Bronze appears to be 1, with no word on the other levels.
Raid Banner Changes
SetBannerTexture SetStadiumTeamMaterial SetTeamBanner SetCrowdTexture topMeshRender sideMeshRender crowdBannerMeshRenders crowdMeshRender bannerMeshRender teamBannerSettings TeamBannerSetting textureOff .set .<SetTeamBanner>b__0
Banner texture changes for raids, likely to go along with the raid stadium assets that have been discovered as well.
Ultra League Remix
RESOURCE ID: ultra_league_remix_title TEXT: Ultra League Remix
Text for the Ultra league remix GBL Cup.
New Quests – Solstice event?
RESOURCE ID: quest_catch_lunatone_plural TEXT: Catch {0} Lunatone RESOURCE ID: quest_catch_solrock_plural TEXT: Catch {0} Solrock
New quests, likely for an upcoming Solstice event. The Summer Solstice is Sunday, June 20th
Photo Updates
RESOURCE ID: photo_saved TEXT: Photo saved RESOURCE ID: photo_unable_to_save TEXT: The photo could not be saved.
Some text updates for photo storage.
Minor Text Updates
RESOURCE ID: abi_new_player_onboarding_abi_infoTEXT: You choose which contacts to be friends with.TEXT: You choose which contacts to send Friend Requests to. RESOURCE ID: abi_new_player_onboarding_abi_info_2TEXT: Easily connect with Niantic Friends by letting Niantic periodically upload your Contacts list. Revoke permission through your device's settings at any time.TEXT: Easily connect with friends by letting Pokémon GO access your contacts list periodically. You can turn off this feature in your device’s settings at any time. RESOURCE ID: abi_new_player_onboarding_opt_in_check_boxTEXT: Let others send me Friend Requests if I am in their imported Contacts.TEXT: Let others send me Friend Requests if I am in their contacts list. RESOURCE ID: abi_new_player_onboarding_opt_in_infoTEXT: This can be disabled anytime in Niantic Account Settings.TEXT: This can be disabled anytime in the Niantic Social Account Settings menu. RESOURCE ID: abi_new_player_onboarding_title_2TEXT: Easily Find Friends Using Your Contact List in Your PhoneTEXT: Find Friends Using Your Contacts List RESOURCE ID: quest_referral_initial_milestone TEXT: Logged in to Pokémon GO
Some minor text updates.
Pokémon Astronomy?
.<>k__BackingField .<startStormPercentage>5__2 .<startSnowPercentage>5__3 .<startRainPercentage>5__4 .<startCloudPercentage>5__5 .<startFogPercentage>5__6 .<startDayPercentage>5__7 .<endStormPercentage>5__8 .<endSnowPercentage>5__9 .<endRainPercentage>5__10 .<endCloudPercentage>5__11 .<endFogPercentage>5__12 .<endDayPercentage>5__13 .<speed>5__14 .<t>5__15 e_Mercury e_Venus e_Earth e_Mars e_Jupiter e_Saturn e_Uranus e_Neptune e_Pluto tuple .<CalculateDeltaPsiAndEpsilonDgr>b__56_0 .get_IsSkyOverridden SkyAs .setService oldSkydome newSkydome bootAddressablesService IsSkyOverridden hdrCurve astronomyUpdateInterval sunMoonRadius moonScale moonMaterial celestialRadius starMaterial starRe .setMarginDgr milkyWayMaterial displayedPlanets useOverridePalette overridePalette PlanetData planet Planet .<BuildStarDome>b__0
Are we getting planets in the sky in Pokémon Go?
Parting Words
I am more than excited about the raid achievements. It will add a much-needed extra dimension and some depth to raids that are long overdue. I suspect that those trainers out there who duo raids often are very excited for the Hardest Hitter achievement, as many of you probably are. Bragging rights are up for grabs, and I am very excited!
What do you all think of this pending new feature? Let us know in the comments!
As always Stay safe out there trainers.